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Why I am a Pirate !
type568
Member #8,381
March 2007
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Hmm? :)

23yrold3yrold
Member #1,134
March 2001
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type568 said:

It's not my point of view. I agree I should buy the game if really play it.

I don't see how that doesn't fall under the blanket of "fuck everything, I do what I feel like".

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.

type568
Member #8,381
March 2007
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Well. Generally we all do what we like, even though we sometimes pretend to be doing what we don't like. We may not like to get up in the morning & go to the j0rb, but we do want to so like to be paid so we go there..

But what're you talking about, anyways?

23yrold3yrold
Member #1,134
March 2001
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Just basic responsibility for ones actions. You don't get to say "no theft, no loss" because that's not your call, regardless of what you "feel". What's okay "in your eyes" and "by your logic" doesn't matter. The rest of us don't have this attitude; we're looking at the world outside ourselves and examining the results of our actions as they affect others and the world around us. So no, we don't always "do what we like". Maybe that's your usual mode. I'm still reminded of the Simpsons episode.

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.

type568
Member #8,381
March 2007
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not your call

I'm not familiar with this(slang?), & google didn't gimme the answer. Would somebody here, please?

Quote:

we're looking at the world outside ourselves and examining the results of our actions as they affect others and the world around us.

So our examination of results of our actions write in to our logic, and we act accordingly. It's still actions accordingly with our logic.

And what's that Simpsons episode? You make me wanna watch it.

Edgar Reynaldo
Major Reynaldo
May 2007
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23yrold3yrold
Member #1,134
March 2001
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It means you don't get a say in whether it's loss or theft, largely because you don't own it.

type568 said:

So our examination of results of our actions write in to our logic, and we act accordingly. It's still actions accordingly with our logic.

You may get an argument from some people here on the use of the word "our". You don't get to own logic. Something is either logical or it isn't.

You could also replace your use of the word "logic" with "rationalization". Or "excuses". What you say makes sense then, too.

The Simpsons episode is the one where a self-help guru tells everyone they should do what they personally feel like and the whole town goes down the crapper.

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.

type568
Member #8,381
March 2007
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not your call = not your decision = not up to you

Thanks, thought so wasn't sure though.

Just basic responsibility for ones actions. You don't get to say "no theft, no loss" because that's not your call, regardless of what you "feel".

Well, it's my opinion. If you got a different one, you can certainly share it. I did share mine.
But what I heard so far, looked very much like disliking that someone gets something free of charge thus "gaining", even those it doesn't cause any direct or indirect loss anywhere else(except of spread of contagious idea, potentially erasing the border of what's allowed & what isn't). But be honest, what's bad if an Indian with a salary of USD100/mo pirates a game that cost USD60?
I got it that you're brainwashed to "copyright owner decides", but what's the benefit in this nonsense, to anyone? No benefit? And otherwise that Indian may learn something new, and enjoy life a little bit more.
One day he may become rich & buy it however. Indirectly the content provider actually benefits as that guy may spread good word about the content, if it's really a good content.

And in more general, I only have "my eyes", "my logic", and "my feelings". These are the only instruments I have to decide what to do, what we do is always our call. Nobody's else. We may decide to pass that call to somebody else, either permanently and temporary, use someone else's eyes & judgement to guide us through our lives, but.. They're still going to be constantly filtered(more or less) by our own "eyes", "logic" & "feelings". It's inevitable.

Append:

The Simpsons episode is the one where a self-help guru tells everyone they should do what they personally feel like and the whole town goes down the crapper.

So the town misunderstood him. But generally, it's still how it is.

Matthew Leverton
Supreme Loser
January 1999
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Therefore, value WAS TAKEN. Why doesn't that make sense to any of you?

Well, the answer has been given many times. Why doesn't it make sense to you?

To say, $50 is lost when I download a game illegally (which I don't do) is silly because that means:

  • If I download and delete the same game over and over again, that implies I am bankrupting the company.


  • If I download 10,000 unique games, I now have $500,000 of assets I can use as collateral to get a loan.

