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		<title>Allegro 5.1.0 released!</title>
		<link>http://www.allegro.cc/forums/view/608861</link>
		<description>Allegro.cc Forum Thread</description>
		<webMaster>matthew@allegro.cc (Matthew Leverton)</webMaster>
		<lastBuildDate>Sat, 26 Nov 2011 22:03:40 +0000</lastBuildDate>
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		<description><![CDATA[<div class="mockup v2"><p><span class="remote-thumbnail"><span class="json">{"name":"605120","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/b\/7\/b7aef74c52c1cc43cb23bc7a5aa445b7.png","w":640,"h":351,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/b\/7\/b7aef74c52c1cc43cb23bc7a5aa445b7"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/b/7/b7aef74c52c1cc43cb23bc7a5aa445b7-240.jpg" alt="605120" width="240" height="131" /></span></p><p><a href="http://sourceforge.net/projects/alleg/files/allegro-unstable/5.1.0/">http://sourceforge.net/projects/alleg/files/allegro-unstable/5.1.0/</a></p><div class="quote_container"><div class="title">Quote:</div><div class="quote"><p>
Changes from 5.0.x to 5.1.0 (November 2011)<br />===========================================</p><p>The main developers were: Michał Cichoń, Trent Gamblin, Matthew Leverton,<br />Elias Pschernig, Paul Suntsov, Peter Wang.</p><p>Core:</p><p>-  Added al_register_assert_handler.</p><p>-  Added API for registering callbacks to intercept window messages on Windows.</p><p>Graphics:</p><p>-  Added bitmap conversion API: al_convert_bitmap, al_convert_bitmaps, with<br />   bitmap flag ALLEGRO_CONVERT_BITMAP and display option<br />   ALLEGRO_AUTO_CONVERT_BITMAPS.  Automatic bitmap conversion is enabled by<br />   default.</p><p>-  Added al_draw_tinted_scaled_rotated_bitmap_region.</p><p>-  Added new ALLEGRO_PIXEL_FORMAT_LUMINANCE_8 format.</p><p>-  Added a new bitmap flag ALLEGRO_KEEP_INDEX.</p><p>-  Separate bitmap loader flags from bitmap flags.  This adds three functions:<br />   al_load_bitmap_flags, al_load_bitmap_flags_f and al_load_bitmap_font_flags.</p><p>-  Add ALLEGRO_SRC_COLOR, ALLEGRO_DST_COLOR blending modes (Jon Rafkind).</p><p>-  Add ALLEGRO_INVERSE_SRC_COLOR and ALLEGRO_INVERSE_DST_COLOR blending modes.</p><p>-  Made al_compose_transform do a full 3d multiply.</p><p>-  Added al_get_current_inverse_transform, al_ortho_transform,<br />   al_get_projection_transform, al_set_projection_transform.</p><p>-  Added al_reset_clipping_rectangle convenience function.</p><p>-  Added al_get_d3d_texture_size.</p><p>-  Added al_d3d_set_release_callback and al_d3d_set_restore_callback for<br />   release/restoring user d3d objects.</p><p>Displays:</p><p>-  Added al_get_display_orientation.</p><p>-  Added a new display option ALLEGRO_SUPPORTED_ORIENTATIONS to specify the<br />   supported orientations (default is just portrait as before).</p><p>-  Added al_change_display_option function, initially only for<br />   ALLEGRO_SUPPORTED_ORIENTATIONS.</p><p>-  Add two new display events (only implemented on iOS right now).<br />   ALLEGRO_EVENT_DISPLAY_HALT_DRAWING tells the app to stop all drawing and<br />   ALLEGRO_EVENT_DISPLAY_RESUME_DRAWING tells it it can start drawing again.<br />   SWITCH_OUT/IN on iOS were redefined from &quot;going into/out of background&quot; to<br />   &quot;going active/inactive&quot;.</p><p>-  Added the function al_acknowledge_drawing_halt.</p><p>-  Added window size constraint functions (jmasterx).</p><p>Input:</p><p>-  Add API related to touch input.  The implementation covers iDevices and<br />   Windows 7 drivers for touch input.  A number of mouse emulation modes<br />   are provided.</p><p>Events:</p><p>-  Add al_pause_event_queue, al_is_event_queue_paused.</p><p>Filesystem:</p><p>-  Added al_fopen_slice.</p><p>-  Added al_set_exe_name which allows overriding Allegro&#39;s idea of the path<br />   to the current executable.</p><p>Audio addon:</p><p>-  Add mixer gain property and functions.</p><p>-  Add a &#39;global&#39; audio event source, generating some audio events from the<br />   Audio Queues driver: AUDIO_ROUTE_CHANGE, AUDIO_INTERRUPTION,<br />   AUDIO_END_INTERRUPTION.</p><p>Native dialogs addon:</p><p>-  Add menus to native dialogs (Windows and GTK).</p><p>Primitives addon:</p><p>-  Add simple polygon triangulator and polygon drawing routines.</p><p>-  Added al_draw_polyline and al_draw_polyline_ex.</p><p>-  Added al_draw_filled_pieslice and al_draw_pieslice.</p><p>-  Added al_draw_elliptical_arc.</p><p>TTF addon:</p><p>-  Added al_load_ttf_font_stretch functions (tobing).</p><p>Shader addon:</p><p>-  Added a shader addon and programmable pipeline support.</p><p>Video addon:</p><p>-  Added a video player addon, currently using ffmpeg.</p><p>iOS port:</p><p>-  Added al_iphone_override_screen_scale, al_iphone_get_screen_scale,<br />   al_iphone_set_statusbar_orientation, al_iphone_get_last_shake_time,<br />   al_iphone_get_battery_level, al_iphone_get_window, al_iphone_get_view.</p><p>Examples:</p><p>-  Added new example programs: ex_audio_chain, ex_loading_thread, ex_menu,<br />   ex_palette, ex_polygon, ex_shader, ex_window_constraints, ex_video.</p><p>-  Added skater demo ported from Allegro 4.4.
</p></div></div><p>

</p><pre>
MD5SUMS:
5c4dc39e6f64e4ccc33acc58615399f1  allegro-5.1.0.7z
908776157b355acaa9b6bcf112692a87  allegro-5.1.0.tar.gz
c5d97f63d794150867cab7a47c53c85f  allegro-5.1.0.zip
</pre><p>

P.S. if you like, please send doodles to accompany future releases to me.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Peter Wang)</author>
		<pubDate>Sun, 20 Nov 2011 13:51:17 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>To quote from the Allegro website:</p><div class="quote_container"><div class="title">Quote:</div><div class="quote"><p> It contains provisional new features which are <i>subject to change at any time.</i></p><p> We encourage users to test 5.1 releases and report bugs, but remember that they do not provide the stability of 5.0 releases.
</p></div></div></div>]]>
		</description>
		<author>no-reply@allegro.cc (Matthew Leverton)</author>
		<pubDate>Sun, 20 Nov 2011 14:22:04 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Beautiful stuff...</p><p>favorites include:</p><ul><li><p>ALLEGRO_SRC_COLOR, ALLEGRO_DST_COLOR 
</p></li><li><p>ALLEGRO_INVERSE_SRC_COLOR and ALLEGRO_INVERSE_DST_COLOR 
</p></li><li><p>Added API for registering callbacks to intercept window messages on Windows
</p></li><li><p>polygon triangulator
</p></li><li><p>Added a shader addon</p></li></ul><p>and ALLEGRO_VIDEO.  That&#39;s tight.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Mark Oates)</author>
		<pubDate>Sun, 20 Nov 2011 14:55:46 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Did you draw the WIP logo? I love it.
</p></div>]]>
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		<author>no-reply@allegro.cc (Elias)</author>
		<pubDate>Sun, 20 Nov 2011 18:21:05 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>My favorites are:</p><ul><li><p>al_convert_bitmap
</p></li><li><p>API related to touch input
</p></li><li><p>video player addon</p></li></ul><p>I didn&#39;t know you can release an unstable version, though, I mean, wasn&#39;t already there? <img src="http://www.allegro.cc/forums/smileys/undecided.gif" alt=":-/" /></p><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/608861/937932#target">Peter Wang</a> said:</div><div class="quote"><p> if you like, please send doodles to accompany future releases to me.</p></div></div><p>May be a 3D doodle? and should make reference to W.I.P API isn&#39;t?
</p></div>]]>
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		<author>no-reply@allegro.cc (AMCerasoli)</author>
		<pubDate>Sun, 20 Nov 2011 22:13:24 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/608861/937955#target">AMCerasoli</a> said:</div><div class="quote"><p>I didn&#39;t know you can release an unstable version, though, I mean, wasn&#39;t already there? </p></div></div><p>We release unstable snapshots at semi-regular intervals to keep things moving along, and to get more testing.
</p></div>]]>
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		<author>no-reply@allegro.cc (Thomas Fjellstrom)</author>
		<pubDate>Sun, 20 Nov 2011 22:51:53 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Thanks. Downloading.</p><p>I&#39;m looking forward to test the video addon.
</p></div>]]>
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		<author>no-reply@allegro.cc (kenmasters1976)</author>
		<pubDate>Mon, 21 Nov 2011 00:31:31 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/608861/937955#target">AMCerasoli</a> said:</div><div class="quote"><p>May be a 3D doodle? and should make reference to W.I.P API isn&#39;t?</p></div></div><p>

