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		<title>Lightning with some light points</title>
		<link>http://www.allegro.cc/forums/view/616352</link>
		<description>Allegro.cc Forum Thread</description>
		<webMaster>matthew@allegro.cc (Matthew Leverton)</webMaster>
		<lastBuildDate>Mon, 20 Jun 2016 11:02:06 +0000</lastBuildDate>
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		<description><![CDATA[<div class="mockup v2"><p>Hey guys, i&#39;m studying allegro library, and i&#39;m trying to create a game. i want to put in my game, a light effect, and i got, but i also want a light points arround the map like this:<br /><a href="https://www.youtube.com/watch?v=_YVTOaUKO0Q">https://www.youtube.com/watch?v=_YVTOaUKO0Q</a></p><p>but when i come to the light point, happens it:</p><p><a href="https://postimg.org/image/op1hpw6dd/">https://postimg.org/image/op1hpw6dd/</a></p><p>i&#39;m doing that with blends, but i dont know how to proceed, anyone can help me? AHAH</p><p>part of code:</p><p>   darkarea = al_create_bitmap(SCREEN_W, SCREEN_H);<br />   al_set_target_bitmap(darkarea);</p><p>   al_set_blender(ALLEGRO_ADD , ALLEGRO_ONE , ALLEGRO_ZERO);<br />   al_clear_to_color(al_map_rgba_f(0, 0, 0,0.9));<br />        </p><p>  al_draw_bitmap(light2, 1000-camera_x, 1000-camera_y , 0); // light point<br />  al_draw_bitmap(light, 275, 170 , 0);                      //light that follow player   </p><p>   al_set_blender(ALLEGRO_ADD, ALLEGRO_ONE, ALLEGRO_INVERSE_ALPHA); <br />   al_set_target_backbuffer(display);</p><p>   al_draw_bitmap(darkarea, 0, 0, NULL);</p><p>   al_destroy_bitmap(darkarea);
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		<author>no-reply@allegro.cc (Brunocogo)</author>
		<pubDate>Mon, 20 Jun 2016 05:14:30 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>I&#39;m completely clueless about any of the GL language stuff and shaders and the like, but the obvious thing occurs to me: are you drawing things in an appropriate order? I&#39;m not sure how your lighting is being handled, but I could imagine that the bitmap that is not lighted was drawn over top of the rest.
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		<author>no-reply@allegro.cc (bamccaig)</author>
		<pubDate>Mon, 20 Jun 2016 06:50:52 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>I would do it like this:</p><div class="source-code"><div class="toolbar"><span class="button numbers"><b>#</b></span><span class="button select">Select</span><span class="button expand">Expand</span></div><div class="inner"><span class="number">  1</span><span class="p">#include &lt;iostream&gt;</span>
<span class="number">  2</span><span class="p">#include &lt;vector&gt;</span>
<span class="number">  3</span>
<span class="number">  4</span>
<span class="number">  5</span><span class="k1">class</span> LightMask
<span class="number">  6</span><span class="k2">{</span>
<span class="number">  7</span>private:
<span class="number">  8</span>   <span class="k1">class</span> point2d
<span class="number">  9</span>   <span class="k2">{</span>
<span class="number"> 10</span>   public:
<span class="number"> 11</span>      <span class="k1">float</span> x<span class="k2">;</span>
<span class="number"> 12</span>      <span class="k1">float</span> y<span class="k2">;</span>
<span class="number"> 13</span>      point2d<span class="k2">(</span><span class="k1">float</span> x, <span class="k1">float</span> y<span class="k2">)</span> <span class="k2">:</span> x<span class="k2">(</span>x<span class="k2">)</span>, y<span class="k2">(</span>y<span class="k2">)</span> <span class="k2">{</span><span class="k2">}</span>
<span class="number"> 14</span>   <span class="k2">}</span><span class="k2">;</span>
<span class="number"> 15</span>
<span class="number"> 16</span>   <a href="http://www.allegro.cc/manual/ALLEGRO_BITMAP"><span class="a">ALLEGRO_BITMAP</span></a> <span class="k3">*</span>surface<span class="k2">;</span>
<span class="number"> 17</span>   <a href="http://www.allegro.cc/manual/ALLEGRO_BITMAP"><span class="a">ALLEGRO_BITMAP</span></a> <span class="k3">*</span>light_bitmap<span class="k2">;</span>
<span class="number"> 18</span>   std::vector<span class="k3">&lt;</span>point2d&gt; points<span class="k2">;</span>
<span class="number"> 19</span>
<span class="number"> 20</span>   <span class="k1">void</span> update_surface<span class="k2">(</span><span class="k2">)</span>
<span class="number"> 21</span>   <span class="k2">{</span>
<span class="number"> 22</span>      <a href="http://www.allegro.cc/manual/ALLEGRO_STATE"><span class="a">ALLEGRO_STATE</span></a> previous_state<span class="k2">;</span>
