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		<title>Haiku Game - A Musical Instrument</title>
		<link>http://www.allegro.cc/forums/view/602636</link>
		<description>Allegro.cc Forum Thread</description>
		<webMaster>matthew@allegro.cc (Matthew Leverton)</webMaster>
		<lastBuildDate>Wed, 30 Dec 2009 20:31:40 +0000</lastBuildDate>
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		<description><![CDATA[<div class="mockup v2"><h1>Gufah?!</h1><p>
Alright, I wanted to create an app that demonstrated the animation possibilities of my framework (also inspired by the haiku thread). Since the <a href="http://www.allegro.cc/forums/thread/602590">turret game</a> was pretty dry, colorless, and not developed, I wanted to create something that had more life. This is what I came up with.  I hope you enjoy it! <img src="http://www.allegro.cc/forums/smileys/smiley.gif" alt=":)" /></p><h2>Screenshot</h2><p>
<span class="remote-thumbnail"><span class="json">{"name":"600075","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/d\/2\/d2d2ddc4b4dbf5acf82af2a5330cfaad.png","w":794,"h":491,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/d\/2\/d2d2ddc4b4dbf5acf82af2a5330cfaad"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/d/2/d2d2ddc4b4dbf5acf82af2a5330cfaad-240.jpg" alt="600075" width="240" height="148" /></span><br /><span class="remote-thumbnail"><span class="json">{"name":"600076","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/2\/3\/236b0434fa63cda374bc8e728092d06d.png","w":802,"h":500,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/2\/3\/236b0434fa63cda374bc8e728092d06d"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/2/3/236b0434fa63cda374bc8e728092d06d-240.jpg" alt="600076" width="240" height="149" /></span></p><h2>Download</h2><p>
</p><ul><li><p><a href="http://games.zeoxdesign.com/files/haiku_game.zip">Haiku v1</a></p></li></ul><h2>Instructions</h2><p>
</p><ul><li><p>Click elements at the bottom to select your current element.
</p></li><li><p>Click to place any number of elements anywhere on the board.
</p></li><li><p>Remove elements from the board with right-click.
</p></li><li><p>Have fun!  Make cool patterns! <img src="http://www.allegro.cc/forums/smileys/smiley.gif" alt=":)" />
</p></li><li><p>Quit by pressing the x in your window.</p></li></ul><h2>Issues</h2><p>
</p><ol><li><p>There should be no gameplay issues.  However, it will sometimes crash on exit.  And haven&#39;t figured that out yet.  It&#39;s something to do with an al_destroy_bitmap();
</p></li><li><p>Playback is currently limited to 32 samples at a time.
</p></li><li><p>Sorry, Download is 12MB, mostly a bunch of small wav files (couldn&#39;t get ogg/vorbis to work and just wanted to get the game out the door!)
</p></li><li><p>Windows only (so far)</p></li></ol><h2>Questions</h2><p>
</p><ul><li><p>Does it work?
</p></li><li><p>Are there any major speed issues, or timing stutters?
</p></li><li><p>Post your screenshot!
</p></li><li><p>I had originally thought to include a quick, short achievements based system to get all 4 elements.  Essentially, the purpose being to make the later elements more &quot;cool&quot; once you achieve them and use them.  Is it needed?  What do you think?
</p></li></ul></div>]]>
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		<author>no-reply@allegro.cc (Mark Oates)</author>
		<pubDate>Sat, 26 Dec 2009 18:52:17 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Loading screen was displayed, then the menu appeared(first screenshot you post), and then game got frozen, tried to choose an element but nothing happened, tried to exit the game by pressing x with no good results, had to kill the application.
</p></div>]]>
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		<author>no-reply@allegro.cc (Paul whoknows)</author>
		<pubDate>Sat, 26 Dec 2009 19:07:56 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>does the cursor change to a hand when you hover over an element?
</p></div>]]>
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		<author>no-reply@allegro.cc (Mark Oates)</author>
		<pubDate>Sat, 26 Dec 2009 19:16:50 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Yes, but it takes a while, could it be that the game is just running extremly slow?
</p></div>]]>
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		<author>no-reply@allegro.cc (Paul whoknows)</author>
		<pubDate>Sat, 26 Dec 2009 19:21:44 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>That&#39;s probably it.  Does the title animation play smoothly?</p><p>My best guess is something specific to your computer that I didn&#39;t account for, similar to Felix. <img src="http://www.allegro.cc/forums/smileys/undecided.gif" alt=":-/" />  I don&#39;t think there&#39;s a quick fix for it at the moment.</p><p>What does your processor/memory speed look like?
