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Finally: The Mighty Stoopid Demo
X-G
Member #856
December 2000
avatar

You know what I would like? Better gamepad layout, or customizable controls.

Right now, "punch" is on buttons 2 and 4 - my gamepad looks like this:

. 6_____|______5
. (/ |      4 \)
. | -+-    3 2 | 
. |  |.----.1  |
. |  /      \  |
.  /        /

Note how the buttons are laid out. This makes control really crappy, since I can't hover my thumb over the jump button and have punch at the tip of my thumb. :-/

--
Since 2008-Jun-18, democracy in Sweden is dead. | 悪霊退散!悪霊退散!怨霊、物の怪、困った時は ドーマン!セーマン!ドーマン!セーマン! 直ぐに呼びましょう陰陽師レッツゴー!

23yrold3yrold
Member #1,134
March 2001
avatar

Yeah, like I said, the joypad support is pretty crappy. It's in there for the sake of being in there right now, really :) Unless the joypad works really well for you, I recommend the keyboard for now (it's what I'm using :))

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.

MiquelFire
Member #3,110
January 2003
avatar

Damn homing bullets! Shooting at me in the sewer! >_<

---
Febreze (and other air fresheners actually) is just below perfumes/colognes, and that's just below dead skunks in terms of smells that offend my nose.
MiquelFire.red
If anyone is of the opinion that there is no systemic racism in America, they're either blind, stupid, or racist too. ~Edgar Reynaldo

X-G
Member #856
December 2000
avatar

23: Just up an exe where buttons 2 and 3 map to punch, and buttons 1 and 4 map to jump and all will be swell. ;D

--
Since 2008-Jun-18, democracy in Sweden is dead. | 悪霊退散!悪霊退散!怨霊、物の怪、困った時は ドーマン!セーマン!ドーマン!セーマン! 直ぐに呼びましょう陰陽師レッツゴー!

23yrold3yrold
Member #1,134
March 2001
avatar

Just to understand you, button 1 would be joy[0].button[0], button 2 is joy[0].button[1], etc?

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.

MiquelFire
Member #3,110
January 2003
avatar

Yes
[edit] If not, X-G has a messed up controller :P

---
Febreze (and other air fresheners actually) is just below perfumes/colognes, and that's just below dead skunks in terms of smells that offend my nose.
MiquelFire.red
If anyone is of the opinion that there is no systemic racism in America, they're either blind, stupid, or racist too. ~Edgar Reynaldo

23yrold3yrold
Member #1,134
March 2001
avatar

If X-G says otherwise, I'll change this EXE; otherwise, here ya go. Good now?

Everyone with a joystick is going to get their own custom EXE at this rate ::)

EDIT: removed attachment; I keep adding new ones ;D

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.

X-G
Member #856
December 2000
avatar

Control is great, but I found a bug! ;D

See attached screenshots. It appears that after video memory is lost after a switchout, the current tileset is not restored properly.

--
Since 2008-Jun-18, democracy in Sweden is dead. | 悪霊退散!悪霊退散!怨霊、物の怪、困った時は ドーマン!セーマン!ドーマン!セーマン! 直ぐに呼びましょう陰陽師レッツゴー!

23yrold3yrold
Member #1,134
March 2001
avatar

A "switchout"? Want to clarify? Because I haven't seen any bugs that scary yet O_O ...

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.

X-G
Member #856
December 2000
avatar

Alt-tab. Video memory is lost when you do that, remember? And since your tilesets are stored in vmem for accelerated blitting ...

--
Since 2008-Jun-18, democracy in Sweden is dead. | 悪霊退散!悪霊退散!怨霊、物の怪、困った時は ドーマン!セーマン!ドーマン!セーマン! 直ぐに呼びましょう陰陽師レッツゴー!

23yrold3yrold
Member #1,134
March 2001
avatar

Oh.

...

Don't do that ;D Or use double buffering.

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.

X-G
Member #856
December 2000
avatar

... or you store a copy in system memory of anything stored in vmem, use the switch hooks and re-create the video memory when someone switches in. ::)

--
Since 2008-Jun-18, democracy in Sweden is dead. | 悪霊退散!悪霊退散!怨霊、物の怪、困った時は ドーマン!セーマン!ドーマン!セーマン! 直ぐに呼びましょう陰陽師レッツゴー!

23yrold3yrold
Member #1,134
March 2001
avatar

I'm sure I can figure out a way to fix it later, but is it really so hard not to push those buttons while you're playing? ;)

You can also play windowed if you open up config.txt ...

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.

X-G
Member #856
December 2000
avatar

Just saying it would be extremely ugly to have in there once this gets more complete ... ::) besides, the solution is easy. See my previous post.

--
Since 2008-Jun-18, democracy in Sweden is dead. | 悪霊退散!悪霊退散!怨霊、物の怪、困った時は ドーマン!セーマン!ドーマン!セーマン! 直ぐに呼びましょう陰陽師レッツゴー!

