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		<title>Why is my post being locked?</title>
		<link>http://www.allegro.cc/forums/view/617674</link>
		<description>Allegro.cc Forum Thread</description>
		<webMaster>matthew@allegro.cc (Matthew Leverton)</webMaster>
		<lastBuildDate>Mon, 24 Dec 2018 03:31:09 +0000</lastBuildDate>
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		<description><![CDATA[<div class="mockup v2"><p>My previous post &#39;Problem with Code:Blocks is being blocked! WHY?????
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		<author>no-reply@allegro.cc (Scooter)</author>
		<pubDate>Sat, 22 Dec 2018 01:09:48 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Settle down Scooter. Most threads lock after one week of inactivity. No one locked your thread on purpose. If you don&#39;t reply to it within a week of the last post it closes.
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		<author>no-reply@allegro.cc (Edgar Reynaldo)</author>
		<pubDate>Sat, 22 Dec 2018 01:17:09 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>That is a bunch of CRAP! Then I guess I will never<br />get an answer! How can I be removed from this site?<br />I will get an answer somewhere else!
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		<author>no-reply@allegro.cc (Scooter)</author>
		<pubDate>Sat, 22 Dec 2018 01:21:24 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>You&#39;re acting like a spoiled brat.</p><p>If you cared about your problem, you could post a link to it and people could respond to it here.</p><p>Like so : <a href="https://www.allegro.cc/forums/thread/617661">https://www.allegro.cc/forums/thread/617661</a></p><p>No one replied to your last post because they don&#39;t know what was wrong. You left off with this :</p><div class="quote_container"><div class="title">Scooter said:</div><div class="quote"><p>
I finally got a project created. Loaded my program to compile and<br />run. It created an executable file in the project directory. I double<br />clicked the file but it did not run. Oh well, I will keep at it!!!! 
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What does &quot;it did not run&quot; mean? Do you mean it exited without doing anything?</p><p>Post a zip file of your project and code and maybe we can help you more.</p><p>I have Ubuntu in a VM, maybe I can get it to work.</p><p>Also, you can &#39;bump&#39; your thread if no one has replied to it. You can also edit it while it is open.
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		<author>no-reply@allegro.cc (Edgar Reynaldo)</author>
		<pubDate>Sat, 22 Dec 2018 01:46:18 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>I have had it! Just let me know how to be removed!<br />Thanks!
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		<author>no-reply@allegro.cc (Scooter)</author>
		<pubDate>Sat, 22 Dec 2018 01:54:30 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Your posts are the property of a.cc. If you want to quit, just leave.</p><p>If you want an answer to your question, stay.
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		<author>no-reply@allegro.cc (Edgar Reynaldo)</author>
		<pubDate>Sat, 22 Dec 2018 02:00:04 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>We have a thread that just opened recently regarding this very issue. It should be resolved shortly.<br />Check <a href="https://www.allegro.cc/forums/thread/615770">https://www.allegro.cc/forums/thread/615770</a> for updates
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		<author>no-reply@allegro.cc (jmasterx)</author>
		<pubDate>Sat, 22 Dec 2018 03:16:28 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>I&#39;m curious: Is the thread autolock still in place, just to be a meme?</p><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/617674/1040536#target">Scooter</a> said:</div><div class="quote"><p>I have had it! Just let me know how to be removed!</p></div></div><p>

<span class="source-code">life.Clear<span class="k2">(</span><span class="k2">)</span></span></p><p>Honestly mate, I read your prior thread, and I thought that it ended on a statement as well, and thus, wasn&#39;t looking for further input. </p><p>If the only C stuff that you&#39;ve done is single-file, then, instead of <span class="cuss"><span>fuck</span></span>ing with Code::Blocks, try creating a makefile first. You need to assign priorities and order to how your files are included and linked. I&#39;ve yet to run into an IDE that can properly predict that. </p><p>Perhaps one day, when we have AI that doesn&#39;t exterminate humanity. </p><p>P.S. I happen to hate makefile generation, and it&#39;s tedious as heck, but it&#39;s far more fun than writing for the almighty CMake API. The difference between compilers, linking, and generation across C implementations is maddening.
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		<author>no-reply@allegro.cc (ZoriaRPG)</author>
		<pubDate>Sat, 22 Dec 2018 12:32:32 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/617674/1040546#target">ZoriaRPG</a> said:</div><div class="quote"><p>
P.S. I happen to hate makefile generation, and it&#39;s tedious as heck, but it&#39;s far more fun than writing for the almighty CMake API. The difference between compilers, linking, and generation across C implementations is maddening. 
