<?xml version="1.0"?>
<rss version="2.0">
	<channel>
		<title>[5.0.3] OpenGL and ALLEGRO_FULLSCREEN_WINDOW</title>
		<link>http://www.allegro.cc/forums/view/607728</link>
		<description>Allegro.cc Forum Thread</description>
		<webMaster>matthew@allegro.cc (Matthew Leverton)</webMaster>
		<lastBuildDate>Fri, 01 Jul 2011 04:22:02 +0000</lastBuildDate>
	</channel>
	<item>
		<description><![CDATA[<div class="mockup v2"><p>I just noted that when using <span class="source-code">ALLEGRO_FULLSCREEN_WINDOW</span> with OpenGL the display is created slightly offscreen. You can see it with <i>ex_fs_window</i>; the display will be originally offscreen but will be correctly placed after toggling the window mode.</p><p>This happens on my machine with Windows XP SP2 and an old integrated Intel card.</p><p>This might be related to another bug in <span class="source-code"><a href="http://www.allegro.cc/manual/al_set_new_window_position"><span class="a">al_set_new_window_position</span></a><span class="k2">(</span><span class="k2">)</span></span> that causes the same kind of displacement with both Direct3D and OpenGL.
</p></div>]]>
		</description>
		<author>no-reply@allegro.cc (kenmasters1976)</author>
		<pubDate>Fri, 01 Jul 2011 04:22:02 +0000</pubDate>
	</item>
</rss>
