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| [A5] Pointless Thread about what I have been attempting |
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kazzmir
Member #1,786
December 2001
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It looks like most of your sprites have 4 frames in them, not 5. main.cpp: straggler.setData(32, 32, 0, rand() % 6 + 1, 4); main.cpp: wolverine.setData(32, 32, 0, rand() % 6 + 1, 4); main.cpp: aiShip.setData(32, 32, 0, (rand() % 6 + 1), 4); main.cpp: aiShip.setData(32, 32, 0, (rand() % 6 + 1), 4); main.cpp: straggler.setData(32, 32, 0, (rand() % 6 + 1), 4); main.cpp: straggler.setData(32, 32, 0, (rand() % 6 + 1), 4); main.cpp: wolverine.setData(32, 32, 0, (rand() % 6 + 1), 4); main.cpp: wolverine.setData(32, 32, 0, (rand() % 6 + 1), 4);
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Specter Phoenix
Member #1,425
July 2001
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Oh, I forgot to change that. My first plan was to have 4 different ship sprites and the player sprite and at the last minute I changed to 1 player sprite and 1 AI sheet with 5 colors. Thought I had changed it everywhere, but obviously not. Thanks for pointing that out [REVISION]
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