![]() |
|
This thread is locked; no one can reply to it.
![]() ![]() |
1
2
|
64 Sound Channels? |
Thomas Fjellstrom
Member #476
June 2000
![]() |
Not sure you noticed, but many profesional games distribute dlls -- |
Richard Phipps
Member #1,632
November 2001
![]() |
Ok. For some reason I thought that static linking was the thing to do.. So Dynamic Linking is definately the way to go then? |
Kitty Cat
Member #2,815
October 2002
![]() |
I'd recommend dynamic linking, yes. -- |
clovekx
Member #3,479
April 2003
![]() |
Quote: So, reserve voices does nothing for me no matter the driver used I use audiostreams and if I don't reserve voices it crashes when playing more than one stream. --- |
Richard Phipps
Member #1,632
November 2001
![]() |
Ah well, at least I have more sound channels now.. |
|
1
2
|