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How do you make music? |
Kauhiz
Member #4,798
July 2004
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I know we have a lot of great musicians here at Allegro.cc, and I'd like to know what you guys do when you write/compose a song. I don't know much about music, and I can't play any instrument, but I'd like to try to make some music for my project. So I'd like to know what kind of programs you use. Like I said, I can't play any instrument, so I'd be doing the whole process on my computer. So I'm looking for any free programs that I can use to make a song from scratch. What do you use? --- |
Neil Walker
Member #210
April 2000
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I'm no musician but anyone can create something half decent with Rebirth (Propeller head), and it's so much fun at the same time It's not free, but you get 15 minutes, which is ample time to knock out a tune. Neil. Neil. wii:0356-1384-6687-2022, kart:3308-4806-6002. XBOX:chucklepie |
Bruce Perry
Member #270
April 2000
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I play the piano and compose music, so I may be able to advise. The first step is to be able to tell what makes good music and what makes bad music. Supposedly we can all do that, although the UK Pop Charts clearly suggest otherwise. The second step is to be able to understand what makes good music. It comes naturally to me now, but I have one or two recordings of myself playing the piano at the age of 7, and they sound horrible! I knew something, but not enough. I must have gained my understanding of music gradually over time, but I was too young to really be aware of the process. There is definitely some benefit to classical music training. I had piano lessons, and I was taught music theory along the way. Although I don't think there is a formula to writing music and you just have to get to the point where you can visualise what you're doing, music theory is thought-provoking and would probably help you figure out what's going on much more quickly. If you do decide to learn an instrument, the piano is a good choice because you can experiment with chords very easily. For me there is no substitute for a real piano, but for your purposes a cheap electronic keyboard would probably be fine. I think my parents were paying £20 an hour for my piano lessons, but that's bound to vary depending on who's teaching you. For the time being, a free program you could experiment with is ModPlug Tracker. It is user-friendly in some ways, but the underlying concept is rather hacky (not surprising given it has its roots in the days of the Amiga). I find it quite tedious. Another free program, but one only available for Linux, is Rosegarden. That one edits MIDI, offers you a 'piano roll view', where x is time, y is pitch and notes are represented as horizontal bars, and also offers a 'notation view' which uses traditional musical notation. Again, this is where classical training comes in handy, and bear in mind that musical notation has been developing for centuries and is a very good system. I prefer it to piano roll by far. There are many Windows programs similar to Rosegarden, but no free ones that I know of. If you do read musical notation (or can learn) but don't have any kind of MIDI input device, then NoteWorthy Composer (not free but quite cheap) isn't bad. It can be a bit limiting when you start getting fussy about things like note volumes, but I have managed to write complete, rounded pieces of music with it, which I can then export as MIDI. It works exclusively with a notation view and has a very good (PC-)keyboard input system. At the very least, get some 'keyboard experience' by playing with Allegro's 'miditest' program in the tests/ directory Let me know how you get on. -- |
Kauhiz
Member #4,798
July 2004
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Thanks for the tips! One program similar to rosegarden, that I have tried experimenting a bit with is Anvil Studio. It offers pretty much what you described, and is free. I'll play around and see what I can do. I'm not thinking about writing a masterpiece, but I always want to see what I can do myself before I ask others to do it. I'd like to try out as many programs as possible, so I can find out what I like best. So if you guys know any other free/cheap apps, I'd appreciate it! --- |
james_lohr
Member #1,947
February 2002
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Yeah, Anvil Studio is awesome and should provide all you need in terms of creating MIDIs. I would love to go beyond MIDIs though. I've been contemplating buying TASCAM GigaStudio for a long time now. The trouble is that it's very expensive. Anyone know if it's worthwhile? It would be great to be able to create music of the quality of the stuff on OC Remix. Anyone know of any forums for getting started with mixing your own stuff?
