Allegro.cc - Online Community

Allegro.cc Forums » Off-Topic Ordeals » [A5] Pointless Thread about what I have been attempting

This thread is locked; no one can reply to it. rss feed Print
 1   2 
[A5] Pointless Thread about what I have been attempting
kazzmir
Member #1,786
December 2001
avatar

It looks like most of your sprites have 4 frames in them, not 5.

main.cpp:    straggler.setData(32, 32, 0, rand() % 6 + 1, 4);
main.cpp:    wolverine.setData(32, 32, 0, rand() % 6 + 1, 4);
main.cpp:                               aiShip.setData(32, 32, 0, (rand() % 6 + 1), 4);
main.cpp:                aiShip.setData(32, 32, 0, (rand() % 6 + 1), 4);
main.cpp:                straggler.setData(32, 32, 0, (rand() % 6 + 1), 4);
main.cpp:                straggler.setData(32, 32, 0, (rand() % 6 + 1), 4);
main.cpp:                wolverine.setData(32, 32, 0, (rand() % 6 + 1), 4);
main.cpp:                wolverine.setData(32, 32, 0, (rand() % 6 + 1), 4);

Specter Phoenix
Member #1,425
July 2001
avatar

Oh, I forgot to change that. My first plan was to have 4 different ship sprites and the player sprite and at the last minute I changed to 1 player sprite and 1 AI sheet with 5 colors. Thought I had changed it everywhere, but obviously not. Thanks for pointing that out :).

[REVISION]
Now just learn to do a splash screen, do a high score screen, and make the animation for the explosion better. I may have Global Destruction finished one of these days.

 1   2 


Go to: