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		<title>al_draw_bitmap_region does not return</title>
		<link>http://www.allegro.cc/forums/view/615810</link>
		<description>Allegro.cc Forum Thread</description>
		<webMaster>matthew@allegro.cc (Matthew Leverton)</webMaster>
		<lastBuildDate>Tue, 13 Oct 2015 18:01:43 +0000</lastBuildDate>
	</channel>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Simple background scrolling program.</p><p>It works almost fine on Ubuntu:<br /><a href="http://stackoverflow.com/questions/33064135/allegro-5-ubuntu-drawing-bitmap-from-system-memory-part-of-image-is-deformed">http://stackoverflow.com/questions/33064135/allegro-5-ubuntu-drawing-bitmap-from-system-memory-part-of-image-is-deformed</a></p><p>I am trying to make it work on Windows.<br />When I comment line al_draw_bitmap_region out game loop works. But with this function it freezes.</p><div class="source-code"><div class="toolbar"><span class="button numbers"><b>#</b></span><span class="button select">Select</span><span class="button expand">Expand</span></div><div class="inner"><span class="number">  1</span>
<span class="number">  2</span><span class="p">#include &lt;allegro5/allegro.h&gt;</span>
<span class="number">  3</span><span class="p">#include &lt;allegro5/allegro_image.h&gt;</span>
<span class="number">  4</span>
<span class="number">  5</span><span class="p">#include &lt;stdio.h&gt;</span>
<span class="number">  6</span><span class="p">#include &lt;stdlib.h&gt;</span>
<span class="number">  7</span><span class="p">#include &lt;time.h&gt;</span>
<span class="number">  8</span>
<span class="number">  9</span><span class="p">#define EXITWITHERROR(E, R) { strcpy_s(error_buffer, E); quit(R); }</span>
<span class="number"> 10</span>
<span class="number"> 11</span><a href="http://www.allegro.cc/manual/ALLEGRO_DISPLAY"><span class="a">ALLEGRO_DISPLAY</span></a> <span class="k3">*</span>display <span class="k3">=</span> NULL<span class="k2">;</span>
<span class="number"> 12</span><a href="http://www.allegro.cc/manual/ALLEGRO_KEYBOARD_STATE"><span class="a">ALLEGRO_KEYBOARD_STATE</span></a> kstate<span class="k2">;</span>
<span class="number"> 13</span><span class="k1">char</span> error_buffer<span class="k2">[</span><span class="n">128</span><span class="k2">]</span> <span class="k3">=</span> <span class="k2">{</span> <span class="n">0</span> <span class="k2">}</span><span class="k2">;</span>
<span class="number"> 14</span><a href="http://www.allegro.cc/manual/ALLEGRO_BITMAP"><span class="a">ALLEGRO_BITMAP</span></a> <span class="k3">*</span>background<span class="k2">;</span>
<span class="number"> 15</span><a href="http://www.allegro.cc/manual/ALLEGRO_DISPLAY_MODE"><span class="a">ALLEGRO_DISPLAY_MODE</span></a> <span class="k3">*</span>dm<span class="k2">;</span>
<span class="number"> 16</span><span class="k1">int</span> x <span class="k3">=</span> <span class="n">0</span>, y <span class="k3">=</span> <span class="n">0</span>, bw, bh<span class="k2">;</span>
<span class="number"> 17</span>
<span class="number"> 18</span><span class="k1">void</span> init<span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 19</span><span class="k1">void</span> gameLoop<span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 20</span><span class="k1">void</span> quit<span class="k2">(</span><span class="k1">const</span> <span class="k1">char</span> <span class="k3">*</span>reason<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 21</span>
<span class="number"> 22</span><span class="k1">int</span> main<span class="k2">(</span><span class="k1">int</span> argc, <span class="k1">char</span> <span class="k3">*</span><span class="k3">*</span>argv<span class="k2">)</span>
<span class="number"> 23</span><span class="k2">{</span>
<span class="number"> 24</span>  init<span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 25</span>  <span class="k1">while</span> <span class="k2">(</span><span class="k1">true</span><span class="k2">)</span> gameLoop<span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 26</span>  <span class="k1">return</span> <span class="n">0</span><span class="k2">;</span>
<span class="number"> 27</span><span class="k2">}</span>
<span class="number"> 28</span>
<span class="number"> 29</span><span class="k1">void</span> quit<span class="k2">(</span><span class="k1">const</span> <span class="k1">char</span> <span class="k3">*</span> r<span class="k2">)</span>
<span class="number"> 30</span><span class="k2">{</span>
<span class="number"> 31</span>  <span class="k1">int</span> errnumber <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_get_errno"><span class="a">al_get_errno</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 32</span>  <a href="http://www.allegro.cc/manual/al_destroy_display"><span class="a">al_destroy_display</span></a><span class="k2">(</span>display<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 33</span>  <a href="http://www.allegro.cc/manual/al_destroy_bitmap"><span class="a">al_destroy_bitmap</span></a><span class="k2">(</span>background<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 34</span>  <a href="http://www.allegro.cc/manual/al_uninstall_system"><span class="a">al_uninstall_system</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 35</span>  <span class="k1">if</span> <span class="k2">(</span><span class="k3">!</span>error_buffer<span class="k2">[</span><span class="n">0</span><span class="k2">]</span><span class="k2">)</span>
<span class="number"> 36</span>    strcpy_s<span class="k2">(</span>error_buffer, <span class="s">"Everything is fine"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 37</span>  <a href="http://www.delorie.com/djgpp/doc/libc/libc_345.html" target="_blank">fprintf</a><span class="k2">(</span>stderr, <span class="s">"%s\nerror message: %s\nerror number: %i\n"</span>,
<span class="number"> 38</span>    r, error_buffer, errnumber<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 39</span>  <a href="http://www.delorie.com/djgpp/doc/libc/libc_384.html" target="_blank">getchar</a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 40</span>  <a href="http://www.delorie.com/djgpp/doc/libc/libc_298.html" target="_blank">exit</a><span class="k2">(</span>errnumber<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 41</span><span class="k2">}</span>
<span class="number"> 42</span>
<span class="number"> 43</span><span class="k1">void</span> gameLoop<span class="k2">(</span><span class="k2">)</span>
<span class="number"> 44</span><span class="k2">{</span>
<span class="number"> 45</span>  fprintf_s<span class="k2">(</span>stdout, <span class="s">"game loop\n"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 46</span>  <span class="c">// process game world</span>
<span class="number"> 47</span>  <span class="k1">if</span> <span class="k2">(</span>x <span class="k3">&lt;</span> <span class="n">0</span><span class="k2">)</span> x <span class="k3">=</span> bw <span class="k3">-</span> dm-&gt;width<span class="k2">;</span>
<span class="number"> 48</span>  <span class="k1">if</span> <span class="k2">(</span>x <span class="k3">&gt;</span> bw <span class="k3">-</span> dm-&gt;width<span class="k2">)</span> x <span class="k3">=</span> <span class="n">0</span><span class="k2">;</span>
<span class="number"> 49</span>  <span class="k1">if</span> <span class="k2">(</span>y <span class="k3">&lt;</span> <span class="n">0</span><span class="k2">)</span> y <span class="k3">=</span> bh <span class="k3">-</span> dm-&gt;height<span class="k2">;</span>
<span class="number"> 50</span>  <span class="k1">if</span> <span class="k2">(</span>y <span class="k3">&gt;</span> bh <span class="k3">-</span> dm-&gt;height<span class="k2">)</span> y <span class="k3">=</span> <span class="n">0</span><span class="k2">;</span>
<span class="number"> 51</span>
<span class="number"> 52</span>  <span class="c">// get and process input</span>
<span class="number"> 53</span>  <a href="http://www.allegro.cc/manual/al_get_keyboard_state"><span class="a">al_get_keyboard_state</span></a><span class="k2">(</span><span class="k3">&amp;</span>kstate<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 54</span>  <span class="k1">if</span> <span class="k2">(</span><a href="http://www.allegro.cc/manual/al_key_down"><span class="a">al_key_down</span></a><span class="k2">(</span><span class="k3">&amp;</span>kstate, ALLEGRO_KEY_ESCAPE<span class="k2">)</span><span class="k2">)</span> <span class="k2">{</span>
<span class="number"> 55</span>    fprintf_s<span class="k2">(</span>stdout, <span class="s">"escape pressed\n"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 56</span>    quit<span class="k2">(</span><span class="s">"Execution finished"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 57</span>  <span class="k2">}</span>
<span class="number"> 58</span>  <span class="k1">if</span> <span class="k2">(</span><a href="http://www.allegro.cc/manual/al_key_down"><span class="a">al_key_down</span></a><span class="k2">(</span><span class="k3">&amp;</span>kstate, ALLEGRO_KEY_LEFT<span class="k2">)</span><span class="k2">)</span> x <span class="k3">-</span><span class="k3">=</span> <span class="n">10</span><span class="k2">;</span>
<span class="number"> 59</span>  <span class="k1">if</span> <span class="k2">(</span><a href="http://www.allegro.cc/manual/al_key_down"><span class="a">al_key_down</span></a><span class="k2">(</span><span class="k3">&amp;</span>kstate, ALLEGRO_KEY_UP<span class="k2">)</span><span class="k2">)</span> y <span class="k3">-</span><span class="k3">=</span> <span class="n">10</span><span class="k2">;</span>
<span class="number"> 60</span>  <span class="k1">if</span> <span class="k2">(</span><a href="http://www.allegro.cc/manual/al_key_down"><span class="a">al_key_down</span></a><span class="k2">(</span><span class="k3">&amp;</span>kstate, ALLEGRO_KEY_RIGHT<span class="k2">)</span><span class="k2">)</span> x <span class="k3">+</span><span class="k3">=</span> <span class="n">10</span><span class="k2">;</span>
<span class="number"> 61</span>  <span class="k1">if</span> <span class="k2">(</span><a href="http://www.allegro.cc/manual/al_key_down"><span class="a">al_key_down</span></a><span class="k2">(</span><span class="k3">&amp;</span>kstate, ALLEGRO_KEY_DOWN<span class="k2">)</span><span class="k2">)</span> y <span class="k3">+</span><span class="k3">=</span> <span class="n">10</span><span class="k2">;</span>
