<?xml version="1.0"?>
<rss version="2.0">
	<channel>
		<title>Bitmap Assertion Failed</title>
		<link>http://www.allegro.cc/forums/view/611897</link>
		<description>Allegro.cc Forum Thread</description>
		<webMaster>matthew@allegro.cc (Matthew Leverton)</webMaster>
		<lastBuildDate>Fri, 25 Jan 2013 03:03:47 +0000</lastBuildDate>
	</channel>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Hi there.</p><p>I just recently switched to Linux and am having some issues running some code that has Allegro 5 in it. Below is my code.</p><div class="source-code"><div class="toolbar"><span class="button numbers"><b>#</b></span><span class="button select">Select</span><span class="button expand">Expand</span></div><div class="inner"><span class="number">  1</span><span class="p">#include &lt;allegro5/allegro.h&gt;</span>
<span class="number">  2</span><span class="p">#include &lt;allegro5/allegro_image.h&gt;</span>
<span class="number">  3</span>
<span class="number">  4</span><span class="k1">int</span> main<span class="k2">(</span><span class="k2">)</span> <span class="k2">{</span>
<span class="number">  5</span>
<span class="number">  6</span>  <a href="http://www.allegro.cc/manual/al_init"><span class="a">al_init</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number">  7</span>  
<span class="number">  8</span>  <span class="k1">enum</span> KEYS <span class="k2">{</span>UP, DOWN, LEFT, RIGHT<span class="k2">}</span><span class="k2">;</span>
<span class="number">  9</span>  
<span class="number"> 10</span>  <span class="k1">int</span> screenW <span class="k3">=</span> <span class="n">640</span><span class="k2">;</span>
<span class="number"> 11</span>  <span class="k1">int</span> screenH <span class="k3">=</span> <span class="n">480</span><span class="k2">;</span>
<span class="number"> 12</span>  
<span class="number"> 13</span>  <span class="k1">int</span> playerX, playerY <span class="k3">=</span> <span class="n">0</span><span class="k2">;</span>
<span class="number"> 14</span>  
<span class="number"> 15</span>  <span class="k1">bool</span> done, draw <span class="k3">=</span> <span class="k1">false</span><span class="k2">;</span>
<span class="number"> 16</span>  
<span class="number"> 17</span>  <a href="http://www.allegro.cc/manual/al_set_new_display_flags"><span class="a">al_set_new_display_flags</span></a><span class="k2">(</span>ALLEGRO_WINDOWED<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 18</span>  
<span class="number"> 19</span>  <a href="http://www.allegro.cc/manual/ALLEGRO_DISPLAY"><span class="a">ALLEGRO_DISPLAY</span></a> <span class="k3">*</span>display <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_create_display"><span class="a">al_create_display</span></a><span class="k2">(</span>screenW, screenH<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 20</span>  <a href="http://www.allegro.cc/manual/ALLEGRO_EVENT_QUEUE"><span class="a">ALLEGRO_EVENT_QUEUE</span></a> <span class="k3">*</span>event_queue <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_create_event_queue"><span class="a">al_create_event_queue</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 21</span>  <a href="http://www.allegro.cc/manual/ALLEGRO_TIMER"><span class="a">ALLEGRO_TIMER</span></a> <span class="k3">*</span>timer <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_create_timer"><span class="a">al_create_timer</span></a><span class="k2">(</span><span class="n">1</span>.<span class="n">0</span> <span class="k3">/</span> <span class="n">60</span>.<span class="n">0</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 22</span>  
<span class="number"> 23</span>  <a href="http://www.allegro.cc/manual/al_set_window_title"><span class="a">al_set_window_title</span></a><span class="k2">(</span>display, <span class="s">"Test Title"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 24</span>  
<span class="number"> 25</span>  <a href="http://www.allegro.cc/manual/al_init_image_addon"><span class="a">al_init_image_addon</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 26</span>  <a href="http://www.allegro.cc/manual/al_install_keyboard"><span class="a">al_install_keyboard</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 27</span>  <a href="http://www.allegro.cc/manual/al_install_mouse"><span class="a">al_install_mouse</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 28</span>  
<span class="number"> 29</span>  <a href="http://www.allegro.cc/manual/ALLEGRO_BITMAP"><span class="a">ALLEGRO_BITMAP</span></a> <span class="k3">*</span>object <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_load_bitmap"><span class="a">al_load_bitmap</span></a><span class="k2">(</span><span class="s">"./object.png"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 30</span>  
<span class="number"> 31</span>  <a href="http://www.allegro.cc/manual/al_register_event_source"><span class="a">al_register_event_source</span></a><span class="k2">(</span>event_queue, <a href="http://www.allegro.cc/manual/al_get_display_event_source"><span class="a">al_get_display_event_source</span></a><span class="k2">(</span>display<span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 32</span>  <a href="http://www.allegro.cc/manual/al_register_event_source"><span class="a">al_register_event_source</span></a><span class="k2">(</span>event_queue, <a href="http://www.allegro.cc/manual/al_get_timer_event_source"><span class="a">al_get_timer_event_source</span></a><span class="k2">(</span>timer<span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 33</span>  <a href="http://www.allegro.cc/manual/al_register_event_source"><span class="a">al_register_event_source</span></a><span class="k2">(</span>event_queue, <a href="http://www.allegro.cc/manual/al_get_keyboard_event_source"><span class="a">al_get_keyboard_event_source</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 34</span>  
<span class="number"> 35</span>  <a href="http://www.allegro.cc/manual/al_start_timer"><span class="a">al_start_timer</span></a><span class="k2">(</span>timer<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 36</span>  
<span class="number"> 37</span>  <span class="k1">while</span> <span class="k2">(</span><span class="k3">!</span>done<span class="k2">)</span> <span class="k2">{</span>
<span class="number"> 38</span>  
<span class="number"> 39</span>    <a href="http://www.allegro.cc/manual/ALLEGRO_EVENT"><span class="a">ALLEGRO_EVENT</span></a> ev<span class="k2">;</span>
<span class="number"> 40</span>    
<span class="number"> 41</span>    <a href="http://www.allegro.cc/manual/al_wait_for_event"><span class="a">al_wait_for_event</span></a><span class="k2">(</span>event_queue, <span class="k3">&amp;</span>ev<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 42</span>    
<span class="number"> 43</span>    <span class="k1">if</span> <span class="k2">(</span>ev.type <span class="k3">=</span><span class="k3">=</span> ALLEGRO_EVENT_TIMER<span class="k2">)</span> <span class="k2">{</span>
<span class="number"> 44</span>    
<span class="number"> 45</span>      <span class="c">// Update</span>
<span class="number"> 46</span>      
<span class="number"> 47</span>      draw <span class="k3">=</span> <span class="k1">true</span><span class="k2">;</span>
<span class="number"> 48</span>    <span class="k2">}</span>
<span class="number"> 49</span>    <span class="k1">else</span> <span class="k1">if</span> <span class="k2">(</span>ev.type <span class="k3">=</span><span class="k3">=</span> ALLEGRO_EVENT_KEY_DOWN<span class="k2">)</span> <span class="k2">{</span>
<span class="number"> 50</span>    
<span class="number"> 51</span>    <span class="k2">}</span>
<span class="number"> 52</span>    <span class="k1">else</span> <span class="k1">if</span> <span class="k2">(</span>ev.type <span class="k3">=</span><span class="k3">=</span> ALLEGRO_EVENT_KEY_UP<span class="k2">)</span> <span class="k2">{</span>
<span class="number"> 53</span>    
<span class="number"> 54</span>      <span class="k1">switch</span> <span class="k2">(</span>ev.keyboard.keycode<span class="k2">)</span> <span class="k2">{</span>
<span class="number"> 55</span>      
<span class="number"> 56</span>        <span class="k1">case</span> ALLEGRO_KEY_ESCAPE:
<span class="number"> 57</span>        
<span class="number"> 58</span>          <span class="c">// Quit the game</span>