Neither of those things are true, so of course it is nonsense to say $15 is lost when somebody doesn't go to the movies. It's just like saying $15 is lost if I decide to play basketball instead of going to the movies, and therefore I shouldn't play basketball.

To say value is lost (in the context of digital copies), you have to prove the person would have bought the thing he stole. Given my two points above, the assumption that he would have is not a given, unless you think both parties have unlimited money in the bank (from which to buy, and from which to get stolen).

The truth is that piracy is not categorically good or bad for a company.

I don't think people would be so quick to argue, if you were to claim that "Every N downloads translates into a lost sale," where N is a big number found from extensive research. But in some cases, piracy may lead to continued dominance or more sales.

For music, I think it's mostly neutral. You cannot pirate the experience of going to a live concert. People with money like to use iTunes because it's cheap and affordable. Things like Pandora are free. Distributing MP3s illegally may actually increase net sales as it raises awareness.

For movies, going to the theatre is nicer than sitting at home (unless you have really good equipment). But I think they have more to lose than the music industry. However, the industry does need a reality check over the price they charge for DVDs, etc. They collude to keep prices artificially high.

For software, it depends. Microsoft benefits from piracy because it prevents competitors from gaining market share. A little guy selling indie games is probably hurt by piracy. However, it's ludicrous to think that every pirated game is a lost sale.

And of course it's illegal. But that doesn't dictate morality.

type568
Member #8,381
March 2007
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If I download 10,000 unique games, I now have $500,000 of assets I can use as collateral to get a loan.

Theft items are often sold at discount in order to cover the risk of being caught. So your ten thousand unique games are no assets to get any collateral as no institution is going to recognize any face value in'em ;)

Edgar Reynaldo
Major Reynaldo
May 2007
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To say value is lost, you have to prove the person would have bought the thing he stole. Given my two points above, the assumption that he would have is not a given, unless you think both parties have unlimited money in the bank (from which to buy, and from which to get stolen).

Which is disproved by the grand theft auto example I gave just a little bit ago. Sure, a car jacker is never going to pay for a car, but that doesn't mean nothing was stolen.

Software and music = work
work = value
taking value without returning it = theft
DUH.

type568
Member #8,381
March 2007
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@Edgar
I wonder if you really think it's a good example even though in case of auto theft the owner losses his car, and in case when one who would never buy owners product copies it(for personal use) doesn't cause any loss, even though he gains value without paying for it?

Matthew Leverton
Supreme Loser
January 1999
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Which is disproved by the grand theft auto example I gave just a little bit ago. Sure, a car jacker is never going to pay for a car, but that doesn't mean nothing was stolen.

Are you purposely trying to appear dense, or are you just really that dense? I don't intend to be mean, I'm just really curious.

The loss of physical property always has a cost associated with it. Of course it doesn't matter if the thief would have paid for it.

Say a car dealer spent $10,000 on a car. He has it listed for $110,000! If it is stolen by somebody with no money, the dealer is definitely out the $10,000 he spent. He is not, however, out $110,000 because he cannot prove that he would have actually sold the car to somebody else.

None of that is applicable to the discussion at hand: copying bits from one person's computer to another's. And it doesn't counter the points I have made.

When you download a game, a copy doesn't disappear off the shelf never to be able to be sold. You just fiddled some bits on your computer.

And as I already stated, it's quite possible (and I would say it is true) that every N downloads generally equates into a lost sale. But a ratio of 1:1 is quite simply illogical and easily disproved many times in this thread.

23yrold3yrold
Member #1,134
March 2001
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type568 said:

I got it that you're brainwashed to "copyright owner decides", but what's the benefit in this nonsense, to anyone?

First of all, see Aurthur's example. What's the benefit to the person providing the service or item of value if no one compensates him? How many games don't get made, companies don't get started, or content doesn't get released when the creator can expect no reasonable return on his investment? At this point, piracy isn't just affecting existing products; it's keeping new ones from even being made. The threat of SOPA is having the same effect, and SOPA is also a direct result of piracy.

