free_audio_stream_buffer
Tells the audio stream player new data can be played.
Description
Call this function after get_audio_stream_buffer() returns a non-NULL
address, to indicate that you have loaded a new block of samples to that
location and the data is now ready to be played. Example:
mem_chunk = get_audio_stream_buffer(buffer);
if (mem_chunk != NULL) {
/* Refill the stream buffer. */
...
free_audio_stream_buffer(buffer);
}
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