<span class="number"> 59</span>          done <span class="k3">=</span> <span class="k1">true</span><span class="k2">;</span>
<span class="number"> 60</span>        <span class="k1">break</span><span class="k2">;</span>
<span class="number"> 61</span>      <span class="k2">}</span>
<span class="number"> 62</span>    <span class="k2">}</span>
<span class="number"> 63</span>    <span class="k1">else</span> <span class="k1">if</span> <span class="k2">(</span>ev.type <span class="k3">=</span><span class="k3">=</span> ALLEGRO_EVENT_DISPLAY_CLOSE<span class="k2">)</span> <span class="k2">{</span>
<span class="number"> 64</span>    
<span class="number"> 65</span>      <span class="c">// Quit the game</span>
<span class="number"> 66</span>      done <span class="k3">=</span> <span class="k1">true</span><span class="k2">;</span>
<span class="number"> 67</span>    <span class="k2">}</span>
<span class="number"> 68</span>    
<span class="number"> 69</span>    <span class="k1">if</span> <span class="k2">(</span>draw <span class="k3">&amp;</span><span class="k3">&amp;</span> <a href="http://www.allegro.cc/manual/al_is_event_queue_empty"><span class="a">al_is_event_queue_empty</span></a><span class="k2">(</span>event_queue<span class="k2">)</span><span class="k2">)</span> <span class="k2">{</span>
<span class="number"> 70</span>    
<span class="number"> 71</span>      <span class="c">// Draw</span>
<span class="number"> 72</span>      
<span class="number"> 73</span>      draw <span class="k3">=</span> <span class="k1">false</span><span class="k2">;</span>
<span class="number"> 74</span>      
<span class="number"> 75</span>      <a href="http://www.allegro.cc/manual/al_draw_bitmap"><span class="a">al_draw_bitmap</span></a><span class="k2">(</span>object, <span class="n">0</span>, <span class="n">0</span>, <span class="n">0</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 76</span>      
<span class="number"> 77</span>      <a href="http://www.allegro.cc/manual/al_flip_display"><span class="a">al_flip_display</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 78</span>      <a href="http://www.allegro.cc/manual/al_clear_to_color"><span class="a">al_clear_to_color</span></a><span class="k2">(</span><a href="http://www.allegro.cc/manual/al_map_rgb"><span class="a">al_map_rgb</span></a><span class="k2">(</span><span class="n">255</span>, <span class="n">0</span>, <span class="n">0</span><span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 79</span>    <span class="k2">}</span>
<span class="number"> 80</span>  <span class="k2">}</span>
<span class="number"> 81</span>  
<span class="number"> 82</span>  <a href="http://www.allegro.cc/manual/al_destroy_timer"><span class="a">al_destroy_timer</span></a><span class="k2">(</span>timer<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 83</span>  <a href="http://www.allegro.cc/manual/al_destroy_display"><span class="a">al_destroy_display</span></a><span class="k2">(</span>display<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 84</span>  <a href="http://www.allegro.cc/manual/al_destroy_event_queue"><span class="a">al_destroy_event_queue</span></a><span class="k2">(</span>event_queue<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 85</span>  <a href="http://www.allegro.cc/manual/al_destroy_bitmap"><span class="a">al_destroy_bitmap</span></a><span class="k2">(</span>object<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 86</span>  
<span class="number"> 87</span>  <span class="k1">return</span> <span class="n">0</span><span class="k2">;</span>
<span class="number"> 88</span><span class="k2">}</span>
</div></div><p>

I compile the file as such: &quot;g++ -o mygame game.cpp $(pkg-config --libs allegro-5 allegro_image-5)&quot;. It compiles without error. When I go to run my game (./mygame), it returns... &quot;mygame: /home/pi/Desktop/allegro/src/bitmap_draw.c:137: al_draw_tinted_bitmap: Assertion `bitmap&#39; failed.&quot;</p><p>I&#39;m guessing it means that I am pointing to a NULL bitmap, but I&#39;m not! <img src="http://www.allegro.cc/forums/smileys/shocked.gif" alt=":o" /> My &quot;object.png&quot; resides on my desktop just as &quot;game.cpp&quot; does. Any ideas?
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Eric Johnson)</author>
		<pubDate>Thu, 24 Jan 2013 01:09:39 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Well, check for NULL in code then you will know if it&#39;s really not NULL.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Elias)</author>
		<pubDate>Thu, 24 Jan 2013 01:22:06 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>All the info he needs is already in his previous threads.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Arthur Kalliokoski)</author>
		<pubDate>Thu, 24 Jan 2013 01:24:54 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>I checked if my bitmap was NULL, and if it was, I&#39;d end the game; it ended the game. I don&#39;t understand why though, because it&#39;s right <i>there</i>. I feel like I&#39;m telling an old dog to fetch a stick that&#39;s two feet from it, yet it won&#39;t. <img src="http://www.allegro.cc/forums/smileys/undecided.gif" alt=":-/" /></p><p>Anyway, I decided to check out some of the examples that were found in the examples folder within Allegro 5. I ran the ex_draw_bitmap, but it returned this to the terminal: &quot;Error loading data/mysha256x256.png&quot;. I checked the corresponding folder, and it was there; it exists, yet it cannot be procured.</p><p>Thoughts?
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Eric Johnson)</author>
		<pubDate>Thu, 24 Jan 2013 03:26:18 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/611897/975261#target">Sheegoth</a> said:</div><div class="quote"><p>  My &quot;object.png&quot; resides on my desktop just as &quot;game.cpp&quot; does.</p></div></div><p>If you&#39;re using that path thing I showed you, the data (or relative path) has to be the same as the <i>executable</i>, not the source file.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Arthur Kalliokoski)</author>
		<pubDate>Thu, 24 Jan 2013 03:31:57 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>I am slightly confused by your message.</p><p>Let&#39;s say that all of my game data is located under /home/pi/Desktop/game. Within that directory, I have a sub-directory called &quot;data&quot; (/home/pi/Desktop/game/data). In code, let&#39;s say that I load up a bitmap called &quot;player&quot;... <span class="source-code"><a href="http://www.allegro.cc/manual/ALLEGRO_BITMAP"><span class="a">ALLEGRO_BITMAP</span></a> <span class="k3">*</span>player <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_load_bitmap"><span class="a">al_load_bitmap</span></a><span class="k2">(</span><span class="s">"data/player.png"</span><span class="k2">)</span><span class="k2">;</span></span></p><p>Now let&#39;s assume that I compile my game and am left with &quot;mygame&quot; under <i>home/pi/Desktop/game</i>. I&#39;d run ./mygame (within the directory of my game) to execute it. Are you saying that mygame (the executable) must reside within the same directory as all of my sources? So within /home/pi/Desktop/game, I would have mygame and /data?</p><p><b>Edit</b><br />Does this look right?</p><div class="source-code snippet"><div class="inner"><pre>ALLEGRO_PATH <span class="k3">*</span>path<span class="k2">;</span>

path <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_get_standard_path"><span class="a">al_get_standard_path</span></a><span class="k2">(</span>ALLEGRO_RESOURCES_PATH<span class="k2">)</span><span class="k2">;</span>
<a href="http://www.allegro.cc/manual/al_change_directory"><span class="a">al_change_directory</span></a><span class="k2">(</span><a href="http://www.allegro.cc/manual/al_path_cstr"><span class="a">al_path_cstr</span></a><span class="k2">(</span>path, ALLEGRO_NATIVE_PATH_SEP<span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>

<a href="http://www.allegro.cc/manual/ALLEGRO_BITMAP"><span class="a">ALLEGRO_BITMAP</span></a> <span class="k3">*</span>player <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_load_bitmap"><span class="a">al_load_bitmap</span></a><span class="k2">(</span><span class="s">"data/player.png"</span><span class="k2">)</span><span class="k2">;</span>
</pre></div></div><p>

Is that how I&#39;d use the path code?