Even if piracy wasn't the ultimate loss of sales, it continues to be a very compelling excuse. If piracy didn't exist, companies could evaluate their product's viability and success much more accurately, and maybe sell at more reasonable prices if they aren't making money. But that would require freeloaders to stop artificially inflating perceived demand by taking things they were never going to pay for anyway. Product's not making money? Must be those damn torrents; let's start adding DRM to everything and waste taxpayer money on stupid laws! Did you know PIPA and SOPA were going to cost 47 million in tax money? You can argue who's fault that is until you're blue in the face; it's still a huge waste and the freeloaders are the excuse and rationalization wheeled out time and again.

Now piracy can be good when used properly, as noted already. But that's not piracy; that's marketing. That's usually intentional on the part of the company ("No Time To Explain" did this in an amusing fashion). Word of mouth and increased visibility is a complete non-issue with a bazillion social networks out there. So there's no benefit from piracy that can't be done better by other channels.

You can argue your own opinion all day. Still doesn't stop a lot of harm being done (and a lot more harm being piggybacked on it by big business). If I'm brainwashed because I don't like corporations using freeloaders as easy scapegoats to screw customers and competition to maintain their monopolies, cool stuff I guess.

Quote:

So the town misunderstood him.

No. They didn't.

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.

Edgar Reynaldo
Major Reynaldo
May 2007
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None of that is applicable to the discussion at hand: copying bits from one person's computer to another's. And it doesn't counter the points I have made.

Sure bits are free, but there is still an exchange of value taking place. Pirates gain products of value, and the work taken to create said products has not been compensated. Hence, loss of value on the part of the creators.

Take for example if everyone pirated games and no one paid for them. The creators are directly losing everything that they put into creating that product. Saying 'some' pirating is okay is just dumb. Whether the media is free or not is irrelevant, it is the work that has not been paid for that is the injustice.

Matthew Leverton
Supreme Loser
January 1999
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First of all, see Aurthur's example. What's the benefit to the person providing the service or item of value if no one compensates him?

People argue over that sort of thing a lot. I'm driving from point A to B regardless if you come along. You are only going from A to B if you ride with me.

  • My leverage is that you won't get to point B if you don't ride.

  • Your leverage is that I am going regardless.

It's kind of an interesting analogy to the issue at hand.

Say we agree that $10 is a fair price to charge for giving you the ride. It seems like some of you would argue that if you (the guy with no transportation) decide not to come with me because you jumped on the back of a semi-truck, that you have stolen $10 of value from me by not coming. (So far ... okay, I guess.)

But if there are ten other friends who did the same thing, I have now lost $100, even though I couldn't possibly fit that many people into my car. ???

Edit: And to take it further. Say you don't have a job and you only have $10 left to your name. If you do that every day in the year, I am now out $3,650! Even though you never had it to begin with. ???

Hence, loss of value on the part of the creators.

There may be loss of value. That has to be proven. $X of loss per N downloads.

To be clear: I generally agree (although cannot prove) that downloads are a net loss. However, saying an Indian with $0 to his name causes you to lose $50 by downloading something at a free net cafe, is completely illogical.

SiegeLord
Member #7,827
October 2006
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Can't wait until AI is invented and isn't allowed into theaters because it'd have a perfect memory of the movie in its brain after watching it 8-).

Btw. Nobody is allowed to read this post without paying me $1000 per viewing. Paypal donation will do.

"For in much wisdom is much grief: and he that increases knowledge increases sorrow."-Ecclesiastes 1:18
[SiegeLord's Abode][Codes]:[DAllegro5]:[RustAllegro]

Dario ff
Member #10,065
August 2008
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SiegeLord said:

Btw. Nobody is allowed to read this post without paying me $1000 per viewing. Paypal donation will do.

