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skyrim |
Elias
Member #358
May 2000
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I have about 30 quests and don't even know which one is the main quest... is it marked somehow? Half of my quests are in big bold letters (so I suppose they can't all be the main quest) and the others are grouped under Miscellaneous or something. -- |
james_lohr
Member #1,947
February 2002
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Oh, and incidentally the one side-quest I did try (fetch books for a chap in the library of the mage academy) bugged and became impossible to complete without resetting it via the games command-line console. [edit] Actually, there was another very cool side-quest I did involving a lot of bugs beneath a lighthouse which was actually pretty cool, so perhaps I'm being a little unfair. I just feel cheated because of the fact that I know I would have enjoyed doing the side quests had they been necessary to level to complete the main quest chain.
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Anomie
Member #9,403
January 2008
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James Lohr said: Lasting enjoyment really requires boundaries to push against and challenge.
Competitive book-reading. Quote: I used to play WoW arenas competitively. That probably explains a lot -- because of your history with games you're more likely to look for a means of expressing a game in numbers, to reduce it to its functional elements, to see it in a 'hardcore utilitarian gamer' kind of way? I could definitely see the whole affair being disappointing from that perspective. I played Quake 3 semi-competitively for a while and had a hard time appreciating slower, less technical FPSs. ______________ |
james_lohr
Member #1,947
February 2002
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Anomie said: Competitive book-reading.
No, I'm talking purely from experience. I enjoy things a lot more if I feel that I'm working towards something: improving my skill/knowledge/physique/living conditions whatever. It's called delayed gratification and is apparently a sign of intelligence. There are some exceptions: I read purely for pleasure, and I do appreciate natural beauty.
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Anomie
Member #9,403
January 2008
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James Lohr said: I enjoy things a lot more if I feel that I'm working towards something
True dat, I have a chronic case of being that guy who's always too busy working on stuff to hang out. ______________ |
23yrold3yrold
Member #1,134
March 2001
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While the topic of FPS's has come up, Counter-Strike is apparently on for ten bucks on Steam (along with a lot of other titles; big sale). Bambam evangelism commences in ten ... -- |
james_lohr
Member #1,947
February 2002
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Anomie said: Skyrim in the same way you might enjoy an incredibly rich 1,000,000-page choose-your-own-adventure book To be fair I was really enjoying it. I'm just a bit bitter about the fact that it ended so soon. I was actually looking forward to doing the side-quest, I was just waiting for a moment where the main quest-line got too tough so that I could enjoy a few side-quests with the feeling of "I'm gonna come back stronger and kick whatever evil was stopping me's arse". I was secretly hoping that the main quest-line was epically long and that I had only really just begun. When it suddenly ended (to be fair, it wasn't sudden and it was an epic ending by most standards), I was a bit shocked and disappointed that the whole game was suddenly dead. It's exactly the same with books or films: the book or film is alive until I've seen the very end. Some of the books I've enjoyed most, I've deliberately stopped reading 3-4 chapters before the end so that I can come back later and re-read the whole book from start to finish because there is the feeling of anticipation for discovering how it will end. All Skyrim had to do was make the last boss extremely hard, and I would have gotten sooo much more enjoyment out of the game.
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bamccaig
Member #7,536
July 2006
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23yrold3yrold said: While the topic of FPS's has come up, Counter-Strike is apparently on for ten bucks on Steam (along with a lot of other titles; big sale). Bambam evangelism commences in ten ...
\o/ I still have the "Allegro Game Community" server running, but I haven't gotten around to configuring it properly yet. >_> I need motivation from other people. -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
Derezo
Member #1,666
April 2001
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Anomie said: Personally, I was horrified by the interface after spending five minutes trying to get my mouse to do things in the character creation menu I give them credit for trying something new. I don't like it either, but it isn't totally a lost cause. It would also be nice if it showed more information about what I had in my inventory/equipped/spells when hovering over related items so that I know how many of something I have or so that I can compare equipment to what I'm already using without switching menus. ...overall, Skyrim is pretty. The story doesn't really pull me in and I already played Morrowind and Fallout3, so it feels like the same old game with better graphics. Nothing wrong with that, either. "He who controls the stuffing controls the Universe" |
GameCreator
Member #2,541
July 2002
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Derezo said: I give them credit for trying something new I think you give too much there. I believe (but could be wrong) that the UI was designed for the consoles and they just didn't take the time to adapt it properly to the PC. That said, I found it hilarious when one of the Ok/Cancel menus that pop up could only be selected by... the mouse.