</p></div>]]>
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		<author>no-reply@allegro.cc (Mark Oates)</author>
		<pubDate>Sat, 26 Dec 2009 19:22:32 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>It worked flawlessly for me, (no crash on exit.)</p><p>A way to improve it would be to be able to serialise the board to a string, so that you can cut and paste other peoples setup, that way we could post our creations here, and people could just cut and paste it into the program to hear it.</p><p>It makes me think of public art, put it up on on a touch screen, with a large display for everyone else to see, some big speakers, then let the public at it. (Most likely committing crimes against music.)
</p></div>]]>
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		<author>no-reply@allegro.cc (Timorg)</author>
		<pubDate>Sat, 26 Dec 2009 19:24:27 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>I didn`t see any title animation at all, just a still image, like the first screenshot you posted.<br />Tested in this hardware: P4 2400Mhz, 1 GB ram, FX5700LE(128MB).
</p></div>]]>
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		<author>no-reply@allegro.cc (Paul whoknows)</author>
		<pubDate>Sat, 26 Dec 2009 19:24:42 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>It works, really smooth, even on my sister´s computer with an Onboard Geforce 6100 and AMD sempron 2.1 GHZ. The animations are beautiful IMO <img src="http://www.allegro.cc/forums/smileys/smiley.gif" alt=":)" /></p><p>There was a crash when I quitted though, but nothing that needed the task manager.</p><p>Oh, there´s now way to win this game? <img src="http://www.allegro.cc/forums/smileys/cry.gif" alt=":&#39;(" /> I won´t be able to beat another of your mini-games then Mark.</p><p>EDIT: A nice option could be the feature to save the melody.
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		<author>no-reply@allegro.cc (Dario ff)</author>
		<pubDate>Sat, 26 Dec 2009 19:27:45 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Paul: It looks like you have enough hardware to me.  The game only takes about 2MB of graphics, and possibly another 2 of offscreen memory.  I&#39;ll try some different programs in the future and see if I can find where the problem is.  In the mean time... <img src="http://www.allegro.cc/forums/smileys/undecided.gif" alt=":-/" /></p><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/602636/844560#target">dario ff</a> said:</div><div class="quote"><p>Oh, there´s now way to win this game? <img src="http://www.allegro.cc/forums/smileys/cry.gif" alt=":&#39;(" /> I won´t be able to beat another of your mini-games then Mark.</p></div></div><p>
Here, just copy this photoshoped screenshot:<br /><span class="remote-thumbnail"><span class="json">{"name":"600078","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/c\/6\/c69f93a29f501f822b8efef485f69dee.png","w":401,"h":250,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/c\/6\/c69f93a29f501f822b8efef485f69dee"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/c/6/c69f93a29f501f822b8efef485f69dee-240.jpg" alt="600078" width="240" height="149" /></span><br /><img src="http://www.allegro.cc/forums/smileys/wink.gif" alt=";)" /></p><p>[edit: new screenshot]
</p></div>]]>
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		<author>no-reply@allegro.cc (Mark Oates)</author>
		<pubDate>Sat, 26 Dec 2009 19:34:41 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>I won!<br /><span class="remote-thumbnail"><span class="json">{"name":"600078","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/c\/6\/c69f93a29f501f822b8efef485f69dee.png","w":401,"h":250,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/c\/6\/c69f93a29f501f822b8efef485f69dee"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/c/6/c69f93a29f501f822b8efef485f69dee-240.jpg" alt="600078" width="240" height="149" /></span><br /><img src="http://www.allegro.cc/forums/smileys/grin.gif" alt=";D" />
</p></div>]]>
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		<author>no-reply@allegro.cc (Dario ff)</author>
		<pubDate>Sat, 26 Dec 2009 19:39:25 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>If you wanna spice it up, it&#39;s possible to replace some of the wav files with different sounds.</p><p>more screenshots, people! <img src="http://www.allegro.cc/forums/smileys/grin.gif" alt=";D" />
</p></div>]]>
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		<author>no-reply@allegro.cc (Mark Oates)</author>
		<pubDate>Sat, 26 Dec 2009 19:42:32 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Mark, see your other thread for performance related suggestions.
</p></div>]]>
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		<author>no-reply@allegro.cc (Matthew Leverton)</author>
		<pubDate>Sat, 26 Dec 2009 21:51:06 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Works fine here, nice use of the technology, didn&#39;t make a good song so no screenshot.
