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64 Sound Channels? |
Thomas Fjellstrom
Member #476
June 2000
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Not sure you noticed, but many profesional games distribute dlls -- |
Richard Phipps
Member #1,632
November 2001
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Ok. For some reason I thought that static linking was the thing to do.. So Dynamic Linking is definately the way to go then? Are we sure about this before I recompile everything? |
Kitty Cat
Member #2,815
October 2002
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I'd recommend dynamic linking, yes. -- |
clovekx
Member #3,479
April 2003
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Quote: So, reserve voices does nothing for me no matter the driver used I use audiostreams and if I don't reserve voices it crashes when playing more than one stream. --- |
Richard Phipps
Member #1,632
November 2001
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More make madness then! Ah well, at least I have more sound channels now.. |
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