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FORCE MAJEURE - new shoot'em up |
Kikaru
Member #7,616
August 2006
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like which analog stick/d-pad to use. |
fsDoom
Member #7,690
August 2006
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ooh.. yeah that could be something.. I have a dualshock II adapter myself.. I could play around a bit with it. |
Kikaru
Member #7,616
August 2006
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It shouldn't be too much different from the joystick button config you already have. Funny, I am listening to some music from Loveless right now. |
Albin Engström
Member #8,110
December 2006
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i love shmups... "skit bra" |
Jonatan Hedborg
Member #4,886
July 2004
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Särskrivningspolisen säger; "skitbra" Anyway; kickass game! A tad on the difficult side
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Kikaru
Member #7,616
August 2006
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Collect as many gun powerups as possible, shoot out the lower turret first. |
GullRaDriel
Member #3,861
September 2003
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Remind me Metal Slug ;-p "Code is like shit - it only smells if it is not yours" |
X-G
Member #856
December 2000
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When the top two turrets are the only ones left, just hover at the left side of the screen level with them and keep firing. Don't move. Their shots will miss. -- |
Albin Engström
Member #8,110
December 2006
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played it some more and here's a few things a like and dislike: all shots have the same color BTW, i've added an attachment with a picture of my highscore.......... - - |
GullRaDriel
Member #3,861
September 2003
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You are kind of a comic, Albin "Code is like shit - it only smells if it is not yours" |
Kikaru
Member #7,616
August 2006
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For the critical point on your ship: There's a freakin' arrow pointing to it on the character select! |
X-G
Member #856
December 2000
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But it indicates nothing about the size or orientation of it. It sure isn't one pixel. -- |
Albin Engström
Member #8,110
December 2006
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Kikaru: OOPS... my bad.. Well, i said those things to point out what i think is good and not, and i expect people to do the same when i place my game in the depot My comments may have been hard but that does not change the fact that the game is great Oh, and one more thing: I can't sign the highscore.. because i always use my initials when there's a 3character signingsystemstuff and there A P E... ><.. not that that is a bad thing.. it's just a coincidence |
Kikaru
Member #7,616
August 2006
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I use simple 3-letter words, like yes, yay, no!, bob, joe, yo!, mo!, ect. |
OICW
Member #4,069
November 2003
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I just used 2 letters. [My website][CppReference][Pixelate][Allegators worldwide][Who's online] |
ImLeftFooted
Member #3,935
October 2003
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Played it, liked it. Ya. |
kentl
Member #2,905
November 2002
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I got 23985 using Hellbaty. Great game! |
fsDoom
Member #7,690
August 2006
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Thanks for the great response Albin (btw my name is Albin too ... now THAT's a coincidence) "i don't know the critical point on my ship" This has been taken care of in v1.3 demo (which will be out soon), your hitbox (exact hitbox) is displayed when you join a game and there's a large arrow that points on it and the text "WEAK POINT" flashes for a few seconds. "the shots sometimes dissapears (while some fired by the same enemy don't) " This is fully explained in the readme-file, and will also be explained in the "how to play"-tutorial which will be available in the full game. Thanks again Oh.. and I think you cheated on your highscore. |
Albin Engström
Member #8,110
December 2006
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glad you liked my comments And it's not cheating, it's art |
X-G
Member #856
December 2000
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Bump! I can't wait, I want a new demo already. ;_; -- |
Kikaru
Member #7,616
August 2006
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Me too! Give us more! We must be fed... |
X-G
Member #856
December 2000
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Whoops, can't have this falling off the Recent Threads page. Come ooon! Demo! -- |
Kauhiz
Member #4,798
July 2004
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My hi score's 34 045. One issue that I find a bit annoying, is the sound effect for Choke's fully upgraded cannon. It's too beefy! Could you tone it down a bit, so I could still hear the awesome music while kicking ass --- |
X-G
Member #856
December 2000
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That reminds me. There is one thing that annoys me about the scoring system: THe fact that you lose all multipliers upon dying. This means that in order to get a high score, you need to never die. Ever. Not-dying becomes the main point of the game rather than trying to hit as much stuff as possible. I find myself being forced to reset the game (which has significant overhead) over and over again because I die once and lose my only chance to get a high score. Whether this is intended or not I don't know; what I do know is that I'm not enjoying it. -- |
Kikaru
Member #7,616
August 2006
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Hmmm... I see what you are saying about that, but I die so much normally I just need to reduce the rate. Why not just lose a fraction of your multipliers, like half? |
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