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Eric Johnson)</author>
		<pubDate>Thu, 24 Jan 2013 03:40:54 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Yes, that looks right.</p><p>BTW, try this
</p><div class="source-code"><div class="toolbar"><span class="button numbers"><b>#</b></span><span class="button select">Select</span><span class="button expand">Expand</span></div><div class="inner"><span class="number">  1</span>
<span class="number">  2</span><span class="p">#include &lt;stdio.h&gt;</span>
<span class="number">  3</span><span class="p">#include &lt;allegro5/allegro.h&gt;</span>
<span class="number">  4</span><span class="p">#include &lt;allegro5/allegro_native_dialog.h&gt;</span>
<span class="number">  5</span>
<span class="number">  6</span><span class="k1">int</span> main<span class="k2">(</span><span class="k1">int</span> argc, <span class="k1">char</span> <span class="k3">*</span><span class="k3">*</span>argv<span class="k2">)</span>
<span class="number">  7</span><span class="k2">{</span>
<span class="number">  8</span>  <span class="k1">char</span> buff<span class="k2">[</span><span class="n">1024</span><span class="k2">]</span><span class="k2">;</span>
<span class="number">  9</span>  ALLEGRO_PATH <span class="k3">*</span>path<span class="k2">;</span>
<span class="number"> 10</span>
<span class="number"> 11</span>  <span class="k1">if</span> <span class="k2">(</span><span class="k3">!</span><a href="http://www.allegro.cc/manual/al_init"><span class="a">al_init</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">)</span>
<span class="number"> 12</span>  <span class="k2">{</span>
<span class="number"> 13</span>    <a href="http://www.delorie.com/djgpp/doc/libc/libc_345.html" target="_blank">fprintf</a><span class="k2">(</span>stderr,<span class="s">"Could not init Allegro.\n"</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 14</span>    <span class="k1">return</span> <span class="n">1</span><span class="k2">;</span>
<span class="number"> 15</span>  <span class="k2">}</span>
<span class="number"> 16</span>
<span class="number"> 17</span>  <a href="http://www.delorie.com/djgpp/doc/libc/libc_737.html" target="_blank">sprintf</a><span class="k2">(</span>buff,<span class="s">"Right now, this program thinks the current working directory is \"%s\"\n"</span>,<a href="http://www.allegro.cc/manual/al_get_current_directory"><span class="a">al_get_current_directory</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 18</span>  <a href="http://www.allegro.cc/manual/al_show_native_message_box"><span class="a">al_show_native_message_box</span></a><span class="k2">(</span><span class="n">0</span>, <span class="s">"lulz!"</span>, buff, <span class="s">""</span>, NULL, <span class="n">0</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 19</span>  <span class="c">//If user runs it from somewhere else...</span>
<span class="number"> 20</span>  path <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_get_standard_path"><span class="a">al_get_standard_path</span></a><span class="k2">(</span>ALLEGRO_RESOURCES_PATH<span class="k2">)</span><span class="k2">;</span>
<span class="number"> 21</span>  <a href="http://www.allegro.cc/manual/al_change_directory"><span class="a">al_change_directory</span></a><span class="k2">(</span><a href="http://www.allegro.cc/manual/al_path_cstr"><span class="a">al_path_cstr</span></a><span class="k2">(</span>path,ALLEGRO_NATIVE_PATH_SEP<span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 22</span>
<span class="number"> 23</span>  <a href="http://www.delorie.com/djgpp/doc/libc/libc_737.html" target="_blank">sprintf</a><span class="k2">(</span>buff,<span class="s">"Now we've changed it to \"%s\", which is the same directory as the executable\n"</span>,<a href="http://www.allegro.cc/manual/al_get_current_directory"><span class="a">al_get_current_directory</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 24</span>  <a href="http://www.allegro.cc/manual/al_show_native_message_box"><span class="a">al_show_native_message_box</span></a><span class="k2">(</span><span class="n">0</span>, <span class="s">"lulz!"</span>, buff, <span class="s">""</span>, NULL, <span class="n">0</span><span class="k2">)</span><span class="k2">;</span>