You worked so hard on your post, there's lots of value into it... Yet here I am, reading it for free. :-/

TranslatorHack 2010, a human translation chain in a.cc.
My games: [GiftCraft] - [Blocky Rhythm[SH2011]] - [Elven Revolution] - [Dune Smasher!]

type568
Member #8,381
March 2007
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First of all, see Aurthur's example. What's the benefit to the person providing the service or item of value if no one compensates him?

Perhaps then that person shouldn't be providing the service. I agree piracy may cause harm, I never said it doesn't. When you sell games for USD60, you assume persons buying them earn no less than USD5-10/hour. If they earn USD0.5-1/hour, they're not your audience. And their piracy doesn't harm you.

DRM & stupid laws are direct result of human stupidity, only indirectly caused by piracy. But nevertheless, those I "make excuses for" aren't the reason for that. I highly doubt DRM is added because of piracy in India, it's more likely answer to piracy in the west, and well, directly- cos' authors are often dumb.

Quote:

>You can argue your own opinion all day. Still doesn't stop a lot of harm being done (and a lot more harm being piggybacked on it by big business).

It sure won't. Nor did I ever say piracy is good. If someone isn't as strict regarding your piracy and protects some of the "pirates" it doesn't mean he(me) justifies all of intellectual theft in all of it's forms.

No. They didn't.

Yes, they did. & so did you obviously.

Hence, loss of value on the part of the creators.

That is only relevant if access to these bits has actually turned potential customers in to no customers at all.

Quote:

Whether the media is free or not is irrelevant, it is the work that has not been paid for that is the injustice.

It is only true if there were people who would've otherwise bought these bits of data, and the piracy prevented them from doing so. There's no loss to the copyright owner if there's a million of people with monthly income comparable to price of a game would pirate it free of charge. (oh well, perhaps there is. million is a large number, but it's negligible value. And if we get down to say 1000, it'll be no harm here)

And it's so regardless of your understanding of justice.

It's kind of an interesting analogy to the issue at hand.

Yes it is, and I find it a good comparison. However, perhaps Arthur does lose in that case, as he's losing potential profit. Although, if that person freeriding on Arthur is extremely poor, the sum he would be paying to arthur should be significantly adjusted, as otherwise he wouldn't go anyways and Arthur wouldn't get a penny.

When we pay taxes, they're adjusted to our income. Even if it's "fixed" tax, it's still a % of something. Same would be relevant for copyrighted material. Perhaps if it was, there wouldn't be piracy. Or would be a lot less.

Anyone can do whatever they're pleased to, and each one is free to think whatever he likes but nobody is going to pay 50% of their monthly income for a game, and vast majority of those in condition that poor ain't gonna be thinking about anyone's copyrights. That's how it is, be it just or not. And it is in my eyes.

Append:
>To be clear: I generally agree (although cannot prove) that downloads are a net loss. However, saying an Indian with $0 to his name causes you to lose $50 by downloading something at a free net cafe, is completely illogical.

That's exactly my point which is either completely missed by some people here, or.. I don't like to say bad things about specific people.

Edgar Reynaldo
Major Reynaldo
May 2007
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There may be loss of value. That has to be proven. $X of loss per N downloads.To be clear: I generally agree (although cannot prove) that downloads are a net loss. However, saying an Indian with $0 to his name causes you to lose $50 by downloading something at a free net cafe, is completely illogical.

Any losses due to piracy directly increase the price for everyone who pays for the service. It's just like theft in a store - enough thefts, and then the honest customers have to pay for it. You say they're not lost sales - but think about who's paying for them. :P

Arthur Kalliokoski
Second in Command
February 2005
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Any losses due to piracy directly increase the price for everyone who pays for the service.

How do you figure that? Seems to me it'd be much more likely they'd lower the price trying to get some sales volume. Unless it was an inelastic demand for something like textbooks, the excuse is that since only a limited number are sold for some top notch authorship, then each one should amortize the cost. But if you don't like one overpriced game you can always choose a more reasonably priced one, or even a bargain bin game.

They all watch too much MSNBC... they get ideas.

Derezo
Member #1,666
April 2001
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You ought to actually try, for a month or two, not to use any pirated content (software, movies, music). See what you actually do; see where your money actually goes.

