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Allegro 5.0.5 released! |
Peter Wang
Member #23
April 2000
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https://sourceforge.net/projects/alleg/files/allegro/5.0.5/ Quote:
Changes from 5.0.4 to 5.0.5 (November 2011) The main developers this time were: Elias Pschernig and Trent Gamblin. Graphics: - Fixed several instances of windows being positioned wrong on Windows: - Don't re-bind the FBO in al_set_target_bitmap if the new target - Zero out fake refresh rate information from the nvidia proprietary driver - Implemented the ALLEGRO_FULLSCREEN_WINDOW flag for iOS. Input: - Make al_set_mouse_xy work in fullscreen on Windows. - Fixed a race condition in al_init_joystick. - Fixed problem on OS X where having two identical gamepads attached would - Fixed iphone joystick events (it assumed a call to al_get_joystick but TTF fonts: - Save new bitmap flags and bitmap format at time of loading font and use them Primitives addon: - Very thin arcs/pieslices were not drawn due to an overzealous check Native dialogs addon: - Implemented al_show_native_message_box for iOS. Other: - Use .../Library/Application Support for ALLEGRO_USER_SETTINGS_PATH and - Listen for applicationDidBecomeActive and applicationWillResignActive - Fix some memory leaks on iOS. Documentation: - Various documentation updates. - Generate multiple copies of a man page for all the API entries that it
MD5SUMS: bbd5f49964ccb4f8706d10e676333736 allegro-5.0.5.7z 4d879afe7062f7dc9b8913cba2e44bdf allegro-5.0.5.tar.gz 3083f989a4fd4da45a427fdf0afd1d1e allegro-5.0.5.zip
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Mark Oates
Member #1,146
March 2001
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Thanks! Quote: Very thin arcs/pieslices were not drawn due to an overzealous check Ah! good -- |
flowbsd
Member #13,650
October 2011
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Is allegro 5.0.5 compatible OpenGL 3.3/4.2 ?
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kenmasters1976
Member #8,794
July 2007
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Downloading. Thanks. Does this version include Elias' fix to the bug described by AMCerasoli?.
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Michał Cichoń
Member #11,736
March 2010
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Allegro 5.0.5 build for Windows is ready and available at: "God starts from scratch too" |
Elias
Member #358
May 2000
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kenmasters1976 said: Does this version include Elias' fix to the bug described by AMCerasoli?. That was a bug in the 5.1 (unstable, work-in-progress) branch - it never affected 5.0. (And there haven't been any releases from the 5.1 branch yet.) -- |
kenmasters1976
Member #8,794
July 2007
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Oh, that's right. Sorry.
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altalena
Member #13,639
October 2011
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thanks to the team for fixing the fullscreen mouse mickeys problem! http://www.allegro.cc/forums/thread/608627 This is much appreciated. now I just gotta make my program work in fullscreen at a decent resolution. edit: This version also fixes a problem where I could only run my program at 800x600 resolution. Now it works fine at 1920x1080! ...At the briefest instant following creation all the matter of the universe was concentrated in a very small place, no larger than a grain of mustard. The matter at this time was very thin, so intangible, that it did not have real substance. It did have, however, a potential to gain substance and form and to become tangible matter. From the initial concentration of this intangible substance in its minute location, the substance expanded, expanding the universe as it did so. As the expansion progressed, a change in the substance occurred. This initially thin noncorporeal substance took on the tangible aspects of matter as we know it. From this initial act of creation, from this ethereally thin pseudosubstance, everything that has existed, or will ever exist, was, is, and will be formed. - the RaMBaN, 1194 - 1270 ג וּשְׁאַבְתֶּם-מַיִם, בְּשָׂשׂוֹן, מִמַּעַיְנֵי, הַיְשׁוּעָה. - Yeshayahu 12:3 |
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