</p></div>]]>
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		<author>no-reply@allegro.cc (Trent Gamblin)</author>
		<pubDate>Sat, 26 Dec 2009 21:58:34 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/602636/844574#target">Matthew Leverton</a> said:</div><div class="quote"><p>for performance related suggestions</p></div></div><p>right <img src="http://www.allegro.cc/forums/smileys/wink.gif" alt=";)" /></p><p>You know, I could just use punctuation from the original, leaving out the comma and adding an extra apostrophe at the end.<br /><span class="remote-thumbnail"><span class="json">{"name":"600086","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/0\/5\/05f927302029a36badf717f32d871538.jpg","w":400,"h":300,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/0\/5\/05f927302029a36badf717f32d871538"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/0/5/05f927302029a36badf717f32d871538-240.jpg" alt="600086" width="240" height="180" /></span><br />Wouldn&#39;t that be <i>more</i> accurate?
</p></div>]]>
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		<author>no-reply@allegro.cc (Mark Oates)</author>
		<pubDate>Sun, 27 Dec 2009 09:38:03 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Beautiful!  I did have issues with some sounds not playing (usually when under heavy load).  I also saw that while under stress, the pause when placing a piece in a new position was noticeable (I assume it was loading the audio on first use).</p><p><span class="remote-thumbnail"><span class="json">{"name":"600087","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/b\/1\/b1b43d35576270cef21dc98b7972b975.jpg","w":1024,"h":600,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/b\/1\/b1b43d35576270cef21dc98b7972b975"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/b/1/b1b43d35576270cef21dc98b7972b975-240.jpg" alt="600087" width="240" height="140" /></span><br /><span class="remote-thumbnail"><span class="json">{"name":"600088","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/e\/6\/e69de976fa342131584b7365d61a10d3.jpg","w":1024,"h":600,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/e\/6\/e69de976fa342131584b7365d61a10d3"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/e/6/e69de976fa342131584b7365d61a10d3-240.jpg" alt="600088" width="240" height="140" /></span></p><p>Animations were nice and smooth, and the background coloring added a lot. <img src="http://www.allegro.cc/forums/smileys/smiley.gif" alt=":)" />
</p></div>]]>
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		<author>no-reply@allegro.cc (Anomie)</author>
		<pubDate>Sun, 27 Dec 2009 14:09:18 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/602636/844637#target">Anomie</a> said:</div><div class="quote"><p> I did have issues with some sounds not playing (usually when under heavy load)</p></div></div><p>The sample limit is set to 32, so that&#39;s to be expected.</p><div class="quote_container"><div class="title">Quote:</div><div class="quote"><p>the pause when placing a piece in a new position was noticeable</p></div></div><p>Ah, it appears that I forgot to preload the fire sounds (good thing there&#39;s the backup, eh? <img src="http://www.allegro.cc/forums/smileys/wink.gif" alt=";)" />).  Could you check for me and see if it&#39;s just the Fire sounds?</p><p>Also, would you try <a href="http://www.allegro.cc/files/attachment/600089">this exe</a> instead?  It uses al_reserve_samples(128) instead of 32 so there should be no drop-outs.  Also, I preloaded the fire sound in it, so that&#39;s fixed.
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		<author>no-reply@allegro.cc (Mark Oates)</author>
		<pubDate>Sun, 27 Dec 2009 15:07:12 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Fun! Worked perfectly here. If I had to make a suggestion, the wind sound is a bit inconsequential so maybe you could replace it with something else.</p><p>Random doodle:<br /><span class="remote-thumbnail"><span class="json">{"name":"600109","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/6\/e\/6e4e4daab3c61b8ed9f073cd5ad6937b.jpg","w":1030,"h":625,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/6\/e\/6e4e4daab3c61b8ed9f073cd5ad6937b"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/6/e/6e4e4daab3c61b8ed9f073cd5ad6937b-240.jpg" alt="600109" width="240" height="145" /></span></p><p>EDIT: well, not quite perfectly if I do this. The sound starts to crackle, possibly due to Allegro.<br /><span class="remote-thumbnail"><span class="json">{"name":"600110","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/5\/9\/59cb105b00d2f0c35dfd8f3b7144c504.jpg","w":1030,"h":625,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/5\/9\/59cb105b00d2f0c35dfd8f3b7144c504"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/5/9/59cb105b00d2f0c35dfd8f3b7144c504-240.jpg" alt="600110" width="240" height="145" /></span>
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		<author>no-reply@allegro.cc (Peter Wang)</author>
		<pubDate>Mon, 28 Dec 2009 06:43:25 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>The 128 sample exe fixed the dropped samples, but performance suffered and the audio would stutter under a relatively light load.  Trimming silence from the samples fixed the stuttering, but a full board still gives choppy animations which seems like a bit of a problem.  I didn&#39;t check to see if it did this in the original, but I&#39;m on a netbook so it could just be the onboard graphics being worse than I thought.</p><p>I&#39;ve uploaded a 5.5MB 7z archive with trimmed samples and both execs.  I&#39;ve also removed the *.ilk and *.pdb files, as well as the &#39;unused&#39; directory.  I&#39;m not sure why they were in there, but the program seems to work fine without them. <img src="http://www.allegro.cc/forums/smileys/huh.gif" alt="???" /></p><p><a href="http://tatman.uuuq.com/haiku_game.7z">Linky</a> to my server because dial-upz won&#39;t allow me to attach the file here before my login times out. <img src="http://www.allegro.cc/forums/smileys/cry.gif" alt=":&#39;(" />
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		<author>no-reply@allegro.cc (Anomie)</author>
		<pubDate>Mon, 28 Dec 2009 08:26:16 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Really beautiful, thanks.</p><p>I&#39;m on windows 7.<br />The x button never closed the window for me.
