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Micro freeze when I use "al_get_joystick_state" |
SilverTES
Member #16,572
October 2016
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Whatever I do, I have some micro freeze about every 0.5second when I use "al_get_joystick_state" in my GameLoop. 1
2while (!_quit)
3{
4 ...
5 al_get_keyboard_state(&_keyState); // <---- OK mouvement smooth
6 ...
7 al_get_mouse_state(&_mouseState); // <---- OK mouvement smooth
8 ...
9 al_get_joystick_state(joy, &_joyState); // <---- KO jerky mouvement !!
10 ...
11
12 // use input state & update & draw
13}
I use Allegro 5.2.11. EDIT: OK , my bad I just found the solution, just need to make a ALLEGRO_JOYSTICK variable outside the GameLoop. |
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