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[MinorHack] The saga continues |
Kibiz0r
Member #6,203
September 2005
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My rankings, from favorite to least favorite: Jakub Wasilewski - It's just plain fun and polished As you can tell, after the Independent Games Summit at GDC, I am infused with indie fury. I yell "Innovation!" as my battle cry as I wage war against publishers. But, whatever, those are my votes and I'm sticking to them. Edit: Well, after seeing that voting Kikaru that high up wasn't as insane as I originally thought, I'm going to go with my original ranking from my sticky... --- |
Krzysztof Kluczek
Member #4,191
January 2004
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OK, I've completely forgotten the compo, my bad, better luck next time. ________ |
Zaphos
Member #1,468
August 2001
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Here's my ranking:
edit: decided to prioritize gameplay a bit more ... it's tricky to rank these games.
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Jakub Wasilewski
Member #3,653
June 2003
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Quote:
Me: Anyway, you let me down Krzysztof . I thought we were going to make it the next "Teraz Polska" competition . Better luck? I did my part . --------------------------- |
CGamesPlay
Member #2,559
July 2002
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Wow, I wouldn't have thought that my movement, which I considered mundane, would be the highlight of my entry [append] -- Ryan Patterson - <http://cgamesplay.com/> |
Jakub Wasilewski
Member #3,653
June 2003
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Quote: Wow, I wouldn't have thought that my movement, which I considered mundane, would be the highlight of my entry Well, considering that movement is the only thing complete in your entry... . --------------------------- |
Krzysztof Kluczek
Member #4,191
January 2004
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Quote: Better luck? I did my part . OK, I'll win the next one (unless they pick some ridiculous time). ________ |
CGamesPlay
Member #2,559
July 2002
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Okay, check out the revised version of my entry. It's a working game Took me about an extra hour, but I wasn't racing. -- Ryan Patterson - <http://cgamesplay.com/> |
Onewing
Member #6,152
August 2005
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I'm back! Time to vote: (From Best to Not Best) ------------ |
Kibiz0r
Member #6,203
September 2005
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Onewing said: Kibiz0r - Watch out for the seizure numbers! Seriously, is that all I'm supposed to do?
The Entry Page said: Revised version works. It's called Garbage Collector. You have a bunch of memory that you have to clean up, and if you touch it, you get deleted. To delete the memory, however, click on the screen and 2 seconds later, the red box will take any trapped memory along with it. The yellow stars are powerups that give you more deletes to use. If you run out of deletes, you lose. Supposedly there are levels, but I never got that far in testing it.
--- |
Zaphos
Member #1,468
August 2001
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CGamesPlay said: Okay, check out the revised version of my entry. It crashes when I press space
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GrantG
Member #8,173
December 2006
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Here is my ranking. It was quite hard, as I'm not very good with this ranking business. Jakub Wasilewski - Easy to figure out, and challenging as well as fun
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Kikaru
Member #7,616
August 2006
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Not a bug. I still need to do some work on it. The end result should be better. Is it just me, or has everyone voted now? |
Kibiz0r
Member #6,203
September 2005
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Quote: Kibiz0r - couldn't really figure out how to play this, maybe I'm just incompetent Is it because of the WASD keys? I know some people prefer arrow keys, but I'm so used to WASD, I never think of it until after the fact. --- |
CGamesPlay
Member #2,559
July 2002
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Not quite. BAF needs to rank Kikaru's entry. Here's what I have to far:
[edit] [append] -- Ryan Patterson - <http://cgamesplay.com/> |
BAF
Member #2,981
December 2002
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Oops, forgot rate Kikaru. Kikaru gets one higher than Kibiz0r. [edit] |
Onewing
Member #6,152
August 2005
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Oddly enough, I'm having fun dumping all the bitmap images in My Pictures to my program seeing what results I get. This was a great MH, lots of people, great rule, etc. ------------ |
CGamesPlay
Member #2,559
July 2002
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Yeah, the biggest MinorHack yet, with some really great entries. I'm going to change this rule to read "allegro's text output functions", since I think that's what it really means. Would someone tally the votes for me, please? I think I have it right, but I don't want to put them into the database wrong. -- Ryan Patterson - <http://cgamesplay.com/> |
Kikaru
Member #7,616
August 2006
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Huh? What 'timing' are you referring to? |
CGamesPlay
Member #2,559
July 2002
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I'm referring to it going at Mach 55 on my system. Quote:
(19:31:37) Ryan: hey you forgot to rank kikaru's entry BAF agrees with me -- Ryan Patterson - <http://cgamesplay.com/> |
Kikaru
Member #7,616
August 2006
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Hmm... any idea why? I used standard Allegro interrupt handler timing, and rest(1) within the waiting loops for less CPU usage. Did you have anything with flash in it running in the background? |
CGamesPlay
Member #2,559
July 2002
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Idk, install_int(update_timer, 1) probably. -- Ryan Patterson - <http://cgamesplay.com/> |
Kikaru
Member #7,616
August 2006
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What should I do instead? Tried install_int_ex, and it goes crazy fast. Maybe something to do with that? [EDIT] |
Jakub Wasilewski
Member #3,653
June 2003
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The parameter for install_int is in msec. The parameter for install_int_ex is something completely different, consult the manual. Anyway, timers are only reliable somewhere around 100 ticks per second. Anywhere below that, it's a grey zone. On some computers it will work flawlessly, while on others it will behave strangely. 100 ticks are enough for most purposes, especially for one-off things like MH entries. --------------------------- |
BAF
Member #2,981
December 2002
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install_int_ex(blah, BPS_TO_TIMER(x)); I used x=60 in my entry. |
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