<span class="number"> 23</span>      <a href="http://www.allegro.cc/manual/al_store_state"><span class="a">al_store_state</span></a><span class="k2">(</span><span class="k3">&amp;</span>previous_state, ALLEGRO_STATE_TARGET_BITMAP <span class="k3">|</span> ALLEGRO_STATE_BLENDER<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 24</span>      <a href="http://www.allegro.cc/manual/al_set_target_bitmap"><span class="a">al_set_target_bitmap</span></a><span class="k2">(</span>surface<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 25</span>      <a href="http://www.allegro.cc/manual/al_clear_to_color"><span class="a">al_clear_to_color</span></a><span class="k2">(</span><a href="http://www.allegro.cc/manual/al_map_rgb"><span class="a">al_map_rgb</span></a><span class="k2">(</span><span class="n">0</span>, <span class="n">0</span>, <span class="n">0</span><span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 26</span>      <a href="http://www.allegro.cc/manual/al_set_blender"><span class="a">al_set_blender</span></a><span class="k2">(</span>ALLEGRO_ADD, ALLEGRO_ONE, ALLEGRO_ONE<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 27</span>
<span class="number"> 28</span>      <span class="k1">for</span> <span class="k2">(</span><span class="k1">auto</span> <span class="k3">&amp;</span>point <span class="k2">:</span> points<span class="k2">)</span>
<span class="number"> 29</span>      <span class="k2">{</span>
<span class="number"> 30</span>         <span class="k1">float</span> half_w <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_get_bitmap_width"><span class="a">al_get_bitmap_width</span></a><span class="k2">(</span>light_bitmap<span class="k2">)</span> <span class="k3">*</span> <span class="n">0</span>.<span class="n">5</span><span class="k2">;</span>
<span class="number"> 31</span>         <span class="k1">float</span> half_h <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_get_bitmap_height"><span class="a">al_get_bitmap_height</span></a><span class="k2">(</span>light_bitmap<span class="k2">)</span> <span class="k3">*</span> <span class="n">0</span>.<span class="n">5</span><span class="k2">;</span>
<span class="number"> 32</span>         <a href="http://www.allegro.cc/manual/al_draw_bitmap"><span class="a">al_draw_bitmap</span></a><span class="k2">(</span>light_bitmap, point.x <span class="k3">-</span> half_w, point.y <span class="k3">-</span> half_h, <span class="n">0</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 33</span>      <span class="k2">}</span>
<span class="number"> 34</span>
<span class="number"> 35</span>      <a href="http://www.allegro.cc/manual/al_restore_state"><span class="a">al_restore_state</span></a><span class="k2">(</span><span class="k3">&amp;</span>previous_state<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 36</span>   <span class="k2">}</span>
<span class="number"> 37</span>
<span class="number"> 38</span>public:
<span class="number"> 39</span>   LightMask<span class="k2">(</span><span class="k1">int</span> width, <span class="k1">int</span> height<span class="k2">)</span>
<span class="number"> 40</span>      <span class="k2">:</span> surface<span class="k2">(</span><a href="http://www.allegro.cc/manual/al_create_bitmap"><span class="a">al_create_bitmap</span></a><span class="k2">(</span>width, height<span class="k2">)</span><span class="k2">)</span>
<span class="number"> 41</span>      , light_bitmap<span class="k2">(</span><a href="http://www.allegro.cc/manual/al_load_bitmap"><span class="a">al_load_bitmap</span></a><span class="k2">(</span><span class="s">"data/bitmaps/gradient.jpg"</span><span class="k2">)</span><span class="k2">)</span>
<span class="number"> 42</span>   <span class="k2">{</span>
<span class="number"> 43</span>      <span class="k1">if</span> <span class="k2">(</span><span class="k3">!</span>light_bitmap<span class="k2">)</span> std::cout <span class="k3">&lt;</span><span class="k3">&lt;</span> <span class="s">"There was an error loading the light bitmap"</span> <span class="k3">&lt;</span><span class="k3">&lt;</span> std::endl<span class="k2">;</span>
<span class="number"> 44</span>   <span class="k2">}</span>
<span class="number"> 45</span>
<span class="number"> 46</span>   ~LightMask<span class="k2">(</span><span class="k2">)</span>
<span class="number"> 47</span>   <span class="k2">{</span>
<span class="number"> 48</span>      <a href="http://www.allegro.cc/manual/al_destroy_bitmap"><span class="a">al_destroy_bitmap</span></a><span class="k2">(</span>surface<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 49</span>      <a href="http://www.allegro.cc/manual/al_destroy_bitmap"><span class="a">al_destroy_bitmap</span></a><span class="k2">(</span>light_bitmap<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 50</span>   <span class="k2">}</span>
<span class="number"> 51</span>
<span class="number"> 52</span>   <span class="k1">void</span> clear_points<span class="k2">(</span><span class="k2">)</span>
<span class="number"> 53</span>   <span class="k2">{</span>
<span class="number"> 54</span>      points.clear<span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 55</span>   <span class="k2">}</span>