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Fladimir da Gorf
Member #1,565
October 2001
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For more professional stuff I'd recommend a VST ready tracker and a bunch of professional quality VST instruments. But that's anything but free, though... OpenLayer has reached a random SVN version number ;) | Online manual | Installation video!| MSVC projects now possible with cmake | Now alvailable as a Dev-C++ Devpack! (Thanks to Kotori) |
Simon Parzer
Member #3,330
March 2003
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There are some good tutorials on gamedev.net, especially for beginners! http://www.gamedev.net/reference/articles/article1010.asp |
Kauhiz
Member #4,798
July 2004
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Well I'm not going to do anything "professional". Just want to take a whack at music myself. But thanks for all the great ideas, I'll check out these apps, and see what I can do. [EDIT] --- |
Johan Halmén
Member #1,550
September 2001
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I haven't the slightest idea of how to make music if one doesn't play any instrument. Or I do have, but it is hard to explain in terms that don't relate to the process of playing an instrument. When I did the song to my [advertise]Blub & Blob game, which is on the Depot now[/advertise] I had this idea of a Calypso tune. My hands started to play a bongo or conga rhythm. When I started to think about harmony, my hands were like hitting the chords F - Bb - C7 - F on a keyboard. Some well known Calypso songs crossed my mind (Jamaica Farewell, Island in the Sun, If You Need a Calypso, Glorious Kingdom...) and because I only wanted to make some game music, I never bothered to avoid stealing from any of these. Then I thought I should add lyrics to the music, mainly because the music was Caribbean and the theme of the game was Space. The lyrics kind of explain it all. I didn't make the chorus part of the song until I had the idea of the Space Bar, where "all the fancy people meet". I made the midi on my mac using a keyboard and Micrologic Fun, a great free midi sequencer program. At this point I thought of the arrangement. A standard drumset for the rhythm section, steel drums playing the harmonies, a trombone playing the lazy melody and a simple electric bass playing the bass line. Two trumpets join in the chorus. I would have played with the pitch wheel to slide the trombone, but I thought it might only cause midi clogging. As I said it is difficult to explain what the different instruments should play. A bass simply should play like basses are supposed to play. I've never played steel drums, but I think they play something like what I played on the steel drum track. Finally I made some adjustments on Anvil Studio on my Win machine. Well, the result was not very typical game music. But I have on my Mac some Ambrosia or Sierra games with this kind of music. Bubble Trouble and Monkey Shines have something like this. Since I had lyrics for the song, too, I wanted to record them. This I did with Audacity. A midi player played the midis into one track. I copied the track and transposed the track a major sixth down. Then, while playing the transposed track, I sang the main lyrics on a new track. Then I deleted the transposed track, transposed the lyrics track a major sixth up and mixed it with the original instrument track. Then I recorded two chorus lyric tracks, which I transposed an octave up. So the final mix has this bartender that sings the main lyrics with a slightly squirreled voice. And Blub and Blob that join in the chorus with their fully squirreled voices. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Years of thorough research have revealed that what people find beautiful about the Mandelbrot set is not the set itself, but all the rest. |
james_lohr
Member #1,947
February 2002
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I've been reading the OC forums and found that Reason by Propellerhead is very popular. In fact I just ordered a copy. It was quite cheap - only a few pounds on ebay. I've just downloaded the demo too which I'm about to try out ...probably should have tried the demo before buying it. [edit] Ahhh! What have I done?!?! This is going to be worse than learning blender!
