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FFXII Demo Trailer
Thomas Fjellstrom
Member #476
June 2000
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And wrong.

--
Thomas Fjellstrom - [website] - [email] - [Allegro Wiki] - [Allegro TODO]
"If you can't think of a better solution, don't try to make a better solution." -- weapon_S
"The less evidence we have for what we believe is certain, the more violently we defend beliefs against those who don't agree" -- https://twitter.com/neiltyson/status/592870205409353730

Inphernic
Member #1,111
March 2001

http://www.duckiehorde.net/tap.gif Wee emo moose fails.

Richard Phipps
Member #1,632
November 2001
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I've only seen friends playing VII. As for myself, I've only played and finished Chrono Trigger and there is very little wrong with it.. :D

I don't feel the need to play a FF game now. :)

Onewing
Member #6,152
August 2005
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Me angry? Where did you get that?

[EDIT - Commented out due to foolishness]

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It would be better for all of us if you would stop thinking. :P

Where did you get that?

I say that "I think" or "in my opinion" as to disclaim that I'm not asserting that I'm right or wrong. Also, I'm trying to argue my side as reasonable as possible while it seems like your argument is more in an attempt to attack me personally. I don't see why it's "fair to say that I can be ignored" in anything RPG related. Perhaps you could give an attempt in explaining why you said that instead of saying, "you're stupid", or "I don't expect you to understand", etc. I haven't said anything derogatory about you (well, at least, until recently). ;)

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Felipe Maia
Member #6,190
September 2005
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I don't know you, but I didn't like the idea of having my guy in GTA: San Andreas hungry, or lose strength. Heck, I was playing a killing game, give me people to kill, don't force me to stop to have lunch. What would happen if in Half-Life 3 or Halo 3 you need to go to sleep at 10 PM and wake up at 6 AM or your character would lose aiming, eat at midday or your character would not be able to run?

That was funny :)

Zaphos
Member #1,468
August 2001

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I think an RPG is when you get involved with the character, like you would when reading a good book, while adventure games creates some what of a disassociation of the player and character.

I'm not sure what you mean by "involved with the character". Do you mean you feel as if you are the character? Or as if you are somehow 'closer' to the character? I never got either feeling from an FF, especially because I'd usually be managing multiple characters (so it's not absolutely clear, even, who "the character" is). And what is the "disassociation of the player and character"? In, for example, Zork, the game is narrated as though the player is the character, and I've always heard Zork referred to as an adventure game.

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For me, FF defined what RPG means.

This is a very strange view. FF seems like a fairly standard entry in a sub-genre of RPG. It isn't the first of that sub-genre, and it's certainly the case that the genre itself existed quite significantly before the sub-genre. If there is a definitive title, I would assume it would be a 'first' at least of the sub-genre, but ideally of the whole genre. If one must choose an RPG to define the term RPG, I would expect Dungeons and Dragons.

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so I know about D&D stuff... however, give me just the stats I want for the game, I don't want to know that, if I sneeze, I will make 1d2+1 rounds of echo in a cave...

D&D can be played with reduced or transparent stats. It's up to the DM.

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that is where FF shines, it had the exact elements for the game, no more, no less).

One could certainly create the elements of an FF game with less stats, and less complexity in general.

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For me, had FFVII been released for SNES, people would have asked Squaresoft to switch back to the previous gameplay.

Can you articulate the gameplay difference between FFVI and FFVII? I played most of each, back in the day, and recall core gameplay which was essentially the same.

Onewing
Member #6,152
August 2005
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I'm not sure what you mean "involved with the character."

Doing a "define: role playing" on google I got several definitions, this one was close to what I was thinking. If you think this is a bad definition, you are certainly welcome to say so.

google said:

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In role-playing, participants adopt characters, or parts, that have personalities, motivations, and backgrounds different from their own. Role-playing is like being in an improvisational drama or free-form theatre, in which the participants are the actors who are playing parts.

I meant the character as in "character(s)". Now, as inph said, what makes FF an RPG and something like Mario or Metroid (inph, if I'm using this out of context, then just say I'm stupid as I'd expect you to do) not, since you could "adopt [the] character" in those games, I couldn't really specify. All I know is, in FF I feel like I'm in a "improvisational drama" while I don't get this feeling when playing Zelda, Mario, etc.

