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Allegro 5 don't work in Windows 10?
Nevallem
Member #15,616
May 2014

Hello!
I created a game with Allegro 5 in the Windows 7 one year ago, using Allegro 5.1.7 MSVC, but now in Windows 10 it don't working anymore, the window of game stays in minimized state permanently. In debug mode, just the debug window opens. I need update to a new version?

PS: others solutions have the same problem.

Chris Katko
Member #1,881
January 2002
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You sure you've got whatever required DLLs installed on the new system?

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Nevallem
Member #15,616
May 2014

No, this is the question, i don't know how to proceed with the migration to Windows 10. :/

Edgar Reynaldo
Major Reynaldo
May 2007
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SiegeLord
Member #7,827
October 2006
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I just tested some A5 speedhack entries on Windows 10, and they seemed to work ok. Do you have a binary I could test to try to reproduce this? Also, you could test some A5 speedhack entries on your Windows 10 (see https://www.allegro.cc/forums/thread/615562) ?

"For in much wisdom is much grief: and he that increases knowledge increases sorrow."-Ecclesiastes 1:18
[SiegeLord's Abode][Codes]:[DAllegro5]:[RustAllegro]

torhu
Member #2,727
September 2002
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I just tried my Allegro 5.0.7 game on Windows 10, no issues that I could see.

Nevallem
Member #15,616
May 2014

In A5 SpeedHack only "the falling" and "the human cpu experiment" worked correctly for me. Some show a error window and the most are minimized.

I downloaded the 5.1.11 version (here http://sourceforge.net/projects/alleg/files/allegro-unstable-bin/5.1.11/), but appears many errors and not compiles. It have only 31,6 MB, while 5.1.7 have 177 MB.

I upload the game in 4Shared: http://www.4shared.com/rar/pQp3v2kpce/Nave_Invader.html

SiegeLord
Member #7,827
October 2006
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Interesting. "the falling" uses Allegro 4, so maybe it's expected that it works. "the human cpu experiment", however, uses Allegro 5.1.9.

I tried your game on my Win10 installation, and it seemed to work fine... I'm not quite sure what's up. Is there anything of note in the logs? What happens if you force the OpenGL backend?

"For in much wisdom is much grief: and he that increases knowledge increases sorrow."-Ecclesiastes 1:18
[SiegeLord's Abode][Codes]:[DAllegro5]:[RustAllegro]

Michael Moffitt
Member #15,246
July 2013

My game, statically linked to 5.0.10, works great on Windows 10.

Nevallem
Member #15,616
May 2014

Guys, with the new update of NVIDIA GeForce driver, my game and the all A5 SpeedHack entries are working fine now.

Thanks everyone! ;)

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