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		<title>Direct3D + Shaders</title>
		<link>http://www.allegro.cc/forums/view/618453</link>
		<description>Allegro.cc Forum Thread</description>
		<webMaster>matthew@allegro.cc (Matthew Leverton)</webMaster>
		<lastBuildDate>Wed, 07 Jul 2021 06:41:06 +0000</lastBuildDate>
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		<description><![CDATA[<div class="mockup v2"><p>Hi,</p><p>When I create a d3d display with the ALLEGRO_PROGRAMMABLE_PIPELINE flag, it returns nil on al_create_display, ogl + ALLEGRO_PROGRAMMABLE_PIPELINE, seems to work and I can create a shader. Any ideas about what is going on here?</p><p>OS: Windows 10 Pro, 64bit (latest version)<br />CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz   2.71 GHz<br />GPU: GeForce GT 1030<br />DirectX: 12 runtime
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		<author>no-reply@allegro.cc (tinyBigGAMES)</author>
		<pubDate>Tue, 06 Jul 2021 12:23:04 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Would you be able to post your <span class="source-code">allegro.log</span> (if you&#39;re not running a debug build, you could invoke <span class="source-code"><a href="http://www.allegro.cc/manual/al_set_config_value"><span class="a">al_set_config_value</span></a><span class="k2">(</span><a href="http://www.allegro.cc/manual/al_get_system_config"><span class="a">al_get_system_config</span></a><span class="k2">(</span><span class="k2">)</span>, <span class="s">"trace"</span>, <span class="s">"level"</span>, <span class="s">"debug"</span><span class="k2">)</span></span> before <span class="source-code"><a href="http://www.allegro.cc/manual/al_init"><span class="a">al_init</span></a></span>)? Which Allegro version are you using?
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		<author>no-reply@allegro.cc (SiegeLord)</author>
		<pubDate>Wed, 07 Jul 2021 02:36:17 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Hi, ahh yes, I forgot about enabling the log file. So it turns out D3DX9_43.dll and D3DCompiler_43.dll was not on my devbox what so ever. Sigh. Man, all of this because dx9 components may not be installed on the user&#39;s machine. Back to this type of nightmare again. So, apparently installing the Windows SDK will not install those dlls and you can not assume a Windows 10 machine will have it either, so I&#39;m forced to have to include in my distro. Now I see why these dlls are included with some apps. When I dropped them beside the EXE, everything works as expected. I was expecting it not to find them beside the EXE as I read in the forums about security, blah blah, but it seems to work, otherwise that would be an addition problem with distribution.</p><p>So for now, I guess all is good, thanks for the reply.
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		<author>no-reply@allegro.cc (tinyBigGAMES)</author>
		<pubDate>Wed, 07 Jul 2021 06:41:06 +0000</pubDate>
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