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Goodbytes
Member #448
June 2000
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I don't agree that FF is an "improvisational drama." Your choices in the game are restricted to dialogue selections and the order in which you complete the side quests. Neither of these decisions alter the story or outcome of the game in any significant way. There's really only one way to play FF games--following the storyline that the designers have laid out for you. I think that for the most part, this is a very enjoyable experience, but an improvisational drama it ain't.


--
~Goodbytes

Onewing
Member #6,152
August 2005
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Quote:

in FF I feel like I'm in a "improvisational drama"

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Zaphos
Member #1,468
August 2001

I do think, as Goodbytes said, that FF is far from that definition. In playing FF, I have never felt that I am an actor playing a part: I am controlling too many characters to feel I am "adopting" the personality, motivation, or background of any character. And, as Goodbytes said, I have no real control over any of those characters: I cannot really affect the story or dialog, and so there is no resemblance to improvisational acting.

But obviously this is mildly subjective, or at least you can continue to claim, without even needing justification, "in FF I feel like I'm in a 'improvisational drama'". Regardless: under the definition of RPG which you've chosen, it is not clear that FF is an RPG. However, I think that FF is almost always classified as an RPG. Therefore, the definition may exclude games which are commonly deemed RPGs. Also, there are games which are not commonly classified as RPGs which I believe would fit the definition, such as Facade. So I don't think the definition corresponds to the actual usage of the term.

Onewing
Member #6,152
August 2005
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Good comment. I believe everything becomes so subjective because the distinction between an RPG and an Adventure game (or other genre) is not so direct. You can have elements from both genres within the game. Now some things are obvious, like FF can't be a FPS, but often, FF's have puzzles in them, but I wouldn't really call it a puzzle game either.

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In playing FF, I have never felt that I am an actor playing a part: I am controlling too many characters to feel I am "adopting" the personality, motivation, or background of any character.

See, I'm the opposite. I chose that definition (for just role playing, not necessarily rpg) because I think FF is an RPG and the first two letters in RPG stand for role playing, so my goal was define role playing and connect FF through that to actually classify it as an RPG. But I'm sure you could google a definition for adventure and be able to connect the two in some manner.

I asked a few acquaintenances about said topic to see what they thought distinguished an RPG. One said it was heavily based on statistics. One said it was really how the battle system worked. One said it was the story. And I simply say it's just that the game was designed around the idea of role playing. Apparently, everyone seems to have their own view on what a RPG is, hence why it is such an easily debatable topic.

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Inphernic
Member #1,111
March 2001

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I didn't say you were "angry".

I thought you referred to "angry" with "mad". I don't "get mad" either, I'm mad all the time.

At any rate, Zaphos and Goodbytes seem to share my point (at least partially).

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Perhaps you could give an attempt in explaining why you said that

Because it is clear that you have little to no idea what RPGs are all about.

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Doing a "define: role playing" on google I got several definitions, this one was close to what I was thinking. If you think this is a bad definition, you are certainly welcome to say so.

It is not a bad definition, but you misunderstand it.

Just because it feels like (or even if it is) improvisational drama does not make it "role playing" if you are not one of the actors. In FFs, you are not one of the actors, not even by a long shot. The actors live a life of their own, they make their decisions based on their mentality and predefined set of morale and pretty much the only thing you can do is tell them where to go (I would also like to know WTF are you "role playing" in FFs, because role playing parties is an oxymoron).

You may feel like you are inside the story + liking/sympathy/empathy for the characters, but that's not roleplaying. Just because you feel like you're inside a book or movie doesn't mean you are playing a role in them.

In Fallouts, you are the actor - you make the choices, you decide what kind of a character you are (and I'm not talking about stats here, screw the stats for now), you are in control of your character.

In Gothic, you are the actor - you're the Nameless Hero (*), you have little control over your character's mentality, but you are still in control. It's just not that much you as it is the predefined Nameless Hero. Gothic could involve way more choices, too, the games are pretty linear. Hopefully this will be fixed in G3.

In PS:T, you are the actor, you're TNO (*), but that's right about the only thing forced on you - you have pretty much all the control possible over your character.

In all of these games different paths of execution also exist. There are numerous ways to go around in the games and solve predicaments, depending on whether you are good, evil, fighter, mage, etc.. None of that exists in FFs.

