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Chrono Trigger sprite size |
piccolo
Member #3,163
January 2003
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i have been looking all over the net and i could not find any thing that told me anything about the Chrono Trigger sprite sizes if any of you guy know post it for me thanks a lot;D wow |
Sakuera
Member #3,222
February 2003
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Ah, cant you dump screen shot, zoom it and count those little dots? |
piccolo
Member #3,163
January 2003
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cool where do i do that wow |
Sakuera
Member #3,222
February 2003
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On emulator like Zsnes. Press 'print screen' button, paste it into MS Paint, use zoom tool. |
piccolo
Member #3,163
January 2003
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wow |
Johan Peitz
Member #9
April 2000
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My guess is 16 wide and 32 high. -- |
Dark
Member #749
November 2000
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ff6 is 16x24, i thought chrono was the same
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23yrold3yrold
Member #1,134
March 2001
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Some people haven't heard of Google http://www.gsarchives.com/snes/sprites/ChronoTrigger/Crono_run_right.gif -- |
spellcaster
Member #1,493
September 2001
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Amazing how many frames they used... and how you hardly notice that in game -- |
23yrold3yrold
Member #1,134
March 2001
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Yeah, I was kind of overwhelmed when I saw it. Some good avatar possibilities there too -- |
spellcaster
Member #1,493
September 2001
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No... don't beard Frog, just don't -- |
23yrold3yrold
Member #1,134
March 2001
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I already bearded (a) frog -- |
Hard Rock
Member #1,547
September 2001
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i agree with johan, it looks like in the game they use two seperate 16x16 sprites to save memory and they stick them on together(to do head shaking in stuff). From playing the game thats what it looked like. Ff6 had smaller sprites than in chrono trigger. _________________________________________________ |
piccolo
Member #3,163
January 2003
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thanks a lot you guys wow |
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