<span class="number"> 25</span>  <span class="k1">return</span> <span class="n">0</span><span class="k2">;</span>
<span class="number"> 26</span><span class="k2">}</span>
</div></div><p>
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Arthur Kalliokoski)</author>
		<pubDate>Thu, 24 Jan 2013 03:58:36 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Hi again.</p><p>I tried that, and it said that the current directory is &quot;/home/pi/Desktop&quot;, which is right. Alas, it still won&#39;t load my images. <img src="http://www.allegro.cc/forums/smileys/cry.gif" alt=":&#39;(" />
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Eric Johnson)</author>
		<pubDate>Thu, 24 Jan 2013 05:32:40 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/611897/975296#target">Sheegoth</a> said:</div><div class="quote"><p>
I tried that, and it said that the current directory is &quot;/home/pi/Desktop&quot;, which is right. Alas, it still won&#39;t load my images. <img src="http://www.allegro.cc/forums/smileys/cry.gif" alt=":&#39;(" />
</p></div></div><p>
That&#39;s because you&#39;re in the wrong directory! Pay attention dude! That was the whole point of Arthur&#39;s test. You&#39;re trying to load from data/player.png when the relative path from /home/pi/Desktop is /game/data/player.png.</p><p>Which directory did you run Arthur&#39;s test program from? I&#39;m just curious is all.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Edgar Reynaldo)</author>
		<pubDate>Thu, 24 Jan 2013 07:52:37 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>I used data/player.png as an example. In reality, all of my files are on /home/pi/Desktop: game.cpp, object.png, etc.</p><p>I ran his test program from the Desktop. In the terminal, I went there (cd /home/pi/Desktop).
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Eric Johnson)</author>
		<pubDate>Thu, 24 Jan 2013 08:52:42 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>If you use Arthur&#39;s code, the current working directory will be the directory where your executable is. If you do not, the cwd will likely be the directory you ran the program from.</p><p>I don&#39;t care where your stuff is as long as you&#39;re using the proper path. If it is in game/data/test.png then use that.</p><p>And, it makes zero difference where your source files are. What matters is where your exe is, where you run the program from, and what the relative or absolute paths are.</p><p>There is an entry on the wiki titled troubleshooting resources. It&#39;s in the A5 tutorial somewhere. You should read it.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Edgar Reynaldo)</author>
		<pubDate>Thu, 24 Jan 2013 09:05:01 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>I honestly do not know why any of this is not working; it&#39;s quite troublesome. I am constantly returned with NULL for my resources. <img src="http://www.allegro.cc/forums/smileys/undecided.gif" alt=":-/" /></p><p>I found an <a href="http://wiki.allegro.cc/index.php?title=Loading_Resources_(Troubleshooting)">article</a> on the wiki and followed its instructions. Here&#39;s what I now have...</p><div class="source-code snippet"><div class="inner"><pre><a href="http://www.allegro.cc/manual/al_init_image_addon"><span class="a">al_init_image_addon</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<a href="http://www.allegro.cc/manual/al_install_keyboard"><span class="a">al_install_keyboard</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>
<a href="http://www.allegro.cc/manual/al_install_mouse"><span class="a">al_install_mouse</span></a><span class="k2">(</span><span class="k2">)</span><span class="k2">;</span>

ALLEGRO_PATH <span class="k3">*</span>path <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_get_standard_path"><span class="a">al_get_standard_path</span></a><span class="k2">(</span>ALLEGRO_RESOURCES_PATH<span class="k2">)</span><span class="k2">;</span>
<a href="http://www.allegro.cc/manual/al_append_path_component"><span class="a">al_append_path_component</span></a><span class="k2">(</span>path, <span class="s">"data"</span><span class="k2">)</span><span class="k2">;</span>