Let me ask you one thing. Have you ever played FO, BG, PS:T, etc? If yes, then you seriously confuse me with your statements. If not, consider this discussion over for now - take your "opinions" and "feelings" and come back when you have learned something.

(*) Some games (P:ST, Gothic) force a predefined model on your character, but that can be considered acceptable when the "models" play an important part in the story.

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I chose that definition (for just role playing, not necessarily rpg) because I think FF is an RPG and the first two letters in RPG stand for role playing, so my goal was define role playing and connect FF through that to actually classify it as an RPG.

Re-defining words is always fun. I chose a definition for FF that makes it an e-mail server - and because it's an drumroll opinion, you can't say it's wrong. So there!

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And I simply say it's just that the game was designed around the idea of role playing.

Which FFs are not. PS:T is. Fallouts are. FFs are not.

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Apparently, everyone seems to have their own view on what a RPG is, hence why it is such an easily debatable topic.

No. "RPGs" can be defined (to some extent), it's is not as open to interpretation as you think it is. The general definition is not very open for debate, unless for people like you who have little to no idea what you are talking about. If you want to say it is (and proceed to say that it boils down to opinion), then I must say that you are just yet another abuser of the concept of "opinion". And that is where "it's fairly safe to say that you can be ignored in anything even remotely related to RPGs from now on" comes from.

Oh yeah, and I will also say that red colour is actually green. Want to argue with that? Well, sorry, you can't - it's my opinion from now on, and as such totally impervious to any sense. Do you see the problem with "opinions" already?

What's that? You want me to define an RPG? See above for some hints. The rest? Consider it homework.

Onewing
Member #6,152
August 2005
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I see. Thank you for putting together a response with examples and reasoning. When you said things like "it's fair to say I can be ignored" or "I don't expect you to understand" made me think that you had no idea what you were talking about, but I see that is not the case.

However, I'm still unclear as to why a role playing game is not about role playing. If it is not central to role playing then why is it called a role playing game? You say FFs are not role playing, but I say they are. You said that you are not the character(s). Well obviously you are not the character, but rather role playing as the character. If you say that you are not role playing as the character(s) in FF, then I'll have to find FF fans and see if they agree with you.

The genre of a game is what the game is about. Adventure games are about adventures. Puzzle games are about puzzles. FPS are about first person shooting. Role playing games are about role playing. I can't see it any other way. Why would I say red is = to green? Or vice versa. Red is red and green is green. I can't see how one could argue that, (which of course was your point about why making opinions can be bad).

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Inphernic
Member #1,111
March 2001

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However, I'm still unclear as to why a role playing game is not about role playing.

I don't think I ever said that a role playing game is not about role playing. Again, FF is not an RPG, if that's what got you confused.

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If it is not central to role playing then why is it called a role playing game?

What makes FF a roleplaying game? -> Who originally defined and marketed Final Fantasy as a role playing game? -> Square. And yet, they have almost nothing to do with RPGs. Silly japs think everything magically turns into an RPG when you slap a skill/experience/etc system on it.

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Well obviously you are not the character, but rather role playing as the character.

Which character? Why that character? What is your character like? Can you decide what kind of mentality he/she has? No. Can you have any effect on your character? No. Can you have any impact on anything aside from story events? No. All of them are paper dummies who diligently play their predefined parts over and over again no matter what you do. You have no choice. Deciding that your character is evil and acting by that principle could be considered role playing (and a game that provides the means for making these decisions and acting them out is an RPG). Deciding your characters' names (pretty much your only choice in JRPGs) and then just taking them through the linear game (without any impact on how it plays out) to meet the final boss is not.

You are not role playing any character/them, you are not assuming their mindset and they do not assume yours - you are just controlling them. You may be engrossed and immersed in the game, but don't confuse that with role playing. Again, by your definition Super Mario Bros could be considered an RPG because the players assume the role of Mario.

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If you say that you are not role playing as the character(s) in FF, then I'll have to find FF fans and see if they agree with you

FF fanboys tend to be less intelligent than navel fluff, but go ahead. They will tell you how FF has defined what RPG means, how it's the bestest RPG everest, etc.

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Role playing games are about role playing.

