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[OL] GeForce FX 5600XT
Matt Weir
Member #7,476
July 2006
avatar

Um, this might thicken the plot or I might be talking rubbish but...

When I was getting GuiChan to work with OpenLayer and I used the precompiled MSVC8 binary from Neil Walkers site there was no problem (except for clipping not working - unrelated). However when I recompiled the latest OpenLayer snapshot for MSVC8 and used it I did get the lines talked about here (clipping worked fine BTW). Unfortunately since then I decided to not use GuiChan amd formatted my machine taking with it the compiled OpenLayer snapshot so I can't verify this properly. This is on the same computer too.

Again, possibly rubbish but... :-/

Matt Smith
Member #783
November 2000

Why are you using polygons instead of quads for tiles? Quads seem like the natural choice here.

Fladimir da Gorf
Member #1,565
October 2001
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Quads are polygons, at least in this case.

OpenLayer has reached a random SVN version number ;) | Online manual | Installation video!| MSVC projects now possible with cmake | Now alvailable as a Dev-C++ Devpack! (Thanks to Kotori)

CursedTyrant
Member #7,080
April 2006
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I am using quads.

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