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I second this. Recently I was working on a project for Code::Blocks and porting it to VS 2018. </p><p>There is no really satisfactory make system, near as I can tell. CMake gets a lot right, but hoo boy the docs are bad.
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		<author>no-reply@allegro.cc (princeofspace)</author>
		<pubDate>Sat, 22 Dec 2018 15:01:08 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Scooter : Honestly, I think you&#39;re over reacting a little bit. I lost several threads due to inactivity as well. Why don&#39;t you join us in the <a>discussion being held here</a>?</p><p>We will hold a eulogy for your lost thread on New Year&#39;s Eve. I will be drinking profusely in honor of it. <img src="http://www.allegro.cc/forums/smileys/wink.gif" alt=";)" /></p><div class="quote_container"><div class="title"><a href="https://www.allegro.cc/forums/thread/617674/1040546#target">ZoriaRPG</a> said:</div><div class="quote"><p>
If the only C stuff that you&#39;ve done is single-file, then, instead of ing with Code::Blocks, try creating a makefile first. You need to assign priorities and order to how your files are included and linked. I&#39;ve yet to run into an IDE that can properly predict that.
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You have to learn gcc or cl from the command line first.</p><div class="quote_container"><div class="title"><a href="https://www.allegro.cc/forums/thread/617674/1040546#target">ZoriaRPG</a> said:</div><div class="quote"><p>
P.S. I happen to hate makefile generation, and it&#39;s tedious as heck, but it&#39;s far more fun than writing for the almighty CMake API. The difference between compilers, linking, and generation across C implementations is maddening. 
</p></div></div><p>
makefiles suck. CMake at least makes it a little easier than writing your own from scratch.</p><div class="quote_container"><div class="title"><a href="https://www.allegro.cc/forums/thread/617674/1040548#target">princeofspace</a> said:</div><div class="quote"><p>
CMake gets a lot right, but hoo boy the docs are bad. 
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I&#39;ve avoided cmake for years because of how bad the docs are. <img src="http://www.allegro.cc/forums/smileys/undecided.gif" alt=":-/" /></p><p>Code::Blocks projects are really easy to setup and configure. If you&#39;re going to use it as an IDE, at least take advantage of what it can do for you. They&#39;re way better than that spaghetti soup Visual Studio calls a &quot;solution&quot;. Convoluted garbage.
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		<author>no-reply@allegro.cc (Edgar Reynaldo)</author>
		<pubDate>Sat, 22 Dec 2018 15:50:24 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Edgar:<br /> Thanks for honoring my lost thread! That would be GREAT!<br />I am glad to be a part of your new year!!!!!!!!
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		<author>no-reply@allegro.cc (Scooter)</author>
		<pubDate>Sat, 22 Dec 2018 19:29:01 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Welcome to our cult!</p><p>Try the Kool-Aid!</p><p><span class="remote-thumbnail"><span class="json">{"name":"kool-aid.jpg","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/2\/6\/263c7c756e6093cfdee5452c09303e28.jpg","w":1600,"h":1179,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/2\/6\/263c7c756e6093cfdee5452c09303e28"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/2/6/263c7c756e6093cfdee5452c09303e28-240.jpg" alt="kool-aid.jpg" width="240" height="176" /></span>
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		<author>no-reply@allegro.cc (Edgar Reynaldo)</author>
		<pubDate>Sat, 22 Dec 2018 19:57:54 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/617674/1040551#target">Edgar Reynaldo</a> said:</div><div class="quote"><p>I&#39;ve avoided cmake for years because of how bad the docs are.</p></div></div><p>

Thet&#39;re terrible. I tried to read through everything, and learn it; they they changed their API, and shifted things around, and I was kicked back to GO.</p><p>Makefiles aren&#39;t too bad if you don&#39;t need highly complex linker flas; but if you do, oy.</p><p>I ran C::B on OSX. It&#39;s probably an ancient version now, but, that&#39;s how we do things around here. Use it until it breaks, and canna&#39; be repaired.
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		<author>no-reply@allegro.cc (ZoriaRPG)</author>
		<pubDate>Mon, 24 Dec 2018 03:31:09 +0000</pubDate>
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