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Tobias Dammers
Member #2,604
August 2002
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First of all: Music is an art form, and as such, it comes with centuries of craftsmanship, a lot of which you will eventually have to learn (although you might be lucky and do a lot of things right by intuition). I'd say knowing an instrument is not necessary, but it definitely helps you know what you're doing. --- |
Kauhiz
Member #4,798
July 2004
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Thanks for the answers! I'll get started with something simple, and see if I should spend some more on one of those more expensive programs, and maybe a keyboard. --- |
Gnatinator
Member #2,330
May 2002
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Its like the blender of the music world. (the opensource holy grail of creative goodness) But yeah, just find some trackers, experiment and do tutorials (learn learn learn), then choose one you like and just go go go (practice practice practice Fruity Loops is very good too, esp for the beginner musician in all of us. Although it does cost teh ca$hy. You dont really need expensive equipment to compose good music. (For the most part, it all comes down to your skills you develop over time) I know a lot of pros who have switched almost totally to software synth. Although ya, keyboard/mixer/whatever can help
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juvinious
Member #5,145
October 2004
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I agree with Gnat, FL Studio is an excellent tool. Reason is sweet however you are going to need a midi controller and lots of vst's to get any good out of it. Acid Pro is pretty straight forward with a minimal learning curve compared to the others, but I could be wrong since I haven't messed with it since version 3, so it might have improved and/or got complex. You can also try Adobe Audition if you want to edit wav's and put them together in a multi-track editor. [edit] __________________________________________ |
kentl
Member #2,905
November 2002
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I wish that I could transform my whisteling into music notes. I can whistle pretty good. |
Johan Halmén
Member #1,550
September 2001
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Google on pitch tracker and midi. They are midi devices that take audio as input and output midi data. I bet there are software that does that, too. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Years of thorough research have revealed that what people find beautiful about the Mandelbrot set is not the set itself, but all the rest. |
kentl
Member #2,905
November 2002
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I will! Great, hope that it works. I really need something free though, I haven't got the cash to spend on hardware. But I will look around. |
Tobias Dammers
Member #2,604
August 2002
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You could make something simple yourself. All you need is a program that takes audio input, does a frequency analysis (either count zero-passes, or do a multiple bandpass filtering, or a fourier transform), and outputs midi data. The rest is up to a notation program of your choice (they can all import midi data, if not, they're not worth the memory they're stored in). --- |
kentl
Member #2,905
November 2002
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I have no experience dealing with audio so for me it would be easier if I found some ready made application. If I felt that I could "whip up" such an application within a short timespan I would do it, but I don't think I've got what it takes. I did soms Googeling, no free programs though. And no examples with whisteling, I'll try one of them out though later this week. It might be something for me. HammerHead is a nice drum machine. I have used it a bit in the past, it's pretty easy for us musically challenged people to create something decent. But it will just be a drum loop. Might be of interest to someone though. |
casey d
Member #4,901
August 2004
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get an acoustic guitar and learn these three chords: G, C, and D. play around with those, then get a capo and learn Am. you'll be cranking out the hits in no time! -- |
Chris Katko
Member #1,881
January 2002
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Quote: then get a capo and learn Am. Why would you need a capo/bar chord for A minor...? o_O -----sig: |
Bruce Perry
Member #270
April 2000
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Please no, not another guitarist. Guitars constitute 80% of charts music, and about 5% thereof is decent. Learn something else -- |
Ashteth
Member #3,310
March 2003
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Just thought I'd throw this out: Acid XPress is a free version of Acid (non-demo) that is almost fully functional. If I remember correctly, the only things really missing are the wave chopper and some of the stereo effects. XPress should be fine for most casual users. Also there's a ton of loop libraries for ACID (google) and most of them are fairly inexpensive as long as you avoid buying them from Sony. Anyways, you can get Acid XPress here:
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Johan Halmén
Member #1,550
September 2001
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I think casey meant learn Am. Then, with a capo you can transpose your G, Am, C and D to anything. With a capo you kind of only adjust the pitch to suit your voice or a particular solo instrument. You still have only those four chords available per song that you play. When you can play four chords very well, you'll find it easy learning more. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Years of thorough research have revealed that what people find beautiful about the Mandelbrot set is not the set itself, but all the rest. |
casey d
Member #4,901
August 2004
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Quote: Please no, not another guitarist. Guitars constitute 80% of charts music, and about 5% thereof is decent. Learn something else
And what percentage of non-guitar-oriented rap, electronica, and new age is decent? Even Aphex Twin's new stuff (Analord) is beginning to sound cheesy. There are plenty of great traditional bands out there, it's just your fault for looking for them on top 40 radio. Besides, I thought we were talking about video game music, and I think acoustic guitar in a game sounds mighty cool. -- |
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