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torhu
Member #2,727
September 2002
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UIs and control setups originally made for a console and then not reworked to work properly on a PC is a fairly common problem. Bioshock and Far Cry 2 are two games I've played lately that show symptoms of consoleitis. |
Neil Walker
Member #210
April 2000
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I just wonder whether they actually ever bother fixing any bugs reported at test time. In Oblivion main quest line, I'm up to where I've got to find the large sigil stone and as part of that to find the son of some king who's in the gate on a folly. Thing is, you find him and are on a tiny bridge attacked by a few daedra and every single time he gets killed and falls off the side into the lava, but you've 'got' to get his ring.... took me 5 goes to avoid getting him killed and fall off. Neil. wii:0356-1384-6687-2022, kart:3308-4806-6002. XBOX:chucklepie |
Onewing
Member #6,152
August 2005
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I've got about 20-30 hours in now and my thoughts are still about the same. Still not a fan of the menu system (and I play on a console), but I've gotten used to navigating it. The story hasn't really impressed me yet and I was hoping something big would happen at High Hrothgar (the first time you get there). The battles have become really easy, e.g. I feel over-powered while in Oblivion I always felt under-powered. And the scripting still seems awful. Two examples. Kill a dragon in a town and nobody really seems to recognize the feat immediately afterwards. Another example, I exited a cave and my follower said "hey, there's a cave, I wonder what's inside." It's nice to be in a fantasy world with the ability to do whatever I want, but these little details greatly reduce my overall rating of the game. It seems like from Oblivion to Skyrim, we've gained a slight bump up in graphics and cinematic finishing moves, neither of which are a big deal to me. ------------ |
Specter Phoenix
Member #1,425
July 2001
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Well the only thing I've seen changed is the spell casting, and graphics. Nothing worth making me pick it up yet. I bought it, but just not picked it up to play it and all the things I've heard haven't made me want to rush to pick it up and play. I'm sure I will eventually play it, I think.
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Onewing
Member #6,152
August 2005
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I know a comic was posted earlier, but yeah, fighting giants is a bad idea. ------------ |
bamccaig
Member #7,536
July 2006
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Onewing said:
I know a comic was posted earlier, but yeah, fighting giants is a bad idea.
I managed to kill a giant and then a mammoth. -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
23yrold3yrold
Member #1,134
March 2001
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Samuel Henderson
Member #3,757
August 2003
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bamccaig said: I managed to kill a giant and then a mammoth. I took advantage of the stupid AI and hid behind rocks. Ha that reminds me... I had a quest very early on where I was supposed to get a mammoth tusk. I went out into the world and found a whole herd of them just standing there this huge bonfire. So I run up to one and light the beast on fire and next thing I know the whole herd, as well as a bunch of giants (who I guess were herding the mammoths) start chasing me. The mammoth managed to get one good smack at me and I was dead. "NOPE NOPE NOPE" were my thoughts at the time. Needless to say I decided to put that quest off for a bit and luckily while doing the next quest on my list (killing bandits) I found a whole cartload of mammoth tusks just sitting in this mine where the bandits were. So I yoinked a bunch and sure enough was able to complete the quest easy peezy. ================================================= |
bamccaig
Member #7,536
July 2006
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That's why I killed the mammoth.
References
-- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
Onewing
Member #6,152
August 2005
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Samuel Henderson said: while doing the next quest on my list (killing bandits)
When I did that quest, the bandits (minus the chief and his right-hand men) were just outside the camp, trying to kill a mammoth. I sat on top of a hill and watched the mammoth take out each one of them. ------------ |
Neil Walker
Member #210
April 2000
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Samuel Henderson said: complete the quest easy peezy Reminds me of Oblivion quest to get 20 bear pelts. I gave up trying to find bears and just kept moving time 24hrs and going into shops, got the 20 within 5 minutes Neil. wii:0356-1384-6687-2022, kart:3308-4806-6002. XBOX:chucklepie |
bamccaig
Member #7,536
July 2006
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Well it's a lot easier when you bring a companion along. -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
Onewing
Member #6,152
August 2005
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I've been enjoying it a bit more now that I'm not expecting it to be perfect. Yeah, I still roll my eyes from time to time, but nothing that has made we want to go on a mad, rage-rant. bamccaig said: Still, I find it a struggle at times, so I'm not sure what other people are doing that makes it so easy. What type of character are you playing? I'm a Nord focusing on heavy armor, smithing and one-handed weapons (war axes) and restoration (uh, a Paladin). Fighting a single mage is typically the easiest battle for me, since they have very light armor. But if a group of mages gang up on me, they can destroy me in a hurry. And I've taken on a skilled mage who could one-shot me. Dragons are nuisance because they typically kill...my follower. ------------ |
bamccaig
Member #7,536
July 2006
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Onewing said: What type of character are you playing? I'm a Nord focusing on heavy armor, smithing and one-handed weapons (war axes) and restoration (uh, a Paladin). Fighting a single mage is typically the easiest battle for me, since they have very light armor. But if a group of mages gang up on me, they can destroy me in a hurry. And I've taken on a skilled mage who could one-shot me. Dragons are nuisance because they typically kill...my follower.
I'm a Nord. I began focusing on heavy armor and one-handed swords. Lately I've been putting more focus on magic though (i.e., ideally I'd like to get myself to a likeness of Cloud Strife, at least in combat...little armor; huge, powerful sword; lots of magic -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
james_lohr
Member #1,947
February 2002
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bamccaig said: Well it's a lot easier when you bring a companion along. Companions are ridiculous. The developers need to read "A retards guide to balancing a game". I dismissed mine immediately as it was totally destroying what little sport I was having. I'm installing Witcher 2 now. I'm confident that it can't possibly be as poorly balanced as Skyrim.
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