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.kkrieger
Krzysztof Kluczek
Member #4,191
January 2004
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Quote:

Instead of storing the graphics, the graphics editor stores the brush strokes used to create them.

They don't use brushes, just gimp-like filters, like blur, distort, add and others. :)

Quote:

Also it uses a modified version o UPX compression.

They don't use UPX, Ryg made kkrunchy (compressor used to make kkrieger) from scratch.

Quote:

This is from their FAQ. More than two years have passed and I dare to ask: which year?

They aren't going to finish it.

On a side note, I'm thinking about making something like .kkrieger, but it's just a future plan at the moment (although I have texture and map generation code ready, as well as nice player physics). :)

Billybob
Member #3,136
January 2003

Thank goodness KK got here. This thread was turning A.cc into a house of lies.

SonShadowCat
Member #1,548
September 2001
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Doesn't look too bad, but easy to get stuck and movements aren't fluid enough.

ReyBrujo
Moderator
January 2001
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--
RB
光子「あたしただ…奪う側に回ろうと思っただけよ」
Mitsuko's last words, Battle Royale

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