Of course they are, which is why FF still isn't an RPG. Again, just because someone (Square) says it's an RPG doesn't make it one. Just because it's marketed (by Square) as an RPG doesn't make it one.

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Red is red and green is green. I can't see how one could argue that, (which of course was your point about why making opinions can be bad).

No, it's not. You are going to make missing points an olympic sport at this rate. :P Red is green and green is red, because that's my opinion and opinions are magically impervious to any sense and counter statements. You have no choice but to accept my opinion. Making and having opinions is not bad. Hiding everything under the oh-so-protective shield of opinion is.

You also missed the big question in my previous post. I am assuming you haven't.

casey d
Member #4,901
August 2004
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Am I the only one here who actually likes the old and new Final Fantasies? I think those of you who pick your favorite and complain that the other ones are too different don't seem to realize that each and every installment from the very first has strived to be completely different than the last. And "evolution" is the wrong word; it's more like deevolution, because they've never quite stuck with what people liked.

What's great about the new ones is that once in a while they'll throw in a classic FF element. I think IX and especially X-2 are awesome because they're tributes to the original 8-bit installments.

Storywise, none of the them are spectaclular, so it seems strange to rank them based on story. But I must say that X is great if for nothing else then its ending. My girlfriend and I cried when I beat it and when I beat it for my brother he cried too. :)

--
Nightsticks, water cannons, tear gas, padlocks, molotov cocktails and rocks behind every curtain

Onewing
Member #6,152
August 2005
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It's become pretty obvious that my opinion alone is not creditable. Nor can I query the "FF fanboys" as their response won't necessarily be wrong, but heavily biased. Instead, I went over to another community and posed them the same question(s) about what a RPG is and if FF is one. The community is all the staff members for the stratics website, a community organized into most (if not all) MMORPGs. I'd link to the question I posed on the site, but the staff section requires certain permissions. In addition, there have been comments from this community of people who do not like FFs, which I hope makes that group a little more creditable.

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You also missed the big question in my previous post. I am assuming you haven't.

I don't refer to myself as a "fanboy", but you make a good comment nonetheless. That is why I have asked another community to get better statistical data (if you think part of my process is questionable, let me know so I can alter it appropriately). That being said, I will now admit to the games I have played (and consider RPGs. The specific titles I have played should not be contested, but rather the group as a whole). I have played the following:
FF1 through FFXI. FFs for the gameboy. FFtactics and FFtactics Advance.
Secret of Mana.
Chrono Trigger and Chrono Cross.
Okage "Shadow King"
Dragon Warrior
7th Saga (by Enix)
Started a Breath of Fire, but didn't get far

And out of the allegro rpg depot:
Fenix Blade
Legends of Thantil
3059

Wow, that's a pretty sad list. Figured I'd have more after about 20 years of playing games. Of course, this is just my RPG listing...

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Am I the only one here who actually likes the old and new Final Fantasies?

Nope, I like 'em too. :)

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I think IX and especially X-2 are awesome

I loved IX (it got me back into the series) because of the "old elements". X-2, however, felt like a forced marketing scheme. I mean for the first sequel to a FF, I think it could've been so much better. Alas, I've only got 97% of the game complete...

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it's more like deevolution, because they've never quite stuck with what people liked.

I don't think they are trying to make games that people don't like.
;)

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Zaphos
Member #1,468
August 2001

Quote:

Well obviously you are not the character, but rather role playing as the character.

Do you think, when you read a good book, you are role playing the character in the book? You're not: Role-playing requires that you play the role, not just that you observe it. Role-playing is not just empathizing, it requires acting & real involvement in the decisions and life of the character. FFs play out, in terms of dialog and story, like books, with zero user control.
I suppose I feel this is more clear cut than I implied previously, when I noted you can continue to claim you feel like you're role playing. While you can indeed continue to claim that ... if you feel like you're role playing when you aren't, well, that's strange and probably irrelevant.
It's like someone who says, "I feel like I'm playing soccer when I'm drinking coca-cola." That's interesting, but I'm not about to change the definition of soccer to include "drinking cola-cola" because of it.

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However, I'm still unclear as to why a role playing game is not about role playing. If it is not central to role playing then why is it called a role playing game?

