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| Creating a HUD |
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LennyLen
Member #5,313
December 2004
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Onewing said: Opinions on the following styles? The colours of the third style suit the rest of the HUD more than the other two.
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Mokkan
Member #4,355
February 2004
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I agree with Siegelord (the second set with the first set's news icon being the best).
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Onewing
Member #6,152
August 2005
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Here's an idea, what about leaving it all earthen (without the color differences) and when the user scrolls over a button, they get the neon accented icon:
Here, the mouse would be over the "Party screen" button. ------------ |
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Mokkan
Member #4,355
February 2004
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I think that sounds like a great idea. Are you going to add some tooltips/hover text, too?
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Tobias Dammers
Member #2,604
August 2002
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Onewing said: Here's an idea, what about leaving it all earthen (without the color differences) and when the user scrolls over a button, they get the neon accented icon:
That's definitely a good idea. Probably gives the thing a more professional look & feel, too. --- |
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Kris Asick
Member #1,424
July 2001
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...what Tobias said. But, I would change the colour of the news icon to be either a bright purple or blue. Using the orange colour from the first image wouldn't make it stand out well from the enemy or empire icons. Also, when you said: Onewing said: I hoping to be able to extend/shrink it at this point by the user.
I thought you were talking about scaling to bigger or smaller sizes, but my response in that regard seemed to confuse everyone. I finally realized that what you meant was SLIDING the panel up or down to reveal more or less icons/data. That's easy enough to do without hardware acceleration. --- Kris Asick (Gemini) |
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