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| My first Game using my own engine : |
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SilverTES
Member #16,572
October 2016
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Finally, a first playable prototype of my tower defense platformer with MugenEngine using Allegro5. ^^ https://www.youtube.com/watch?v=eUVXesIx4gY Sample code : |
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Eric Johnson
Member #14,841
January 2013
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A tower defense... platformer? That's really cool. I admire your creativity. Is the game available for download? I'd like to play it, and I know my brother, who is a big fan of tower defense games, would probably love it.
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SilverTES
Member #16,572
October 2016
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Thanks ^^, I'll post a beta version soon, I just need to implement more friendly controller option (to custom your buttons). It's a multiplayer local game, you can play with 1-4 players (even more if you want). |
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Eric Johnson
Member #14,841
January 2013
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I look forward to it.
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Mark Oates
Member #1,146
March 2001
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Dude, that's amazing! What language is that? -- |
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Niunio
Member #1,975
March 2002
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Nice idea for a game but it looks hard to play. ----------------- |
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SilverTES
Member #16,572
October 2016
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Thanks all I use c++11/14, I use some #define macros for simplified the code. |
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Chris Katko
Member #1,881
January 2002
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I would love to hear about your code. It looks very well architected. -----sig: |
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SilverTES
Member #16,572
October 2016
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Thanks Commits : The principle of the engine is based on a "Clip", before all, you need to make a "root" clip. My aim is to create a very flexible engine for create different type of 2D games. |
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Samuel Henderson
Member #3,757
August 2003
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Looks like fun! Nice work! ================================================= |
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