<span class="number"> 62</span>
<span class="number"> 63</span>  <span class="c">// draw</span>
<span class="number"> 64</span>  <a href="http://www.allegro.cc/manual/al_draw_bitmap_region"><span class="a">al_draw_bitmap_region</span></a><span class="k2">(</span>background, x, y, dm-&gt;width, dm-&gt;height, <span class="n">0</span>, <span class="n">0</span>, <span class="n">0</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 65</span>  fprintf_s<span class="k2">(</span>stdout, <span class="s">"bitmap drawn\n"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 66</span>  <a href="http://www.allegro.cc/manual/al_flip_display"><span class="a">al_flip_display</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 67</span><span class="k2">}</span>
<span class="number"> 68</span>
<span class="number"> 69</span><span class="k1">void</span> init<span class="k2">(</span><span class="k2">)</span>
<span class="number"> 70</span><span class="k2">{</span>
<span class="number"> 71</span>  <a href="http://www.delorie.com/djgpp/doc/libc/libc_739.html" target="_blank">srand</a><span class="k2">(</span><a href="http://www.delorie.com/djgpp/doc/libc/libc_821.html" target="_blank">time</a><span class="k2">(</span>NULL<span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 72</span>  <span class="k1">if</span> <span class="k2">(</span><span class="k3">!</span><a href="http://www.allegro.cc/manual/al_init"><span class="a">al_init</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">)</span> EXITWITHERROR<span class="k2">(</span><span class="s">"al_init failed"</span>, <span class="s">"Init failed"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 73</span>  <span class="k1">if</span> <span class="k2">(</span><span class="k3">!</span><a href="http://www.allegro.cc/manual/al_init_image_addon"><span class="a">al_init_image_addon</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">)</span> EXITWITHERROR<span class="k2">(</span><span class="s">"image addon cannot be init"</span>, <span class="s">"Init failed"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 74</span>  <a href="http://www.allegro.cc/manual/ALLEGRO_DISPLAY_MODE"><span class="a">ALLEGRO_DISPLAY_MODE</span></a> ldm<span class="k2">;</span>
<span class="number"> 75</span>  <span class="k1">if</span> <span class="k2">(</span><span class="k3">!</span><span class="k2">(</span>dm <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_get_display_mode"><span class="a">al_get_display_mode</span></a><span class="k2">(</span><a href="http://www.allegro.cc/manual/al_get_num_display_modes"><span class="a">al_get_num_display_modes</span></a><span class="k2">(</span><span class="k2">)</span> <span class="k3">-</span> <span class="n">1</span>, <span class="k3">&amp;</span>ldm<span class="k2">)</span><span class="k2">)</span><span class="k2">)</span>
<span class="number"> 76</span>    EXITWITHERROR<span class="k2">(</span><span class="s">"could not get display modes"</span>, <span class="s">"init failed"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 77</span>  <a href="http://www.allegro.cc/manual/al_set_new_display_flags"><span class="a">al_set_new_display_flags</span></a><span class="k2">(</span>ALLEGRO_FULLSCREEN<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 78</span>  display <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_create_display"><span class="a">al_create_display</span></a><span class="k2">(</span>dm-&gt;width, dm-&gt;height<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 79</span>  <span class="k1">if</span> <span class="k2">(</span><span class="k3">!</span>display<span class="k2">)</span> EXITWITHERROR<span class="k2">(</span><span class="s">"Could not create Display"</span>, <span class="s">"Init failed"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 80</span>  <span class="k1">if</span> <span class="k2">(</span><span class="k3">!</span><a href="http://www.allegro.cc/manual/al_install_keyboard"><span class="a">al_install_keyboard</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">)</span> EXITWITHERROR<span class="k2">(</span><span class="s">"keyboard cannot be installed"</span>, <span class="s">"Init failed"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 81</span>  <a href="http://www.allegro.cc/manual/al_set_new_bitmap_flags"><span class="a">al_set_new_bitmap_flags</span></a><span class="k2">(</span>ALLEGRO_MEMORY_BITMAP<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 82</span>  background <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_load_bitmap"><span class="a">al_load_bitmap</span></a><span class="k2">(</span><span class="s">"map2.jpg"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 83</span>  <span class="k1">if</span> <span class="k2">(</span><span class="k3">!</span>background<span class="k2">)</span> EXITWITHERROR<span class="k2">(</span><span class="s">"Could not load map2.jpg"</span>, <span class="s">"Init failed"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 84</span>  bw <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_get_bitmap_width"><span class="a">al_get_bitmap_width</span></a><span class="k2">(</span>background<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 85</span>  bh <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_get_bitmap_height"><span class="a">al_get_bitmap_height</span></a><span class="k2">(</span>background<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 86</span>  fprintf_s<span class="k2">(</span>stdout, <span class="s">"init successful\n"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 87</span><span class="k2">}</span>