Food. ;D
After years of pirating I eventually found that I didn't like the Hollywood crap anyway. I have many downloaded movies that I've never watched because I don't care to waste the time. There are so many better ways to spend it. Most of Hollywood's culture feels loaded with propaganda any more, or it tries to be some sort of emotional wrench that I just don't care to experience. The most popular genre amongst my peers are these stupid revenge movies. It was cool the first time, but I'm so sick of watching rape scenes followed by torture scenes. It's just stupid.

I don't pirate as much as I once did. The software I use is almost entirely GPL, and I have actually paid for some of what isn't (like my copy of windows). It's my go-to option when I feel like vegging to a TV show, but if it weren't there I just wouldn't watch it. It's not important to me. There is so much content out there that is free without pirating. I can spend hours a day on the various video sharing sites learning and laughing. There are millions of videos on thousands of topics that are all entirely free. Most of what I do pirate is old or free. If I'm browsing the multimedia section at The Walmart it's unlikely I'll find anything I want anyway.

I have a large collection of CDs purchased mostly from used CD shops at $5-$15 each. It's about 150 CDs, and converted to 192kbps MP3s they take up about 35GB. I haven't opened the CD binder they're in for years; I stopped adding to it. Pirating was just so much easier and cut out steps in the process.

I couldn't name one MP3 downloading service that is legit... unless iTunes has MP3s, but as I understand they use some sort of proprietary format (and I don't have iProduct)

[edit: ..and I still buy books made of paper! :o]

"He who controls the stuffing controls the Universe"

type568
Member #8,381
March 2007
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You say they're not lost sales - but think about who's paying for them.

Nobody does. They've commercial value for someone would never be paying for them regardless of piracy(and I guess we agree not everyone that pirated it would've bought it otherwise).

AMCerasoli
Member #11,955
May 2010
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Say a car dealer spent $10,000 on a car. He has it listed for $110,000! If it is stolen by somebody with no money, the dealer is definitely out the $10,000 he spent. He is not, however, out $110,000 because he cannot prove that he would have actually sold the car to somebody else.

When you download a game, a copy doesn't disappear off the shelf never to be able to be sold. You just fiddled some bits on your computer.

Think for a moment if the car that somebody stole could be able to "auto-regenerate/re-appear" itself creating a new copy of it in the same place where was stolen... Then there is no problem by stealing such car?.

"I wasn't going to buy it anyway and since the car re-appears automatically the company doesn't loose anything"

And the same with a computer, a cellphone, a house or whatever you want.

People is taking advantage of your excuse "they are just bites, they don't loose anything" to steal software, because when you download a pirated software, you're stealing.

They're taking advantage of electricity and how fast the content can be transmitted from a place to another.

They're taking advantage of electricity because you can't say "hey, that piece of electricity is mine, I paid for it".

They're taking advantage of the fact that music, movies are not tangible objects, because if they could steel your knowledge as a programmer or musician they'd do it, arguing that same as you're currently doing "you're not loosing anything".

Matthew Leverton
Supreme Loser
January 1999
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Any losses due to piracy directly increase the price for everyone who pays for the service. It's just like theft in a store - enough thefts, and then the honest customers have to pay for it.

Any real losses due to piracy increase the price for paying customers.

It's only like retail theft if you are talking about stealing something with very little physical monetary value. i.e., Stealing a video game from a store costs the publisher the price of printed materials and distribution.

It is then a factor into figuring out the real loss. If the person had no means of paying for it, then the loss is limited to that material loss of a dollar or two. If the person would have paid for it, then you have a full loss.

Thus, there is some sort of formula for determining exactly how much real loss every theft (digital or physical) causes. And you also have to consider how many sales were made due to theft by increased exposure (and decrease of competitors).

Then there is no problem by stealing such car?.

Copying a car poses the same problems as copying music. My same arguments would apply in that theoretical case. Where do I ever say there is "no problem" in copying music? I don't. You are misrepresenting my arguments.



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