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What's your favourite compiler/IDE/language ? |
Phantom
Member #1,457
August 2001
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Greetings. Here's my question: what's your favorite compiler/IDE or text editor/language you use for your Allegro game programming? Personally, I use DJGPP/UltraEdit/C++ for my Allegro programming. When a project is done I usually create a Dev-C++ project to create a nice windows version |
SystemDown
Member #663
September 2000
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In Window$ I use Mingw32 (gcc/g++), the command prompt and TextPad to write code. In FreeBSD I use gcc/g++, a few nifty transparent aterms (yeah I too got sucked in by that whole transparency thing..) and nedit to write code. Cheers.
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Oscar Giner
Member #2,207
April 2002
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In Windows I use the Visual C++ IDE for c/c++ (I really like the autocompletion because I always forget the struct/class members names) and Ultraedit for other things. In linux I use emacs. Ir's a good editor and have some nice features. The problem is getting used to it, since is difficult to use. -- |
SonShadowCat
Member #1,548
September 2001
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Mingw32 and DevC++:-* |
Damyan Pepper
Member #2,181
April 2002
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Under windows, MSVC + emacs + makefiles for games. I still use project files for MFC apps...but at some point I'll stop doing that as well! Under linux, gcc + emacs + makefiles. |
23yrold3yrold
Member #1,134
March 2001
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C++ all the way. I used to use DJGPP/RHIDE heavily but I'm using MinGW/Dev-C++ more now (despite its buginess). -- |
Johnny13
Member #805
October 2000
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compiler: Quote: Phantom another Phantom~;) Alg3D Praise my Games!!<code>#define SPAMMER (post>=666&&postperday>=6)</code><Mr.spellcaster>What post? <Mr.spellcaster>A useful post by me. |
Evert
Member #794
November 2000
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I use C exclusively, with the relevant gcc port for whatever platform I'm using (DJGPP/MinGW under Windows, original gcc under Linux). |
Specter Phoenix
Member #1,425
July 2001
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Under Windows I use MinGW32/Command prompt with Notepad/C++ Under Windows I also use MinGW32/Dev-C++ IDE/C++ Under DOS I use DJGPP/RHIDE/C++ Unfortunately I don't have enough room for Linux otherwise I'd use a compiler and c++ in Linux too.
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Matthew Leverton
Supreme Loser
January 1999
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I usually use MSVC when writing C or C++ code. I use HomeSite for PHP. |
gnudutch
Member #951
February 2001
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LINUX: I've given up on KDevelop 2.0.2. Crashes several times a day, too many interface glitches (screws up window positions, dock-thingies get stuck and won't work properly, html browser messes up layout of Allegro docs...) I will try the Kde3 version of it. Right now I just open up multiple Kwrite's. Kwrite is the underlying editor of KDevelop anyway, however it's completely solid, hasn't crashed in the past two months of abuse. Then I use a transarent Eterm to make and run the binary. |
DanielH
Member #934
January 2001
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We had this topic before: C/C++: MSVC Until I started using msvc with allegro around three/four years ago, I used qedit for everything. I actually have qedit set up as my 'IDE' for pascal. Created a load of macros to do my bidding. F1 compiles. F8 runs program. |
gnudutch
Member #951
February 2001
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>We had this topic before We have this topic every week. |
Pradeepto Bhattacharya
Member #1,340
May 2001
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Hi all(egroites):) Language : C Ages ago...I used to use Turbo C IDE ,and Borland C 3.03(i think)IDE ...very rarely use it now a days since I got myself DJGPP...I remember I made a GUI(very very bad) for a project using Borland or Turbo...man had to plot everything on a graph paper... Plus u know what..in Borland "graphics.h" if u wanna make a interface for a APP. and need to take i/p then u cannot use scanf:( coz of the font size and there positioning on the screen...got to write a function which takes input in graphics ....:( -- |
Steve Terry
Member #1,989
March 2002
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I program primarily in C, write all my programs using wordpad in windows, pico if i'm in linux. Then compile all of em using Dev-C++, I used to have DJGPP but I found that it made teh executables too large and I could not for the life of me get teh VBE/AF driver to work. Dev-C++ solved all of those problems for me, now I have HW accelleration and small file sizes ___________________________________ |
Shade
Member #1,152
April 2001
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If I have to make something decent(ie for school) if it's not that important and I have enough time for frustration Shade8-) |
spellcaster
Member #1,493
September 2001
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There's no better coding editor than visual slick edit. Compilers are exchangeable And C and Java are my favorite languages. -- |
kerick
Member #365
May 2000
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windows:I use MSVC++ 6 enterprise with C/C++ Project %:10% --Pre-Alpha |
Thomas Fjellstrom
Member #476
June 2000
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linux-gcc/Anjuta or Scite/C or Perl and C are a tie for me. PHP comes close, but It doesn't feel as powerfull as Perl does. But I have no real experience with PHP... -- |
Marty Dill
Member #277
April 2000
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MSVC on Windows. |
Derezo
Member #1,666
April 2001
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I'm not too sure.. What I hate about MSVC though, is that it forces you to use the coding style it's set to..
tch.. Then there's notepad, which has some obvious disabilities "He who controls the stuffing controls the Universe" |
kerick
Member #365
May 2000
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I thought that you could turn off the automatic coding style in msvc, though I couldn't tell you where it is at. Project %:10% --Pre-Alpha |
Derezo
Member #1,666
April 2001
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hmm, actually, I just got this last Friday and haven't done much with the options yet I can't find one to completely disable it, but I found the options for changing it heavily.. which is satisfying enough (if not more;D) Then, perhaps it's my favorite.. While on the topic of MSVC ... why does stuff compile so fast? Like, I know my system is fast, but no other compiler is THAT fast. There's literally no loading whatsoever.. I click execute, and it's as if I were running the file normally "He who controls the stuffing controls the Universe" |
Thomas Fjellstrom
Member #476
June 2000
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In XP, you can permanently set ENV stuff with the System Config applet. And per user too. -- |
kerick
Member #365
May 2000
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I think the reason it might be so fast is it compiles everything once, and whenever you compile after that it only compiles the files you have changed. Project %:10% --Pre-Alpha |
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