<span class="number"> 56</span>
<span class="number"> 57</span>   <span class="k1">void</span> add_point<span class="k2">(</span><span class="k1">float</span> x, <span class="k1">float</span> y<span class="k2">)</span>
<span class="number"> 58</span>   <span class="k2">{</span>
<span class="number"> 59</span>      points.push_back<span class="k2">(</span>point2d<span class="k2">(</span>x, y<span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 60</span>   <span class="k2">}</span>
<span class="number"> 61</span>
<span class="number"> 62</span>   <span class="k1">void</span> draw<span class="k2">(</span><span class="k2">)</span>
<span class="number"> 63</span>   <span class="k2">{</span>
<span class="number"> 64</span>      update_surface<span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 65</span>
<span class="number"> 66</span>      <a href="http://www.allegro.cc/manual/ALLEGRO_STATE"><span class="a">ALLEGRO_STATE</span></a> previous_state<span class="k2">;</span>
<span class="number"> 67</span>      <a href="http://www.allegro.cc/manual/al_store_state"><span class="a">al_store_state</span></a><span class="k2">(</span><span class="k3">&amp;</span>previous_state, ALLEGRO_STATE_BLENDER<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 68</span>      <a href="http://www.allegro.cc/manual/al_set_blender"><span class="a">al_set_blender</span></a><span class="k2">(</span>ALLEGRO_ADD, ALLEGRO_DST_COLOR, ALLEGRO_ZERO<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 69</span>
<span class="number"> 70</span>      <a href="http://www.allegro.cc/manual/al_draw_bitmap"><span class="a">al_draw_bitmap</span></a><span class="k2">(</span>surface, <span class="n">0</span>, <span class="n">0</span>, <span class="n">0</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 71</span>
<span class="number"> 72</span>      <a href="http://www.allegro.cc/manual/al_restore_state"><span class="a">al_restore_state</span></a><span class="k2">(</span><span class="k3">&amp;</span>previous_state<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 73</span>   <span class="k2">}</span>
<span class="number"> 74</span><span class="k2">}</span><span class="k2">;</span>
</div></div><p>

This object has a very simple API:</p><p><span class="source-code">LightMask<span class="k2">(</span><span class="k1">int</span> w, <span class="k1">int</span> h<span class="k2">)</span></span> - create a new lightmask.<br /><span class="source-code"><span class="k1">void</span> add_point<span class="k2">(</span><span class="k1">int</span> x, <span class="k1">int</span> y<span class="k2">)</span></span> - adds a light point to your mask.<br /><span class="source-code"><span class="k1">void</span> clear_points<span class="k2">(</span><span class="k2">)</span></span> - removes all the light points from the mask.<br /><span class="source-code"><span class="k1">void</span> draw<span class="k2">(</span><span class="k2">)</span></span> - draws the mask.</p><p>Here is the light mask being drawn on a green background.  It has two static points, and another point that follows the mouse (click for gif):</p><p><span class="remote-thumbnail"><span class="json">{"name":"610432","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/4\/6\/4685ce30f58324f61f7186f933af907d.gif","w":656,"h":392,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/4\/6\/4685ce30f58324f61f7186f933af907d"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/4/6/4685ce30f58324f61f7186f933af907d-240.jpg" alt="610432" width="240" height="143" /></span>
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		<author>no-reply@allegro.cc (Mark Oates)</author>
		<pubDate>Mon, 20 Jun 2016 08:38:30 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>can you send me the gradient.jpg please?
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		<author>no-reply@allegro.cc (Brunocogo)</author>
		<pubDate>Mon, 20 Jun 2016 09:58:30 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>You bet!  It&#39;s actually attached in my previous post. <img src="http://www.allegro.cc/forums/smileys/smiley.gif" alt=":)" /> (paper-clip icon)
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		<author>no-reply@allegro.cc (Mark Oates)</author>
		<pubDate>Mon, 20 Jun 2016 10:00:17 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>thanxx man, its work, my problem was the picture. i replaced my picture by your and worked perfectly =D, sorry for my english, i&#39;m a brazilian student and i&#39;m still improving my english AHAHAH <img src="http://www.allegro.cc/forums/smileys/grin.gif" alt=";D" /><img src="http://www.allegro.cc/forums/smileys/grin.gif" alt=";D" />
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		<author>no-reply@allegro.cc (Brunocogo)</author>
		<pubDate>Mon, 20 Jun 2016 11:02:06 +0000</pubDate>
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