<a href="http://www.allegro.cc/manual/al_change_directory"><span class="a">al_change_directory</span></a><span class="k2">(</span><a href="http://www.allegro.cc/manual/al_path_cstr"><span class="a">al_path_cstr</span></a><span class="k2">(</span>path, <span class="s">'/'</span><span class="k2">)</span><span class="k2">)</span><span class="k2">;</span>
<a href="http://www.allegro.cc/manual/al_destroy_path"><span class="a">al_destroy_path</span></a><span class="k2">(</span>path<span class="k2">)</span><span class="k2">;</span>

std::cout <span class="k3">&lt;</span><span class="k3">&lt;</span> <a href="http://www.allegro.cc/manual/al_get_current_directory"><span class="a">al_get_current_directory</span></a><span class="k2">(</span><span class="k2">)</span> <span class="k3">&lt;</span><span class="k3">&lt;</span> endl<span class="k2">;</span>

<a href="http://www.allegro.cc/manual/ALLEGRO_BITMAP"><span class="a">ALLEGRO_BITMAP</span></a> <span class="k3">*</span>player <span class="k3">=</span> <a href="http://www.allegro.cc/manual/al_load_bitmap"><span class="a">al_load_bitmap</span></a><span class="k2">(</span><span class="s">"player.png"</span><span class="k2">)</span><span class="k2">;</span>
</pre></div></div><p>

I compile and run it, and am still returned with &quot;al_draw_tinted_bitmap: Assertion `bitmap&#39; failed.&quot; My current directory (from running in the terminal) is (pwd) /home/pi/Desktop/game. The game itself tells the console that it is in /home/pi/Desktop/game/data (from line 10).
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Eric Johnson)</author>
		<pubDate>Thu, 24 Jan 2013 10:36:16 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>You shouldn&#39;t be getting any more &#39;assertion &#39;blah&#39; failed&#39; because you should be checking for NULL returns yourself, and taking action appropriately before that even happens.</p><p>Okay. It looks like your directory was data, like you wanted it to be. And player.png is in the data directory right? Well, if it still isn&#39;t loading then maybe png support wasn&#39;t built into your version of allegro. Did you install zlib and libpng before building allegro?
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Edgar Reynaldo)</author>
		<pubDate>Thu, 24 Jan 2013 12:00:38 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Yes, player.png is within the data directory. No, I do not believe I did install those prior to building Allegro 5, nor after... Perhaps that&#39;s my issue (how stupid of me).</p><p>Okay, so I&#39;ll need to install these. Should I purge Allegro 5 from my system first, then run through its installation again, or could I just build it again now, thus overwriting what I did before?
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Eric Johnson)</author>
		<pubDate>Thu, 24 Jan 2013 21:30:54 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Why don&#39;t you try loading a .bmp first, to be sure.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Dizzy Egg)</author>
		<pubDate>Thu, 24 Jan 2013 22:33:14 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Eureka (ha ha)! I placed a bitmap called &quot;test.bmp&quot; within the data directory, then referenced it in code... It works wonderfully! So then, it appears that .png files are the issue.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Eric Johnson)</author>
		<pubDate>Thu, 24 Jan 2013 22:41:25 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>Don&#39;t uninstall anything. <img src="http://www.allegro.cc/forums/smileys/tongue.gif" alt=":P" /></p><p>Just sudo apt-get zlibdevel whatever and libpng and then rebuild allegro and reinstall it.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Edgar Reynaldo)</author>
		<pubDate>Fri, 25 Jan 2013 01:11:16 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>I sincerely appreciate the assistance, truly I do. <img src="http://www.allegro.cc/forums/smileys/grin.gif" alt=";D" /></p><p>I&#39;ll try this out in a bit. I guess I&#39;ll have to redo CMake in my build directory, then make, then ultimately make install. Awesome.</p><p><b>Update</b><br />That worked wonderfully. <img src="http://www.allegro.cc/forums/smileys/grin.gif" alt=";D" /> Allegro 5 is working just fine now on my machine, as are .png images! Thanks everyone!
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Eric Johnson)</author>
		<pubDate>Fri, 25 Jan 2013 03:03:47 +0000</pubDate>
	</item>
</rss>