23yrold3yrold
Member #1,134
March 2001
avatar

I know; I'm looking at the docs now. Suggestion written down.

Ø(._.)o

Back to the game!!1

BTW, has anyone noticed there's several ways to get hit? If fire hits you, you char (I'm adding smoke later); if a car hits you, you go flying. In the bonus level you can get frozen. It's a little crude right now, but the final game will have a lot of ways to take hits and several death animations.

(hmmm ... I should make a list of cool stop animations ...)

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.

MiquelFire
Member #3,110
January 2003
avatar

BTW, not sure why, and can't reproduce it because I die too much on the first level and can't get to the spot it happened... but in the second part, if you die in this area where the road suddenly becomes side view instead of overhead view, you just stand there stuck in a frame of animation.

Heh, the bandwitdh damage is minimal on my site 8-) Only 9 megs

[edit] What the..? It jumped 9 megs? Odd... so the count is about 19 megs now.

---
Febreze (and other air fresheners actually) is just below perfumes/colognes, and that's just below dead skunks in terms of smells that offend my nose.
MiquelFire.red
If anyone is of the opinion that there is no systemic racism in America, they're either blind, stupid, or racist too. ~Edgar Reynaldo

23yrold3yrold
Member #1,134
March 2001
avatar

Odd ... I'll see if I can reproduce that (your description of the area is a bit vague though :P)

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.

MiquelFire
Member #3,110
January 2003
avatar

Actually, the tilemap seems incomplete in that area (no top to the street, confused the hell out of when trying to walk on it because I needed to jump to the area, plus I was hit by two bullets at once I believe)

---
Febreze (and other air fresheners actually) is just below perfumes/colognes, and that's just below dead skunks in terms of smells that offend my nose.
MiquelFire.red
If anyone is of the opinion that there is no systemic racism in America, they're either blind, stupid, or racist too. ~Edgar Reynaldo

X-G
Member #856
December 2000
avatar

Oh, by the way - those guys with red heads that run at you at the slopey bit - are they supposed to come at you from the left?

--
Since 2008-Jun-18, democracy in Sweden is dead. | 悪霊退散!悪霊退散!怨霊、物の怪、困った時は ドーマン!セーマン!ドーマン!セーマン! 直ぐに呼びましょう陰陽師レッツゴー!

23yrold3yrold
Member #1,134
March 2001
avatar

MF: You can't be hit by two bullets at once. I found a bug kind of like you describe if you're killed by a car hitting you and I fixed it. Was that it?

X-G: They come from whatever direction you're facing.

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.

MiquelFire
Member #3,110
January 2003
avatar

I died from either bullets or being punched. Haven't been killed by a car yet (plus the area is too slopy for a car anyway)

/*
    --
   /  \
  -    --
 /       \
-          
*/

Something like that

---
Febreze (and other air fresheners actually) is just below perfumes/colognes, and that's just below dead skunks in terms of smells that offend my nose.
MiquelFire.red
If anyone is of the opinion that there is no systemic racism in America, they're either blind, stupid, or racist too. ~Edgar Reynaldo

X-G
Member #856
December 2000
avatar

The only thing that annoys me about the demo is the SLOW acceleration - feels like the little guy is being very unresponsive. Same thing with punching right after landing - makes timing your hits a real b*tch.

--
Since 2008-Jun-18, democracy in Sweden is dead. | 悪霊退散!悪霊退散!怨霊、物の怪、困った時は ドーマン!セーマン!ドーマン!セーマン! 直ぐに呼びましょう陰陽師レッツゴー!

23yrold3yrold
Member #1,134
March 2001
avatar

Yes, timing is a bit tricky, but it's no worse than old school Castlevania, Mario, etc. Not that hard.

MB: It's a hill ;) It looks like a road because I didn't do the tiles yet; it'll be a car pileup. Anyway, I don't think I can reproduce it ...

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.

X-G
Member #856
December 2000
avatar

Castlevania/Mario were MUCH easier than this. If you pressed B, you could be damn sure Simon would whip, right there and then. Oblio some times decides to wait upwards 200 msecs before punching when landing, and during that time you might have decided to change your mind. Very annoying. :P

--
Since 2008-Jun-18, democracy in Sweden is dead. | 悪霊退散!悪霊退散!怨霊、物の怪、困った時は ドーマン!セーマン!ドーマン!セーマン! 直ぐに呼びましょう陰陽師レッツゴー!

23yrold3yrold
Member #1,134
March 2001
avatar

Never had that problem. Simon's whip moves much slower than Oblio's punch, and Mario accelerates slower too. I can land on an enemy with a jumpkick and then punch with no time for them to recover from the first hit, easy ... maybe you're just not timing it well?

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.



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