</div></div><p>

I am using windows binaries from here <a href="http://liballeg.org/download.html">http://liballeg.org/download.html</a><br />I tried to link with allegro.lib and allegro.dll, allegro_image.lib and allegro_image.dll; and only with allegro_monolith.lib allegro_monolith.dll</p><p>Also I just noticed. There are many weird things about Visual Studio. And here is one. Usually unless you explicitly state that you are ok with fprintf Visual Studio doesn&#39;t allow it. It says use fprintf_s instead. This time I just used fprintf_s everywhere. But in quit(const char *) function I used just fprintf and it said nothing.</p><p>Before using binaries I compiled from source. Basic programs worked. But when I tried al_load_bitmap Visual Studio showed NULL on top of the call stack. It wasn&#39;t that the function returned NULL. The issue was that next function on the stack was NULL. al_load_bitmap called two more functions. As I remember they were find_bitmap_flags and find_handler.</p><p>While I desperately was trying to please visual studio when it hit me with &quot;access violation ... trying to execute 00000000&quot; I wrote this line</p><p>if (!(dm = al_get_display_mode(al_get_num_display_modes() - 1, &amp;ldm)))</p><p>with two variables dm and ldm instead of one.</p><p>and then I accessed display width like dm-&gt;width. But al_get_display_mode does not return valid display mode, therefore dm-&gt;width contained rubbish. I changed code to have only global ALLEGRO_DISPLAY_MODE and now I don&#39;t assign returned value to it. Also I access width with dot: dm.width<br />But documentation states that on success function returns pointer to its parameter and NULL on failure... Now I understand. ldm was local variable, although dm was global ldm was deleted when init finished. Therefore dm was pointing on garbage.</p><p>... That&#39;s a shame. I made such a mess in a simple program. It&#39;s not even a game, just a little test. I still wonder why would compiled from source version of allegro try to execute NULL when calling al_load_bitmap; and why there is this little glitch on Ubuntu.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (sasha199568)</author>
		<pubDate>Sun, 11 Oct 2015 21:17:20 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Works fine for me.<br />But one thing I can see you&#39;re forgetting is
</p><div class="source-code"><div class="toolbar"><span class="button numbers"><b>#</b></span><span class="button select">Select</span><span class="button expand">Expand</span></div><div class="inner"><span class="number"> 1</span><a href="http://www.allegro.cc/manual/al_clear_to_color"><span class="a">al_clear_to_color</span></a><span class="k2">(</span><a href="http://www.allegro.cc/manual/al_map_rgb"><span class="a">al_map_rgb</span></a><span class="k2">(</span><span class="n">0</span>,<span class="n">0</span>,<span class="n">0</span><span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>
</div></div><p>

</p><div class="source-code"><div class="toolbar"><span class="button numbers"><b>#</b></span><span class="button select">Select</span><span class="button expand">Expand</span></div><div class="inner"><span class="number"> 1</span><a href="http://www.allegro.cc/manual/al_clear_to_color"><span class="a">al_clear_to_color</span></a><span class="k2">(</span><a href="http://www.allegro.cc/manual/al_map_rgb"><span class="a">al_map_rgb</span></a><span class="k2">(</span><span class="n">0</span>,<span class="n">0</span>,<span class="n">0</span><span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 2</span>
<span class="number"> 3</span><span class="c">// Draw</span>
<span class="number"> 4</span><a href="http://www.allegro.cc/manual/al_draw_bitmap_region"><span class="a">al_draw_bitmap_region</span></a><span class="k2">(</span>background, x, y, dm-&gt;width, dm-&gt;height, <span class="n">0</span>, <span class="n">0</span>, <span class="n">0</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 5</span>fprintf_s<span class="k2">(</span>stdout, <span class="s">"bitmap drawn\n"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 6</span>
<span class="number"> 7</span><a href="http://www.allegro.cc/manual/al_flip_display"><span class="a">al_flip_display</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
</div></div><p>

</p><div class="source-code"><div class="toolbar"><span class="button numbers"><b>#</b></span><span class="button select">Select</span><span class="button expand">Expand</span></div><div class="inner"><span class="number"> 1</span><a href="http://www.allegro.cc/manual/al_clear_to_color"><span class="a">al_clear_to_color</span></a><span class="k2">(</span><a href="http://www.allegro.cc/manual/RGB"><span class="a">RGB</span></a><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 2</span>
