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TowerLucky
RmBeer2
Member #16,660
April 2017
avatar

TowerLucky

For KrampusHack 2021

DESCRIPTION:

Apparently I couldn't think of anything creative for my first game. So I had to choose a different one in order to give GullRaDriel a gift.

I let you intuit about the rules of the game. If you clear all the pieces, consider that you have won, otherwise, if you cannot advance, then you have lost.

How to play?

1) Move from any piece for move a stack of pieces. You must put to another in correct order and correct color.
2) Put in the clear column the number 13.
3) All numbers from low to high are saved in the box automatically, take careful!
4) Reveal gray piece by clean all above.

The game also has a hidden secret.

ABOUT OF SOURCE CODE:

Built with C++ using C code and Allegro 5 library.

based on Orchid Adventure, replace almost all the code, so you could find useless residue from the previous game.

A game that has consumed me 4 hours of programming. And 1 hour of testing.

Why did I do it so fast this time? Because it didn't require inspiration or creativity.

No sound and no animations.

IMAGE:

https://0x0.st/os3q.png

DOWNLOAD:

https://tins.amarillion.org/upload/TowerLucky.tar.xz
https://bitbucket.org/rmbeer/towerlucky/src

Only source codes, tested only in GNU/Linux.

INSTRUCTIONS:

For tarball:

tar Jxvf TowerLucky.tar.xz
cd TowerLucky

For bitbucket:

git clone https://bitbucket.org/rmbeer/towerlucky TowerLucky
cd TowerLucky

For compiling from both sources:

mkdir Build
cd Build
cmake .. -DCMAKE_BUILD_TYPE=Release
make
ln -s ../Datos
./main

🌈🌈🌈 🌟 BlackRook WebSite (Only valid from my installer) 🌟 C/C++ 🌟 GNU/Linux 🌟 IceCream/Cornet 🌟 🌈🌈🌈

Rm Beer for Emperor 2021! Rm Beer for Ruinous Slave Drained 2022! Rm Beer for Traveler From The Future Warning Not To Enter In 2023! Rm Beer are building a travel machine for Go Back from 2023! Rm Beer in an apocalyptic world burning hordes of Zombies in 2024!

SiegeLord
Member #7,827
October 2006
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I didn't get very far. Nice game... difficult!

https://i.imgur.com/5tWvIZK.jpg

"For in much wisdom is much grief: and he that increases knowledge increases sorrow."-Ecclesiastes 1:18
[SiegeLord's Abode][Codes]:[DAllegro5]:[RustAllegro]

GullRaDriel
Member #3,861
September 2003
avatar

I didn't made it to then end yet, but it's working fine and it's a nice time killer ^^

I hope I'll be able to see the end and find the hidden secret !

FYI it compiled just fine and without a warning on Debian testing.

Thanks for the present :-)

"Code is like shit - it only smells if it is not yours"
Allegro Wiki, full of examples and articles !!

amarillion
Member #940
January 2001
avatar

It's a nice variation of patience. The game works well. If I could make one change, I would make the boxes a little higher so that the number is easier to read.

Do you have an idea of what percentage of games can be completed? So far I've got stuck two times, so 0 out of 2...

edit: still 0 out of 8 completed games so far...

edit: I tried to make a windows version. The odd thing is that I see some weird graphical glitches (see attached PNG)

Playing around a bit with the code, it suddenly started working fine when I made one small change: moving an ALLEGRO_BITMAP pointer from stack to global memory (see attached patch).

To me, this points to a problem with variables being overwritten, and changing this one variable changes where variables are laid out in memory. I haven't been able to spot where memory is written out of bounds though.

RmBeer2
Member #16,660
April 2017
avatar

Here are some tips to have more chances of winning:

  • Always draw from the bottom of the stack, so that each turn you always reveal a box.

  • Keep the columns always empty until you think you can no longer continue and need to move a 13.

  • Always try to see your duplicate numbers before moving. It may be better to move one number and not the other, which may result in more consecutive connections.

  • If there are 3 equal numbers below, you can mindlessly place above.

  • In case you can't reveal a box, think about making it possible. It always takes you from 2 to 5 turns. The more turns you take without revealing a box, the more chances you have to lose.

Amarillion has already discovered that my game is based on solitaire. But I don't remember his name. xD

🌈🌈🌈 🌟 BlackRook WebSite (Only valid from my installer) 🌟 C/C++ 🌟 GNU/Linux 🌟 IceCream/Cornet 🌟 🌈🌈🌈

Rm Beer for Emperor 2021! Rm Beer for Ruinous Slave Drained 2022! Rm Beer for Traveler From The Future Warning Not To Enter In 2023! Rm Beer are building a travel machine for Go Back from 2023! Rm Beer in an apocalyptic world burning hordes of Zombies in 2024!

amarillion
Member #940
January 2001
avatar

I did manage to finish it one time (screenshot), I guess 1 out of... 15-20 games?

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