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		<title>Text Mode 2000</title>
		<link>http://www.allegro.cc/forums/view/616558</link>
		<description>Allegro.cc Forum Thread</description>
		<webMaster>matthew@allegro.cc (Matthew Leverton)</webMaster>
		<lastBuildDate>Wed, 02 Nov 2016 10:38:09 +0000</lastBuildDate>
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		<description><![CDATA[<div class="mockup v2"><p>The following page on my website explains it all, but basically, I decided to release my secret project in its unfinished state as freeware as I simply don&#39;t have the time to make it commercially viable anymore.</p><p>Thus we have, Text Mode 2000!</p><p><a href="http://www.pixelships.com/tm2k.html">http://www.pixelships.com/tm2k.html</a></p><p>Just to point out though, since I only just released this, virus scanners and Windows SmartScreen and everything are having a field day with it... I looked into purchasing a proper digital signature and the appropriate file rep... it would cost over $400 USD... so... screw that. For something I was selling? Of course. For something free and unfinished? Nope! <img src="http://www.allegro.cc/forums/smileys/tongue.gif" alt=":P" /></p><p>As for what I&#39;m gonna do next, I haven&#39;t decided yet, though it&#39;s down to just two of my ideas, so whichever I make the best progress on over the next while will be the one I focus on. <img src="http://www.allegro.cc/forums/smileys/wink.gif" alt=";)" />
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		<author>no-reply@allegro.cc (Kris Asick)</author>
		<pubDate>Sat, 29 Oct 2016 11:43:03 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>The screenshots look awesome! Too bad you don&#39;t feel that there is a market for this. Three games a year sounds achievable, especially with some support through patreon...
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		<author>no-reply@allegro.cc (amarillion)</author>
		<pubDate>Sat, 29 Oct 2016 19:56:26 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>There is ABSOLUTELY a market for this, I just don&#39;t have the time to make it viable anymore. <img src="http://www.allegro.cc/forums/smileys/sad.gif" alt=":(" />
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		<author>no-reply@allegro.cc (Kris Asick)</author>
		<pubDate>Sun, 30 Oct 2016 06:17:13 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>I actually whipped up a quick little &quot;3D&quot; Text game.  It&#39;s not a complete game, but randomly generates mazes you can explore.  No ending to it at all.  Just something I messed around with.</p><p><div class="media-player youtube"><div style="margin: 1em 2em; background: url(/images/movie.png); width: 180px; height: 100px; text-align: center;"><a href="http://www.allegro.cc//www.youtube.com/watch?v=OT5NxSQ3AOw" target="_blank"><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/object/6/c/6c60d7db854f9d0d065f453ce00f00db.jpg" border="0" alt="video" title="Click to play video" /></a></div></div>
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		<author>no-reply@allegro.cc (Neil Roy)</author>
		<pubDate>Wed, 02 Nov 2016 07:42:52 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>One of my ideas for the TM2K project was to revive an old 3D RPG idea of mine which I made in Grade 11 as my final project for the computers class I was taking. It had a system in place for learning attacks similar to how Pokémon does it, except you play a person with a sword and armour and everything. <img src="http://www.allegro.cc/forums/smileys/wink.gif" alt=";)" /></p><p>I&#39;m not too sad about giving up on this. I can reuse a lot of the foundation code I wrote, plus it&#39;s looking more and more like I might be doing PixelShips 2 next... <img src="http://www.allegro.cc/forums/smileys/shocked.gif" alt=":o" />
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		<author>no-reply@allegro.cc (Kris Asick)</author>
		<pubDate>Wed, 02 Nov 2016 10:38:09 +0000</pubDate>
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