Hello everyone, I am just messing around with audio and I was curious as to whether or not you can tell if audio is currently playing.
My code:
if(sx != x || sy != y) al_play_sample(sample, 1, 0, 1, ALLEGRO_PLAYMODE_ONCE, NULL);
I want to check if the sample is already playing before playing it again
]]>You will need to create a sample instance from the sample data if you want to check that.
]]>Thank you. Once I have an instance, how do I check it to see if it is playing?
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