<?xml version="1.0"?>
<rss version="2.0">
	<channel>
		<title>New Game - Input Welcome</title>
		<link>http://www.allegro.cc/forums/view/617572</link>
		<description>Allegro.cc Forum Thread</description>
		<webMaster>matthew@allegro.cc (Matthew Leverton)</webMaster>
		<lastBuildDate>Mon, 15 Oct 2018 02:49:40 +0000</lastBuildDate>
	</channel>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Hi guys,</p><p>so I spent some time on a new game - &quot;Renegade Deluxe&quot;. Even though there&#39;s not much to do yet I wanted to share this early version/demo with you to get your input and ideas on what to implement.</p><p><span class="remote-thumbnail"><span class="json">{"name":"611719","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/d\/4\/d4bf5055fe9c1bf233a9a52044927660.png","w":960,"h":540,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/d\/4\/d4bf5055fe9c1bf233a9a52044927660"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/d/4/d4bf5055fe9c1bf233a9a52044927660-240.jpg" alt="611719" width="240" height="135" /></span></p><p><a href="https://www.allegro.cc/files/attachment/611720">Windows Binary</a><br /><a href="https://www.allegro.cc/files/attachment/611721">Linux Binary</a>
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Frank Drebin)</author>
		<pubDate>Sun, 30 Sep 2018 02:56:11 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Haha, neat. Always include a README though. It took some time to figure out the controls, and the mouse actions. Too bad you can&#39;t destroy anything yet. You should add a little explosion when you hit something, or like shrapnel, or damage, or whatever. Some indication something is happening.</p><p>Now you should add enemies, like infantry, and tanks, and RPGs and the like. <img src="http://www.allegro.cc/forums/smileys/cool.gif" alt="8-)" /></p><p>What did you envision with this game?
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Edgar Reynaldo)</author>
		<pubDate>Mon, 01 Oct 2018 03:47:00 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Something to hit and a damage system is of course the next thing I planned to work on... I&#39;ll try to include a ReadMe and a game menu as well.<br />What I envisioned is not 100% decided yet this is why I am open for ideas <img src="http://www.allegro.cc/forums/smileys/grin.gif" alt=";D" /> Actually I wanted the make AI-controlled enemies out of the other jeeps and I thought of a RPG as well already. Tanks and infantry would be nice but unfortunately I am not a good artist to create the sprites for that <img src="http://www.allegro.cc/forums/smileys/shocked.gif" alt=":o" />
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Frank Drebin)</author>
		<pubDate>Tue, 02 Oct 2018 02:47:22 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Would it be too vomit inducing to make the jeep stationary, and all the terrain move around it instead? Leave the controls the same, but move the world and have the jeep face front. You could angle the playfield or make 3d terrain to drive on, okay maybe that&#39;s too much.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Edgar Reynaldo)</author>
		<pubDate>Tue, 02 Oct 2018 19:15:00 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>I&#39;ll see if I can make a test keeping the jeep stationary and see what fits better...<br />Actually I also thought of adding some heights/depths to the terrain but before that there&#39;s a lot of things to do (e.g. something to shoot at) before I&#39;m going to work on that ...
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Frank Drebin)</author>
		<pubDate>Wed, 03 Oct 2018 03:28:02 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Just try making AI for one jeep. Make it follow you, and make it shoot towards you randomly. Or make it follow you, and shoot at the other jeeps, like a wing-man.</p><p>It can be like jeep gangs. And you could make an objective to reach, and a minimap.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Edgar Reynaldo)</author>
		<pubDate>Wed, 03 Oct 2018 07:53:00 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>I like the minimap-idea! That&#39;s a must-have.</p><p>As an objective I thought of &#39;kill all enemys&#39; a.k.a. &#39;king of the hill&#39;. That&#39;s easy to implement. Wing-man sounds nice, too but then I need something else to shoot at <img src="http://www.allegro.cc/forums/smileys/grin.gif" alt=";D" />
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Frank Drebin)</author>
		<pubDate>Wed, 03 Oct 2018 15:52:45 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/617572/1039425#target">Frank Drebin</a> said:</div><div class="quote"><p>
Wing-man sounds nice, too but then I need something else to shoot at <img src="http://www.allegro.cc/forums/smileys/grin.gif" alt=";D" />
</p></div></div><p>
Other jeeps!!!
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Edgar Reynaldo)</author>
		<pubDate>Fri, 05 Oct 2018 01:48:38 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Got it <img src="http://www.allegro.cc/forums/smileys/grin.gif" alt=";D" /></p><p>BTW: Did you try the linux binary?
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Frank Drebin)</author>
		<pubDate>Sat, 06 Oct 2018 14:24:49 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>I assumed it was the same and didn&#39;t think.</p><p>Here&#39;s what running runRD.sh outputs :</p><pre>
./RD: error while loading shared libraries: libpng12.so.0: cannot open shared object file: No such file or directory
</pre><p>
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Edgar Reynaldo)</author>
		<pubDate>Sun, 07 Oct 2018 06:45:20 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Need graphics?  Here&#39;s a great site with all sorts of licenses, from public domain, to others...</p><p><a href="https://opengameart.org/art-search-advanced?keys=&amp;field_art_type_tid%5B%5D=9&amp;sort_by=count&amp;sort_order=DESC">https://opengameart.org/art-search-advanced?keys=&amp;field_art_type_tid%5B%5D=9&amp;sort_by=count&amp;sort_order=DESC</a></p><p>For example, I found this set on there that is public domain...<br /><span class="remote-thumbnail"><span class="json">{"name":"wj_0.png","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/f\/7\/f7cf55f924ec7483985ab257abc1474c.png","w":250,"h":188,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/f\/7\/f7cf55f924ec7483985ab257abc1474c"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/f/7/f7cf55f924ec7483985ab257abc1474c-240.jpg" alt="wj_0.png" width="240" height="180" /></span><br /><a href="https://opengameart.org/content/military-jeep">https://opengameart.org/content/military-jeep</a>
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Neil Roy)</author>
		<pubDate>Sun, 07 Oct 2018 06:54:17 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Edgar, both binaries are the same but obviously there are still issues with the linux binary...</p><p>Thanks NiteHackr, I will look up that resource <img src="http://www.allegro.cc/forums/smileys/wink.gif" alt=";)" />
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Frank Drebin)</author>
		<pubDate>Sun, 07 Oct 2018 13:26:00 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>I tried to install libpng but apt-get is not working with me on this. I don&#39;t know how to list packages on ubuntu, and that&#39;s the only linux I have going atm, and it&#39;s on a vm.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Edgar Reynaldo)</author>
		<pubDate>Sun, 07 Oct 2018 13:27:54 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>OK so I guess I&#39;m still struggeling with statik linking in linux and gonna focus on windows binaries until I decide to make the game open source <img src="http://www.allegro.cc/forums/smileys/tongue.gif" alt=":P" />
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Frank Drebin)</author>
		<pubDate>Sat, 13 Oct 2018 09:18:11 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Static linking in Linux is nearly an impossiblity. Your best bet is to link dynamically, and distribute the .so files that you need to play the game along with it.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Edgar Reynaldo)</author>
		<pubDate>Mon, 15 Oct 2018 02:49:40 +0000</pubDate>
	</item>
</rss>