<span class="number"> 3</span><span class="c">// ALWAYS DRAW IN BETWEEN HERE.</span>
<span class="number"> 4</span>
<span class="number"> 5</span><a href="http://www.allegro.cc/manual/al_flip_display"><span class="a">al_flip_display</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
</div></div><p>

Also here if you want it, it&#39;s a base you can use which I think is pretty neat;</p><p>Main function
</p><div class="source-code"><div class="toolbar"><span class="button numbers"><b>#</b></span><span class="button select">Select</span><span class="button expand">Expand</span></div><div class="inner"><span class="number">  1</span><span class="p">#include &lt;fstream&gt;</span>
<span class="number">  2</span><span class="p">#include &lt;memory&gt;</span>
<span class="number">  3</span><span class="p">#include &lt;allegro5/allegro.h&gt;</span>
<span class="number">  4</span>
<span class="number">  5</span><span class="k1">int</span> initializeAllegro<span class="k2">(</span><a href="http://www.allegro.cc/manual/ALLEGRO_DISPLAY"><span class="a">ALLEGRO_DISPLAY</span></a> <span class="k3">*</span><span class="k3">*</span>display, <a href="http://www.allegro.cc/manual/ALLEGRO_EVENT_QUEUE"><span class="a">ALLEGRO_EVENT_QUEUE</span></a> <span class="k3">*</span><span class="k3">*</span>event_queue, <a href="http://www.allegro.cc/manual/ALLEGRO_TIMER"><span class="a">ALLEGRO_TIMER</span></a> <span class="k3">*</span><span class="k3">*</span>timer<span class="k2">)</span><span class="k2">;</span>
<span class="number">  6</span>
<span class="number">  7</span><span class="k1">void</span> checkInput<span class="k2">(</span><a href="http://www.allegro.cc/manual/ALLEGRO_EVENT"><span class="a">ALLEGRO_EVENT</span></a> <span class="k3">&amp;</span>ev, <span class="k1">int</span> <span class="k3">&amp;</span>running<span class="k2">)</span><span class="k2">;</span>
<span class="number">  8</span>
<span class="number">  9</span><span class="k1">void</span> cleanUp<span class="k2">(</span><a href="http://www.allegro.cc/manual/ALLEGRO_DISPLAY"><span class="a">ALLEGRO_DISPLAY</span></a> <span class="k3">*</span><span class="k3">*</span>display, <a href="http://www.allegro.cc/manual/ALLEGRO_EVENT_QUEUE"><span class="a">ALLEGRO_EVENT_QUEUE</span></a> <span class="k3">*</span><span class="k3">*</span>event_queue, <a href="http://www.allegro.cc/manual/ALLEGRO_TIMER"><span class="a">ALLEGRO_TIMER</span></a> <span class="k3">*</span><span class="k3">*</span>timer<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 10</span>
<span class="number"> 11</span><span class="k1">int</span> main<span class="k2">(</span><span class="k2">)</span> <span class="k2">{</span>
<span class="number"> 12</span>  <a href="http://www.allegro.cc/manual/ALLEGRO_DISPLAY"><span class="a">ALLEGRO_DISPLAY</span></a> <span class="k3">*</span>display <span class="k3">=</span> NULL<span class="k2">;</span>
<span class="number"> 13</span>  <a href="http://www.allegro.cc/manual/ALLEGRO_EVENT_QUEUE"><span class="a">ALLEGRO_EVENT_QUEUE</span></a> <span class="k3">*</span>event_queue <span class="k3">=</span> NULL<span class="k2">;</span>
<span class="number"> 14</span>  <a href="http://www.allegro.cc/manual/ALLEGRO_TIMER"><span class="a">ALLEGRO_TIMER</span></a> <span class="k3">*</span>timer <span class="k3">=</span> NULL<span class="k2">;</span>
<span class="number"> 15</span>  <a href="http://www.allegro.cc/manual/ALLEGRO_EVENT"><span class="a">ALLEGRO_EVENT</span></a> ev<span class="k2">;</span>
<span class="number"> 16</span>
<span class="number"> 17</span>  <span class="k1">bool</span> running <span class="k3">=</span> <span class="k1">true</span><span class="k2">;</span>
<span class="number"> 18</span>
<span class="number"> 19</span>  std::unique_ptr<span class="k3">&lt;</span>gameState&gt; currentState <span class="k3">=</span> std::make_unique<span class="k3">&lt;</span>menuState&gt;<span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 20</span>
<span class="number"> 21</span>  initializeAllegro<span class="k2">(</span><span class="k3">&amp;</span>display, <span class="k3">&amp;</span>event_queue, <span class="k3">&amp;</span>timer<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 22</span>
<span class="number"> 23</span>  <span class="k1">while</span> <span class="k2">(</span>running<span class="k2">)</span> <span class="k2">{</span>
<span class="number"> 24</span>    <span class="k1">while</span> <span class="k2">(</span><span class="k3">!</span><a href="http://www.allegro.cc/manual/al_is_event_queue_empty"><span class="a">al_is_event_queue_empty</span></a><span class="k2">(</span>event_queue<span class="k2">)</span><span class="k2">)</span> <span class="k2">{</span>
<span class="number"> 25</span>      <a href="http://www.allegro.cc/manual/al_wait_for_event"><span class="a">al_wait_for_event</span></a><span class="k2">(</span>event_queue, <span class="k3">&amp;</span>ev<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 26</span>
<span class="number"> 27</span>      checkInput<span class="k2">(</span>ev, running<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 28</span>