Sure, anything you like. I can&#39;t promise when the next release will be, it depends how much activity there is.
</p></div>]]>
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		<author>no-reply@allegro.cc (Peter Wang)</author>
		<pubDate>Mon, 21 Nov 2011 04:49:18 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Do we have names for the releases?
</p></div>]]>
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		<author>no-reply@allegro.cc (Mark Oates)</author>
		<pubDate>Mon, 21 Nov 2011 04:57:02 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>No code names!
</p></div>]]>
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		<author>no-reply@allegro.cc (Peter Wang)</author>
		<pubDate>Mon, 21 Nov 2011 05:00:31 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Allegro 5.1.0 &quot;Weeping Alligator&quot;</p><p><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/4/6/4610c571a5a64dfca1accef79dff5590.png" alt="605099" width="182" height="247" />
</p></div>]]>
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		<author>no-reply@allegro.cc (torhu)</author>
		<pubDate>Mon, 21 Nov 2011 05:10:25 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Crocodile tears?
</p></div>]]>
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		<author>no-reply@allegro.cc (Arthur Kalliokoski)</author>
		<pubDate>Mon, 21 Nov 2011 15:32:12 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Will there be Windows binaries available for those without the (ever growing) list of dependencies and CMAKE as 4.9.x had? I&#39;m sure it would encourage more people to try and test it.
</p></div>]]>
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		<author>no-reply@allegro.cc (jmasterx)</author>
		<pubDate>Mon, 21 Nov 2011 19:21:45 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>I think the only new dependencies are for the video addon - which probably should be left out of the Windows binaries anyway. Building the non-GPL version of ffmpeg can be quite an undertaking after all.
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		<author>no-reply@allegro.cc (Elias)</author>
		<pubDate>Mon, 21 Nov 2011 19:40:28 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>The ffmpeg backend didn&#39;t work that well when I tested it, at least on higher resolution files. I didn&#39;t put any effort into fixing it because I&#39;m hoping we can replace it with a Theora backend, with much simpler code.
</p></div>]]>
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		<author>no-reply@allegro.cc (Peter Wang)</author>
		<pubDate>Tue, 22 Nov 2011 05:16:23 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/608861/938108#target">Peter Wang</a> said:</div><div class="quote"><p> I&#39;m hoping we can replace it with a Theora backend, with much simpler code.</p></div></div><p>Amen.<br />------<br />FFmpeg it&#39;s cool too, but I think is too big, obviously you can compile it with the formats that you want (Theora included). I think it has it disadvantages and advantages, if someone wants to create a video editing tool, supporting only theora is not a good idea (working with just Ogg files?) , but I think if someone would like to create a video editing tool would have to go deeper than just ffmpeg anyway (I think <img src="http://www.allegro.cc/forums/smileys/undecided.gif" alt=":-/" /> ).</p><p>At the other hand, Theora is really cool for: streaming or HD, I have test it and it&#39;s really awesome, very competitive, and if you use it right, you can have a lot of video in a few Mb&#39;s. Allegro 5 is already using the ogg container for audio, so I think there would be a cleaner code (and lighter binaries).</p><p>Well... At leas that is what I think... <img src="http://www.allegro.cc/forums/smileys/tongue.gif" alt=":P" />
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		<author>no-reply@allegro.cc (AMCerasoli)</author>
		<pubDate>Tue, 22 Nov 2011 07:08:20 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title">Quote:</div><div class="quote"><p>al_draw_tinted_scaled_rotated_bitmap_region</p></div></div><p>Just about covers every permutation I can think of, and who needs the decorator pattern when you have C <img src="http://www.allegro.cc/forums/smileys/wink.gif" alt=";)" />
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		</description>
		<author>no-reply@allegro.cc (Neil Walker)</author>
		<pubDate>Tue, 22 Nov 2011 07:33:41 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/608861/938056#target">jmasterx</a> said:</div><div class="quote"><p>encourage more people</p></div></div><p>

Yes, but then they&#39;ll see things like this:</p><div class="quote_container"><div class="title">Quote:</div><div class="quote"><p>al_draw_tinted_scaled_rotated_bitmap_region</p></div></div><p>

