fli_frame
Stores the current frame number of the animation.
Description
Global variable containing the current frame number in the FLI file. This
is useful for synchronising other events with the animation, for instance
you could check it in a play_fli() callback function and use it to
trigger a sample at a particular point. Example:
while (next_fli_frame(0) == FLI_OK) {
if (fli_frame == 345)
play_sample(trumpet_sound, 255, 128, 1000, 0);
/* Rest some time until next frame... */
}
Related Projects
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