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| al_save_bitmap not working! | 
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				 Don Freeman 
					Member #5,110 
					October 2004 
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				 I'm trying to convert some images for my game's assets but for some reason al_save_bitmap is not working. I have called al_init_image_addon during startup. Below is the offending code:   1oid ConvertUnitSmallImages( void )
  2{
  3  ALLEGRO_BITMAP *tmp = al_create_bitmap(320,128);
  4  if ( !tmp )
  5    return;
  6  for ( UInt type = 0; type < 18; type++ )
  7  {
  8    ALLEGRO_STATE state;
  9    al_store_state(&state,ALLEGRO_STATE_TARGET_BITMAP);
 10    al_set_target_bitmap(tmp);
 11    al_clear_to_color(al_map_rgb(255,0,255));
 12    UInt x = 0;
 13    UInt y = 0;
 14    for ( UInt direction = 0; direction < 4; direction++ )
 15    {
 16      for ( UInt side = 0; side < 7; side++ )
 17      {
 18        for ( UInt frame = 0; frame < 2; frame++ )
 19        {        
 20          DrawSmallUnitEx(type,side,direction,frame,x,y,32,32,0);
 21          x+=32;
 22        }
 23      }
 24      y+=32;
 25      x = 0;
 26    }    
 27    al_restore_state(&state);
 28    al_draw_bitmap(tmp,0,0,0);
 29    al_flip_display();
 30    String fileName = "./gfx/Units/Small/New/";
 31    fileName+=g_UnitFileNames[type];
 32    fileName+="N.bmp";
 33    if ( al_save_bitmap(fileName.c_str(),tmp) )
 34      std::cout<<"Image saved to: "<<fileName<<"\n";
 35    else
 36      std::cout<<"Image NOT saved: "<<fileName<<"\n";
 37  }
 38  al_destroy_bitmap(tmp);
 39  tmp = NULL;
 40}
 41///////////////////////////////////////////////////////////////////////////////
 
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				 SiegeLord 
					Member #7,827 
					October 2006 
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				 Does the /gfx/Units/Small/New/ exist? Also, try making a file using al_fopen(fileName.c_str(), "w") and see if that returns a non-NULL. "For in much wisdom is much grief: and he that increases knowledge increases sorrow."-Ecclesiastes 1:18  | 
		
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				 Don Freeman 
					Member #5,110 
					October 2004 
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				 Both give an error. And yes, gfx/Units/Small/New exists. I've even tried to run as administrator thinking write permissions, but still can't. Edit: Edit 2: --  | 
		
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