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Creating a HUD
LennyLen
Member #5,313
December 2004
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Onewing said:

Opinions on the following styles?

The colours of the third style suit the rest of the HUD more than the other two.

Mokkan
Member #4,355
February 2004
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I agree with Siegelord (the second set with the first set's news icon being the best).

Onewing
Member #6,152
August 2005
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Here's an idea, what about leaving it all earthen (without the color differences) and when the user scrolls over a button, they get the neon accented icon:

598596

Here, the mouse would be over the "Party screen" button.

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Mokkan
Member #4,355
February 2004
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I think that sounds like a great idea. Are you going to add some tooltips/hover text, too?

Tobias Dammers
Member #2,604
August 2002
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Onewing said:

Here's an idea, what about leaving it all earthen (without the color differences) and when the user scrolls over a button, they get the neon accented icon:

That's definitely a good idea. Probably gives the thing a more professional look & feel, too.
The "news" one looks better in the first than in the second, but for the rest, I prefer the second.

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Kris Asick
Member #1,424
July 2001

...what Tobias said. ;D

But, I would change the colour of the news icon to be either a bright purple or blue. Using the orange colour from the first image wouldn't make it stand out well from the enemy or empire icons.

Also, when you said:

Onewing said:

I hoping to be able to extend/shrink it at this point by the user.

I thought you were talking about scaling to bigger or smaller sizes, but my response in that regard seemed to confuse everyone. I finally realized that what you meant was SLIDING the panel up or down to reveal more or less icons/data. That's easy enough to do without hardware acceleration. ;)

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