<span class="number"> 29</span>      <span class="k1">if</span> <span class="k2">(</span>ev.type <span class="k3">=</span><span class="k3">=</span> ALLEGRO_EVENT_TIMER<span class="k2">)</span> <span class="k2">{</span>
<span class="number"> 30</span>        <span class="c">// Logics within any timer.</span>
<span class="number"> 31</span>        doTimedLogic<span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 32</span>
<span class="number"> 33</span>      <span class="k2">}</span>
<span class="number"> 34</span>      <span class="k1">else</span> <span class="k1">if</span> <span class="k2">(</span>ev.type <span class="k3">=</span><span class="k3">=</span> ALLEGRO_EVENT_DISPLAY_CLOSE<span class="k2">)</span> <span class="k2">{</span>
<span class="number"> 35</span>        running <span class="k3">=</span> <span class="k1">false</span><span class="k2">;</span>
<span class="number"> 36</span>      <span class="k2">}</span>
<span class="number"> 37</span>
<span class="number"> 38</span>      doUntimedLogic<span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 39</span>    <span class="k2">}</span>
<span class="number"> 40</span>
<span class="number"> 41</span>    <span class="c">// Render</span>
<span class="number"> 42</span>    render<span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 43</span>
<span class="number"> 44</span>    <span class="c">// Rest for 0.001 sec</span>
<span class="number"> 45</span>    <a href="http://www.allegro.cc/manual/al_rest"><span class="a">al_rest</span></a><span class="k2">(</span><span class="n">0</span>.<span class="n">001</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 46</span>
<span class="number"> 47</span>  <span class="k2">}</span>
<span class="number"> 48</span>
<span class="number"> 49</span>  cleanUp<span class="k2">(</span><span class="k3">&amp;</span>display, <span class="k3">&amp;</span>event_queue, <span class="k3">&amp;</span>timer<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 50</span>
<span class="number"> 51</span>  <span class="k1">return</span> <span class="n">0</span><span class="k2">;</span>
<span class="number"> 52</span><span class="k2">}</span>
</div></div><p>

initializeAllegro function
</p><div class="source-code"><div class="toolbar"><span class="button numbers"><b>#</b></span><span class="button select">Select</span><span class="button expand">Expand</span></div><div class="inner"><span class="number">  1</span><span class="k1">int</span> initializeAllegro<span class="k2">(</span><a href="http://www.allegro.cc/manual/ALLEGRO_DISPLAY"><span class="a">ALLEGRO_DISPLAY</span></a> <span class="k3">*</span><span class="k3">*</span>display, <a href="http://www.allegro.cc/manual/ALLEGRO_EVENT_QUEUE"><span class="a">ALLEGRO_EVENT_QUEUE</span></a> <span class="k3">*</span><span class="k3">*</span>event_queue, <a href="http://www.allegro.cc/manual/ALLEGRO_TIMER"><span class="a">ALLEGRO_TIMER</span></a> <span class="k3">*</span><span class="k3">*</span>timer<span class="k2">)</span> <span class="k2">{</span>
<span class="number">  2</span>  std::ofstream file<span class="k2">(</span><span class="s">"Log.txt"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number">  3</span>
<span class="number">  4</span>  <span class="k1">if</span> <span class="k2">(</span><span class="k3">!</span><a href="http://www.allegro.cc/manual/al_init"><span class="a">al_init</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">)</span> <span class="k2">{</span>
<span class="number">  5</span>    file <span class="k3">&lt;</span><span class="k3">&lt;</span> <span class="s">"Could not initialize Allegro 5"</span> <span class="k3">&lt;</span><span class="k3">&lt;</span> std::endl<span class="k2">;</span>
<span class="number">  6</span>    <span class="k1">return</span> <span class="k3">-</span><span class="n">1</span><span class="k2">;</span>
<span class="number">  7</span>  <span class="k2">}</span>
<span class="number">  8</span>
<span class="number">  9</span>  <span class="k3">*</span>display <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_create_display"><span class="a">al_create_display</span></a><span class="k2">(</span><span class="n">640</span>, <span class="n">480</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 10</span>  <a href="http://www.allegro.cc/manual/al_set_window_title"><span class="a">al_set_window_title</span></a><span class="k2">(</span><span class="k3">*</span>display, <span class="s">"Game"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 11</span>  <span class="k1">if</span> <span class="k2">(</span><span class="k3">!</span>display<span class="k2">)</span> <span class="k2">{</span>
<span class="number"> 12</span>    <a href="http://www.allegro.cc/manual/al_destroy_display"><span class="a">al_destroy_display</span></a><span class="k2">(</span><span class="k3">*</span>display<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 13</span>    file <span class="k3">&lt;</span><span class="k3">&lt;</span> <span class="s">"Could not create display"</span> <span class="k3">&lt;</span><span class="k3">&lt;</span> std::endl<span class="k2">;</span>