And all the effort will be for nothing.</p><p><img src="http://www.allegro.cc/forums/smileys/tongue.gif" alt=":P" />
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		<author>no-reply@allegro.cc (miran)</author>
		<pubDate>Tue, 22 Nov 2011 16:24:13 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/608861/938166#target">miran</a> said:</div><div class="quote"><p>And all the effort will be for nothing.</p></div></div><p>

<span class="remote-thumbnail"><span class="json">{"name":"605129","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/d\/c\/dcf1ef3cbe7d88b2dcb0223345dc984e.png","w":302,"h":240,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/d\/c\/dcf1ef3cbe7d88b2dcb0223345dc984e"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/d/c/dcf1ef3cbe7d88b2dcb0223345dc984e-240.jpg" alt="605129" width="240" height="190" /></span>
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		</description>
		<author>no-reply@allegro.cc (Mark Oates)</author>
		<pubDate>Tue, 22 Nov 2011 16:33:20 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/608861/938121#target">AMCerasoli</a> said:</div><div class="quote"><p>very competitive</p></div></div><p>

It will take roughly twice as many bits. For a game it probably doesn&#39;t matter, but I wouldn&#39;t call it competitive in any way - it&#39;s about at the level of mpeg2 (which is ancient). However there&#39;s also webm which seems to be rather competitive, except supposedly it&#39;s just a massive patent infringing copy&amp;paste job from H264 <img src="http://www.allegro.cc/forums/smileys/tongue.gif" alt=":P" /></p><p>Still, personally, I&#39;d use theora for all video right now since as I said for a game it shouldn&#39;t matter all that much.
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		<author>no-reply@allegro.cc (Elias)</author>
		<pubDate>Tue, 22 Nov 2011 17:33:34 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Well, when I said competitive, I meant that it&#39;s free, and it&#39;s almost like a patented video codec. It&#39;s not better than other non-free codecs like h.264, but I think comparing it with h.263 is too cruel(depends), besides if I try to sell a game with the h.264 codec I may get into trouble. So for that reson I said it was competitive, I guess I should have used other words, though. HoHoHo!! <img src="http://www.allegro.cc/forums/smileys/grin.gif" alt=";D" /></p><p>But I don&#39;t know... As far as I can use Theora, I don&#39;t care whatever you use guys.</p><p>Thanks for all the work anyway!.
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		<author>no-reply@allegro.cc (AMCerasoli)</author>
		<pubDate>Tue, 22 Nov 2011 18:34:17 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Mark Oates, I demand you clean all the Pepsi(TM) off my keyboard.  I&#39;m waiting!  <img src="http://www.allegro.cc/forums/smileys/angry.gif" alt="&gt;:(" />
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		</description>
		<author>no-reply@allegro.cc (Arthur Kalliokoski)</author>
		<pubDate>Tue, 22 Nov 2011 21:53:24 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/608861/938056#target">jmasterx</a> said:</div><div class="quote"><p>Will there be Windows binaries available for those without the (ever growing) list of dependencies and CMAKE as 4.9.x had? I&#39;m sure it would encourage more people to try and test it.</p></div></div><p>
There will be binaries for Windows once I figure out how to weak link some new dependencies (Cg.dll and D3DX mostly).
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (Michał Cichoń)</author>
		<pubDate>Tue, 22 Nov 2011 22:03:50 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/608861/938193#target">Michał Cichoń</a> said:</div><div class="quote"><p> once I figure out how to weak link some new dependencies</p></div></div><p>Hey there, just in case you have the time... What do you mean with &quot;weak link&quot;?, I have never heard that term. <img src="http://www.allegro.cc/forums/smileys/tongue.gif" alt=":P" />
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		<author>no-reply@allegro.cc (AMCerasoli)</author>
		<pubDate>Tue, 22 Nov 2011 22:47:51 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>In this very case I mean dynamic linking.
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		</description>
		<author>no-reply@allegro.cc (Michał Cichoń)</author>
		<pubDate>Tue, 22 Nov 2011 23:06:19 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>I&#39;m trying to build 5.1.0 right now. I&#39;m getting this:</p><p><i>WARNING: allegro_video wanted but no supported backend found</i></p><p>I had built some earlier 5.1.0 revision but never got into building the video addon. Now I want to try it and I&#39;ve already downloaded the FFmpeg dev binaries including the lib and header files. I was expecting for cmake to allow me to define something like FFMPEG_INCLUDE_DIR as for other build options but looks like I have to put the libs directly on my MinGW path. Is there a plan to change this?.</p><p>[EDIT:] I placed the FFmpeg files in the MinGW folder but I&#39;m still getting the same warning. So, how do you build the video addon?.
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		<author>no-reply@allegro.cc (kenmasters1976)</author>
		<pubDate>Wed, 23 Nov 2011 01:36:58 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/608861/938227#target">kenmasters1976</a> said:</div><div class="quote"><p>  So, how do you build the video addon?.</p></div></div><p>There is no way... I have also tried and I get the same warning. Elias has just pulled our leg with the video addon <img src="http://www.allegro.cc/forums/smileys/shocked.gif" alt=":o" /> .
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		<author>no-reply@allegro.cc (AMCerasoli)</author>
		<pubDate>Fri, 25 Nov 2011 06:50:53 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Looks like the video addon is currently only enabled for Linux through <i>cmake</i>. I&#39;m guessing the file <i>cmake/AllegroFindFFMPEG.cmake</i> is where the corresponding <i>cmake</i> changes must be done.</p><p>Unfortunately, I know only the very basics of <i>cmake</i> so I can&#39;t figure it out yet.
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		</description>
		<author>no-reply@allegro.cc (kenmasters1976)</author>
		<pubDate>Sat, 26 Nov 2011 01:59:06 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Yeah, I believe the cmake build needs to be adjusted. Anyway, I&#39;m putting off getting it to build outside linux until the theora backend is done (or until i need it myself <img src="http://www.allegro.cc/forums/smileys/tongue.gif" alt=":P" />).
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		<author>no-reply@allegro.cc (Elias)</author>
		<pubDate>Sat, 26 Nov 2011 02:34:03 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>After doing some ugly changes to the cmake files, I managed to build the video addon. However, when I run <i>ex_video</i> I get audio but no video at all, <span class="source-code">al_get_video_frame<span class="k2">(</span><span class="k2">)</span></span> returns <span class="source-code">NULL</span>. I wouldn&#39;t go as far as to tell that it&#39;s broken on Windows, though. Chances are I did something wrong. It could also be due to my too old machine/graphics card.</p><p>Finally, what&#39;s with this line in <i>ex_video</i>?:</p><p><span class="source-code"><a href="http://www.delorie.com/djgpp/doc/libc/libc_345.html" target="_blank">fprintf</a><span class="k2">(</span>stderr, <span class="s">"SDL: could not set video mode - exiting\n"</span><span class="k2">)</span><span class="k2">;</span></span>
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (kenmasters1976)</author>
		<pubDate>Sat, 26 Nov 2011 04:06:28 +0000</pubDate>
	</item>
	<item>
		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title">person said:</div><div class="quote"><p>Finally, what&#39;s with this line in ex_video?:</p><p>fprintf(stderr, &quot;SDL: could not set video mode - exiting\n&quot;);</p></div></div><p>