I think it's an artifact of the history of the term: In the beginning, so to speak, role playing games were about role-playing with game elements. But as people adopted the popular RPG format, copied it, moved it to new mediums, etc, it became clear that the specific game elements were distinct enough that people would recognize a game as an RPG even if it entirely lacked the role-playing part. Since the role-playing part is difficult to carry over from the table-top to the computer, it was most frequently dropped, and so we have lots of RPGs with no RP. Furthermore, this de-emphasis on the RP components means a game which has RP but gameplay which is not similar enough to the traditional game elements of an RPG (or some evolution therein) will not be deemed an RPG. Again, see Facade, perhaps Indigo Prophecy (Farenheit), etc.

Matthew Leverton
Supreme Loser
January 1999
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I think what we have here is that the term RPG has evolved into something it didn't use to be, which is hard for some people to cope with.

The only thing the word "role play" means to me is that I play a role. It's a very broad term that could pertain to many things. It doesn't have to only apply to table-top games or computer games that are exactly like that.

It's obvious that FF isn't the same as a table-top game, but they both fit under the broad definition of "Role Playing." It's like saying Basketball cannot be a Sports game because Football came first.

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I feel like I'm playing soccer when I'm drinking coca-cola

Statements like that don't help your cause. It shows that you don't even have any thought of entertaining the opinions of other people, so I'm not sure why he is discussing this with you.

Public opinion dictates the meaning of a series of words. If a substantial number of people associate FF with role playing, then indeed it is role playing. You certainly do play a role; it's not like people are calling it a strategic sports board game. Etymology doesn't change what a word means today.

Inphernic
Member #1,111
March 2001

Quote:

It's become pretty obvious that my opinion alone is not creditable. Nor can I query the "FF fanboys" as their response won't necessarily be wrong, but heavily biased. Instead, I went over to another community and posed them the same question(s) about what a RPG is and if FF is one. The community is all the staff members for the stratics website [stratics.com], a community organized into most (if not all) MMORPGs. I'd link to the question I posed on the site, but the staff section requires certain permissions. In addition, there have been comments from this community of people who do not like FFs, which I hope makes that group a little more creditable.

Community "votes" are irrelevant, because I could point you to RPG communities that'd laugh you out. ;)

Oh, and here's a small list of some RPGs I remember that I've played (completed or tested and found teh sucks). Mostly likely forgot something.

A number of old, obscure SSI titles I can't even name anymore
Anachronox
Angband + Moria + Nethack etc
Arcanum
Baldur's Gate 1 & 2
Captive
Deus Ex
Dungeon Master
Eye Of The Beholder 1 & 2
Fallout 1 & 2
Gothic 2
Hero's Quest
Icewind Dale 1 & 2
Jagged Alliance 2
Lords of Midnight
Moonstone
Morrowind
Neverwinter Nights
Nox
Planespace: Torment
System Shock 2
Temple Of Elemental Evil
Ultimas (can't remember the parts, at least 1 and 7)
Vampire: Bloodlines
Vampire: The Masqurade

.hack 1-4
7th Saga
Arc the Lad: TOTS
Arcana
Atelier Iris: Eternal Mana
Bahamut Lagoon
Brain Lord
Breath Of Fire 1-5
Castlevania: SOTN + COD
Chrono Cross
Chrono Trigger
Disgaea
Dragon Warriors (can't remember the parts, at least 1, 7 and 8)
Earthbound
Final Fantasies I-X + X-2 + Tactics + Legend 1-3
Grandia 1 & 2
Hydlide
Kingdom Hearts
Illusion Of Gaia
Legaia: Duel Saga
Legend of Legaia
Legend of Mana
Lufia 1 & 2
Lunar: SSSC + EB
Magna Carta: Tears of Blood
Makai Kingdom
Parasite Eve
Phantom Brave
Persona 2
Radiata Stories
Romancing Saga 3
Romancing Saga: Minstrel Song
Saga Frontier 1 & 2
Secret of Evermore
Secret of Mana
Seiken Densetsu 3
Shadowrun
Shin Megami Tensei: Digital Devil Saga
Star Ocean 1-3
Stella Deus
Suikoden 1-4 + Tactics
Super Mario RPG
Swords and Serpents
Tales Of Phantasia + Destiny + Destiny 2
Terranigma
Unlimited Saga
Vagrant Story
Valkyrie Profile
Wild Arms 1-3
Xenogears 1 & 2
Ys (can't remember the parts, at least 3)

Onewing
Member #6,152
August 2005
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Community "votes" are irrelevant, because I could point you to RPG communities that'd laugh you out.