<span class="number"> 14</span>    <span class="k1">return</span> <span class="k3">-</span><span class="n">1</span><span class="k2">;</span>
<span class="number"> 15</span>  <span class="k2">}</span>
<span class="number"> 16</span>
<span class="number"> 17</span>  <span class="k3">*</span>event_queue <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_create_event_queue"><span class="a">al_create_event_queue</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 18</span>  <span class="k1">if</span> <span class="k2">(</span><span class="k3">!</span>event_queue<span class="k2">)</span> <span class="k2">{</span>
<span class="number"> 19</span>    <a href="http://www.allegro.cc/manual/al_destroy_event_queue"><span class="a">al_destroy_event_queue</span></a><span class="k2">(</span><span class="k3">*</span>event_queue<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 20</span>    file <span class="k3">&lt;</span><span class="k3">&lt;</span> <span class="s">"Could not create event queue"</span> <span class="k3">&lt;</span><span class="k3">&lt;</span> std::endl<span class="k2">;</span>
<span class="number"> 21</span>    <span class="k1">return</span> <span class="k3">-</span><span class="n">1</span><span class="k2">;</span>
<span class="number"> 22</span>  <span class="k2">}</span>
<span class="number"> 23</span>
<span class="number"> 24</span>  <span class="k1">const</span> <span class="k1">float</span> FPS <span class="k3">=</span> <span class="n">60</span>.<span class="n">0f</span><span class="k2">;</span>
<span class="number"> 25</span>  <span class="k3">*</span>timer <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_create_timer"><span class="a">al_create_timer</span></a><span class="k2">(</span><span class="n">1</span>.<span class="n">0</span> <span class="k3">/</span> FPS<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 26</span>  <span class="k1">if</span> <span class="k2">(</span><span class="k3">!</span>timer<span class="k2">)</span> <span class="k2">{</span>
<span class="number"> 27</span>    <a href="http://www.allegro.cc/manual/al_destroy_timer"><span class="a">al_destroy_timer</span></a><span class="k2">(</span><span class="k3">*</span>timer<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 28</span>    file <span class="k3">&lt;</span><span class="k3">&lt;</span> <span class="s">"Could not create game timer"</span> <span class="k3">&lt;</span><span class="k3">&lt;</span> std::endl<span class="k2">;</span>
<span class="number"> 29</span>    <span class="k1">return</span> <span class="k3">-</span><span class="n">1</span><span class="k2">;</span>
<span class="number"> 30</span>  <span class="k2">}</span>
<span class="number"> 31</span>
<span class="number"> 32</span>  <a href="http://www.allegro.cc/manual/al_install_keyboard"><span class="a">al_install_keyboard</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 33</span>  <a href="http://www.allegro.cc/manual/al_install_mouse"><span class="a">al_install_mouse</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 34</span>
<span class="number"> 35</span>  <a href="http://www.allegro.cc/manual/al_register_event_source"><span class="a">al_register_event_source</span></a><span class="k2">(</span><span class="k3">*</span>event_queue, <a href="http://www.allegro.cc/manual/al_get_display_event_source"><span class="a">al_get_display_event_source</span></a><span class="k2">(</span><span class="k3">*</span>display<span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 36</span>  <a href="http://www.allegro.cc/manual/al_register_event_source"><span class="a">al_register_event_source</span></a><span class="k2">(</span><span class="k3">*</span>event_queue, <a href="http://www.allegro.cc/manual/al_get_timer_event_source"><span class="a">al_get_timer_event_source</span></a><span class="k2">(</span><span class="k3">*</span>timer<span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 37</span>  <a href="http://www.allegro.cc/manual/al_register_event_source"><span class="a">al_register_event_source</span></a><span class="k2">(</span><span class="k3">*</span>event_queue, <a href="http://www.allegro.cc/manual/al_get_keyboard_event_source"><span class="a">al_get_keyboard_event_source</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 38</span>  <a href="http://www.allegro.cc/manual/al_register_event_source"><span class="a">al_register_event_source</span></a><span class="k2">(</span><span class="k3">*</span>event_queue, <a href="http://www.allegro.cc/manual/al_get_mouse_event_source"><span class="a">al_get_mouse_event_source</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 39</span>
<span class="number"> 40</span>  <a href="http://www.allegro.cc/manual/al_start_timer"><span class="a">al_start_timer</span></a><span class="k2">(</span><span class="k3">*</span>timer<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 41</span>
<span class="number"> 42</span>  <span class="k1">return</span> <span class="n">0</span><span class="k2">;</span>
<span class="number"> 43</span><span class="k2">}</span>
</div></div><p>

checkInput function