Ups... Coping and pasting? <img src="http://www.allegro.cc/forums/smileys/grin.gif" alt=";D" /></p><p>Ken can you post the modifications here?, I would like to test it too. I just don&#39;t have the time to learn more about cmake. Thanks
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		</description>
		<author>no-reply@allegro.cc (AMCerasoli)</author>
		<pubDate>Sat, 26 Nov 2011 05:08:35 +0000</pubDate>
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	<item>
		<description><![CDATA[<div class="mockup v2"><p>This is what I did (yes, it&#39;s ugly).</p><p>Edit the file <i>cmake/AllegroFindFFMPEG.cmake</i> and add the following:</p><div class="source-code snippet"><div class="inner"><pre><span class="k1">if</span> <span class="k2">(</span>WIN32<span class="k2">)</span>
    set<span class="k2">(</span>FFMPEG_FOUND <span class="n">1</span><span class="k2">)</span>
    set<span class="k2">(</span>FFMPEG_LIBRARIES avcodec avdevice avfilter avformat swscale swresample avutil postproc h:<span class="k3">/</span>libs<span class="k3">/</span>allegro-5.1.0<span class="k3">/</span>build<span class="k3">/</span>lib<span class="k3">/</span>liballegro_audio.dll.a<span class="k2">)</span>
endif<span class="k2">(</span><span class="k2">)</span>
</pre></div></div><p>

For the <i>allegro_audio</i> lib I had to write the <b>full</b> path. Change the path accordingly.</p><p>Hope you can get it to work.
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		</description>
		<author>no-reply@allegro.cc (kenmasters1976)</author>
		<pubDate>Sat, 26 Nov 2011 08:55:34 +0000</pubDate>
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	<item>
		<description><![CDATA[<div class="mockup v2"><p>Let me see. I&#39;ll try it when I get the time.
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		</description>
		<author>no-reply@allegro.cc (AMCerasoli)</author>
		<pubDate>Sat, 26 Nov 2011 22:03:40 +0000</pubDate>
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