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| 8bit bitmap to alpha channel |
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HardTranceFan
Member #7,317
June 2006
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[edit] // image = 32 bit image, size of buffer == size of screen // trans = 8 bit image representing what the alpha channel on image should be drawing_mode(DRAW_MODE_TRANS, NULL, 0, 0); set_write_alpha_blender(); draw_trans_sprite(image, trans, tx, ty); set_alpha_blender(); draw_trans_sprite(buffer, image, 0, 0); [/edit] -- |
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