</p><div class="source-code"><div class="toolbar"><span class="button numbers"><b>#</b></span><span class="button select">Select</span><span class="button expand">Expand</span></div><div class="inner"><span class="number">  1</span><span class="k1">void</span> checkInput<span class="k2">(</span><a href="http://www.allegro.cc/manual/ALLEGRO_EVENT"><span class="a">ALLEGRO_EVENT</span></a> <span class="k3">&amp;</span>ev, <span class="k1">int</span> <span class="k3">&amp;</span>running<span class="k2">)</span> <span class="k2">{</span>
<span class="number">  2</span>  <span class="k1">if</span> <span class="k2">(</span>ev.type <span class="k3">=</span><span class="k3">=</span> ALLEGRO_EVENT_KEY_DOWN<span class="k2">)</span>
<span class="number">  3</span>  <span class="k2">{</span>
<span class="number">  4</span>    <span class="k1">switch</span> <span class="k2">(</span>ev.keyboard.keycode<span class="k2">)</span>
<span class="number">  5</span>    <span class="k2">{</span>
<span class="number">  6</span>    <span class="k1">case</span> ALLEGRO_KEY_ESCAPE:
<span class="number">  7</span>      running <span class="k3">=</span> <span class="k1">false</span><span class="k2">;</span>
<span class="number">  8</span>      <span class="k1">break</span><span class="k2">;</span>
<span class="number">  9</span>    <span class="k2">}</span>
<span class="number"> 10</span>  <span class="k2">}</span>
<span class="number"> 11</span><span class="k2">}</span>
</div></div><p>

cleanUp function
</p><div class="source-code"><div class="toolbar"><span class="button numbers"><b>#</b></span><span class="button select">Select</span><span class="button expand">Expand</span></div><div class="inner"><span class="number"> 1</span><span class="k1">void</span> cleanUp<span class="k2">(</span><a href="http://www.allegro.cc/manual/ALLEGRO_DISPLAY"><span class="a">ALLEGRO_DISPLAY</span></a> <span class="k3">*</span><span class="k3">*</span>display, <a href="http://www.allegro.cc/manual/ALLEGRO_EVENT_QUEUE"><span class="a">ALLEGRO_EVENT_QUEUE</span></a> <span class="k3">*</span><span class="k3">*</span>event_queue, <a href="http://www.allegro.cc/manual/ALLEGRO_TIMER"><span class="a">ALLEGRO_TIMER</span></a> <span class="k3">*</span><span class="k3">*</span>timer<span class="k2">)</span> <span class="k2">{</span>
<span class="number"> 2</span>  <a href="http://www.allegro.cc/manual/al_destroy_display"><span class="a">al_destroy_display</span></a><span class="k2">(</span><span class="k3">*</span>display<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 3</span>  <a href="http://www.allegro.cc/manual/al_destroy_event_queue"><span class="a">al_destroy_event_queue</span></a><span class="k2">(</span><span class="k3">*</span>event_queue<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 4</span>  <a href="http://www.allegro.cc/manual/al_destroy_timer"><span class="a">al_destroy_timer</span></a><span class="k2">(</span><span class="k3">*</span>timer<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 5</span><span class="k2">}</span>
</div></div><p>
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Matias Persson)</author>
		<pubDate>Mon, 12 Oct 2015 16:53:13 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/615810/1017186#target">Matias Persson</a> said:</div><div class="quote"><p> But one thing I can see you&#39;re forgetting is al_clear_to_color(al_map_rgb(0,0,0));</p></div></div><p>Well, when drawing something to full screen size, al_clear_to_color() isn&#39;t necessarily needed. Since you&#39;re redrawing each pixel every frame, anyways, a clear is optional. In fact, you&#39;re saving a small amout of performance by skipping the clear. It&#39;s probably a neglectible amount, but I&#39;m just saying.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (RPG Hacker)</author>
		<pubDate>Mon, 12 Oct 2015 20:48:52 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/615810/1017168#target">sasha199568</a> said:</div><div class="quote"><p>ALLEGRO_DISPLAY_MODE ldm;</p></div></div><p>

This is a local variable which gets destroyed when the init function returns. So any behavior after that is undefined, program crashes or other weird things are expected. This is the joy of C++, always be careful about memory allocation and lifetime, for every single variable you use <img src="http://www.allegro.cc/forums/smileys/smiley.gif" alt=":)" /> Anyway, it could explain both the Linux and Windows issues.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Elias)</author>
		<pubDate>Mon, 12 Oct 2015 21:37:45 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="https://www.allegro.cc/forums/thread/615810/1017188#target">RPG Hacker</a> said:</div><div class="quote"><p>
Well, when drawing something to full screen size, al_clear_to_color() isn&#39;t necessarily needed. Since you&#39;re redrawing each pixel every frame, anyways, a clear is optional. In fact, you&#39;re saving a small amout of performance by skipping the clear. It&#39;s probably a neglectible amount, but I&#39;m just saying.
</p></div></div><p>

Oh, well that is good to know! <img src="http://www.allegro.cc/forums/smileys/cheesy.gif" alt=":D" />
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Matias Persson)</author>
		<pubDate>Tue, 13 Oct 2015 18:01:43 +0000</pubDate>
	</item>
</rss>