Good point. I'll still look into what the other community says and sum it up here. If you want to take that to your communities and bring a response summary back, I can see that be a perfectly acceptable argument.
;)

Nice list of games, reminded me of a few I didn't mention. MarioRPG, Earthbound, Kingdom Hearts and I think another one or two. By the way, I noticed you listed almost all the FFs. Correct me if I'm wrong, but I thought you didn't think it was a RPG or were you just listing titles that have been declared as RPGs, regardless of your opinion?

And Zaphos, the comment about table-top and video game rpgs is interesting. I talked to someone who also said the term role-playing didn't carry over. He went on to say that the more popular definition that appeals to the masses generally becomes the accepted definition. Kind of like what Matthew was saying.

[EDIT - Illusion of Gaia, that's the one I missed]

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Inphernic
Member #1,111
March 2001

Quote:

Good point. I'll still look into what the other community says and sum it up here. If you want to take that to your communities and bring a response summary back, I can see that be a perfectly acceptable argument.

I don't have to. Just imagine a re-iteration of what I said, with an even more negative tone towards you.

Quote:

By the way, I noticed you listed almost all the FFs. Correct me if I'm wrong, but I thought you didn't think it was a RPG or were you just listing titles that have been declared as RPGs, regardless of your opinion?

Declared RPGs. The list has been separated in two for a reason. ;)

Onewing
Member #6,152
August 2005
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Quote:

I don't have to. Just imagine a re-iteration of what I said, with an even more negative tone towards you.

I imagine you will comment on my results anyway, so I don't see why I should imagine a re-iteration with a negative tone towards myself. ;)

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Declared RPGs. The list has been separated in two for a reason.

That's what I figured.

[edit]

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Dungeon Master

You mean this?

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Inphernic
Member #1,111
March 2001

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I imagine you will comment on my results anyway, so I don't see why I should imagine a re-iteration with a negative tone towards myself.

I probably won't, because your results are meaningless.

edit: And besides, as promised above, I consider this discussion is over. You have nothing of any value to say.

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You mean this [homestarrunner.com]?

No.

Zaphos
Member #1,468
August 2001

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Statements like that don't help your cause. It shows that you don't even have any thought of entertaining the opinions of other people, so I'm not sure why he is discussing this with you.

I didn't mean it to be insulting, though in hindsight I could have phrased it nicer. I just meant that I thought "role-playing" did have specific characteristics which I thought to be widely-accepted, objective traits, and those must be present for something to be deemed "role-playing" (just as much as the a ball must be present for us to call something "soccer"). It seems there is a high probability that I was wrong about the 'widely accepted'.

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Public opinion dictates the meaning of a series of words. If a substantial number of people associate FF with role playing, then indeed it is role playing. You certainly do play a role; it's not like people are calling it a strategic sports board game. Etymology doesn't change what a word means today.

I don't think people associate FF with "role playing" so much as they associate it with the term RPG, which is, by usage, its own distinct entity with a definition not strictly tied to the definition of role playing. It is possible that the definition of role playing has been so completely co-opted amongst gamer-communities that the definition of "role-playing" was changed to re-fit the definition of "role playing game" because this is the only place members of those communities have encountered the phrase "role playing," but I did not think that was the case before having this discussion.
You say you "certainly do play a role," which, for reasons extensively discussed, I find incorrect, unless you mean to refer to the role of 'the guy who controls characters during battles and equips items and figures out how to transport the characters to their next dialog opportunity'. But I do agree that usage defines meaning, and it's possible that there is a set of people who do in fact use "role playing" in such a strange and meaningless manner, such that essentially anything at all is "role playing".

At this point it's all quite pedantic, but I do enjoy the properties of gameplay I would attribute to 'actual' role playing and think it is useful to be able to express the distinction somehow, between RPGs which have those properties and RPGs which lack them.

Inphernic
Member #1,111
March 2001

Quote:

At this point it's all quite pedantic, but I do enjoy the properties of gameplay I would attribute to 'actual' role playing and think it is useful to be able to express the distinction somehow, between RPGs which have those properties and RPGs which lack them.

Hence, the JRPG category. ;)

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