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		<title>TINS 2023 - Rainbow Castle</title>
		<link>http://www.allegro.cc/forums/view/618827</link>
		<description>Allegro.cc Forum Thread</description>
		<webMaster>matthew@allegro.cc (Matthew Leverton)</webMaster>
		<lastBuildDate>Fri, 09 Jun 2023 19:15:30 +0000</lastBuildDate>
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		<description><![CDATA[<div class="mockup v2"><h1>Rainbow Castle</h1><p>

</p><h4>For TINS 2023</h4><p>

</p><h2>DESCRIPTION:</h2><p>

A snake must maintain your Rainbow Castle. For this you have something tools for fix and check the state of the castle, also you must protect your castle from intruders.<br />Always check the status of the castle, because less colour have your castle, the slower you recharge your liquid color.<br />Use your liquid color for fix your castle and recover foxes! You can gain much amount of scores!<br />You lose where you have out of color by total of 1 minute, or your castle lose 75% of color! Take care!</p><h2>KEYBOARD</h2><p>

<b>Left/Right Arrow :</b> Move your snake.<br /><b>Up/Down Arrow :</b> Move to other floor. Only work in the pole lift.<br /><b>Z :</b> Shoot your color steam. Use it for fix your castle and recovery foxes.<br /><b>X :</b> Talk alone. :/<br /><b>C :</b> Recharge your color liquid. Only work in your command center.<br /><b>D :</b> Check the status of your castle. Only work in your command center.<br /><b>Esc :</b> A rage quit.</p><h2>RULES OF TINS:</h2><p>

</p><h3>Genre requirement</h3><p>

<b>genre rule #41:</b> Fable: all characters are animals</p><p>Comments: Put animal characters in your game! If you want to interpret the rule literally, then you could follow the classic defintition of a fable: &quot;A usually short narrative making an edifying or cautionary point and often employing as characters animals that speak and act like humans.&quot;.</p><p>Challenge 2.0, Interest: 4.17</p><h3>Artistic requirements</h3><p>

<b>art rule #18:</b> Iridescence</p><p>Comments: Iridescence, a colorful, rainbow-like effect that you see in things like soap bubbles, oil slicks, seashells and butterflies.</p><p>Challenge 3.0, Interest: 3.5</p><p><b>art rule #32:</b> All Dialog must be implemented comic-book bubble style</p><p>Comments: A comic book convention, speech balloons and thought bubbles are widely used in games too.</p><p>Challenge 2.67, Interest: 3.67</p><h3>Technical requirement</h3><p>

<b>tech rule #65:</b> Implement a chart (bar chart, pie chart, any kind of chart)</p><h2>ABOUT OF SOURCE CODE:</h2><p>

Built with C++ using C/C++ code and Allegro 5 library.</p><p>based on Orchid Adventure and TowerLucky, replace almost all the code, so you could find useless residue from the previous game, or maybe not and all are clean.</p><h2>IMAGE:</h2><p>

<span class="remote-thumbnail"><span class="json">{"name":"img1.png","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/8\/e\/8e971ee8fe1b96c4d16936e4c6a1cac0.png","w":960,"h":720,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/8\/e\/8e971ee8fe1b96c4d16936e4c6a1cac0"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/8/e/8e971ee8fe1b96c4d16936e4c6a1cac0-240.jpg" alt="img1.png" width="240" height="180" /></span><br /><span class="remote-thumbnail"><span class="json">{"name":"img2.png","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/6\/d\/6dd328329ef4f4885378948cee246c6f.png","w":960,"h":720,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/6\/d\/6dd328329ef4f4885378948cee246c6f"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/6/d/6dd328329ef4f4885378948cee246c6f-240.jpg" alt="img2.png" width="240" height="180" /></span></p><h2>DOWNLOAD:</h2><p>
<a href="https://tins.amarillion.org/upload/RainbowCastle.tar.xz">From TINS Site</a></p><p>Only source codes, tested only in GNU/Linux.</p><h2>INSTRUCTIONS:</h2><p>
</p><h3>For tarball:</h3><p>
</p><pre>tar Jxvf RainbowCastle.tar.xz
cd RainbowCastle</pre><p>

</p><h3>For bitbucket:</h3><p>
</p><pre>git clone <a href="https://bitbucket.org/rmbeer/rainbow-castle">https://bitbucket.org/rmbeer/rainbow-castle</a> RainbowCastle
cd RainbowCastle</pre><p>

</p><h3>For compiling from both sources:</h3><p>
</p><pre>mkdir Build
cd Build
cmake .. -DCMAKE_BUILD_TYPE=Release
make
ln -s ../Datos
./main</pre><p>

Juego creado para RainbowCastle 2023 (2-5 de Junio)</p><h2>LICENCIAS:</h2><p>

El codigo fuente tiene licencia GPL y los archivos de datos tiene CC (BY-NC-SA).
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		</description>
		<author>no-reply@allegro.cc (RmBeer2)</author>
		<pubDate>Fri, 09 Jun 2023 01:54:16 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>All your base belong to us. Your tar file isn&#39;t a proper gz, gunzip doesn&#39;t work, and your bitbucket errors out because it is private.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Edgar Reynaldo)</author>
		<pubDate>Fri, 09 Jun 2023 19:15:30 +0000</pubDate>
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