</p><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/602636/844750#target">Peter Wang</a> said:</div><div class="quote"><p>
If I had to make a suggestion, the wind sound is a bit inconsequential so maybe you could replace it with something else.
</p></div></div><p>
+1</p><div class="quote_container"><div class="title">Quote:</div><div class="quote"><p>
EDIT: well, not quite perfectly if I do this. The sound starts to crackle, possibly due to Allegro.
</p></div></div><p>
Same for me.</p><p>I tried both the Haiku and Haiku128_samples exes. Sound was better with the 128 one, less drop-offs.</p><p>You should really develop this!
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		<author>no-reply@allegro.cc (kazzmir)</author>
		<pubDate>Mon, 28 Dec 2009 08:39:02 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/602636/844750#target">Peter Wang</a> said:</div><div class="quote"><p>the wind sound is a bit inconsequential so maybe you could replace it with something else.</p></div></div><p>Ah my young student, you must give wind room to breathe, otherwise it has nowhere to go. <img src="http://www.allegro.cc/forums/smileys/wink.gif" alt=";)" />  Each sound has it&#39;s own personality.  Complementing them aesthetically isn&#39;t a given.</p><p><span class="remote-thumbnail"><span class="json">{"name":"600116","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/f\/1\/f1c3c5ef7b47d64383eed6960daf5513.png","w":800,"h":494,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/f\/1\/f1c3c5ef7b47d64383eed6960daf5513"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/f/1/f1c3c5ef7b47d64383eed6960daf5513-240.jpg" alt="600116" width="240" height="148" /></span></p><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/602636/844760#target">kazzmir</a> said:</div><div class="quote"><p>The x button never closed the window for me.</p></div></div><p>OK.  I&#39;ve fixed this for future stuff.  This is the classic &quot;events getting backed up&quot; syndrome.</p><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/602636/844759#target">Anomie</a> said:</div><div class="quote"><p>Trimming silence from the samples fixed the stuttering</p></div></div><p>That&#39;s one way to do it.  There are long soft reverb trails on each of the samples; I wanted them to fully breathe so I left them in.  Another way to fix it is to limit the number of tokens on the board.  But I found that more annoying than the dropouts.</p><p>The <i>right</i> way to fix it is to use dry samples and run them through a reverb processor in real-time.  There would be no stutters, probably not even for a fully stacked board and only 16 reserved samples.  But I haven&#39;t even begun looking into sound processing yet.</p><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/602636/844760#target">kazzmir</a> said:</div><div class="quote"><p>Really beautiful, thanks.</p></div></div><p>Thank you.</p><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/602636/844759#target">Anomie</a> said:</div><div class="quote"><p> I&#39;ve also removed the *.ilk and *.pdb files, as well as the &#39;unused&#39; directory.  I&#39;m not sure why they were in there, but the program seems to work fine without them. <img src="http://www.allegro.cc/forums/smileys/huh.gif" alt="???" /></p></div></div><p>haha, yea.  The whole reason I put that stuff in the &quot;unused&quot; folder was to take it out before release.  ahhh....</p><p>more screenshots!</p><p><span class="remote-thumbnail"><span class="json">{"name":"600117","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/a\/d\/adfd4d09056376c8f43e31cac99f94ee.png","w":1083,"h":675,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/a\/d\/adfd4d09056376c8f43e31cac99f94ee"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/a/d/adfd4d09056376c8f43e31cac99f94ee-240.jpg" alt="600117" width="240" height="149" /></span>
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		<author>no-reply@allegro.cc (Mark Oates)</author>
		<pubDate>Mon, 28 Dec 2009 11:15:34 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/602636/844773#target">Mark Oates</a> said:</div><div class="quote"><p>Each sound has it&#39;s own personality</p></div></div><p>
<span class="remote-thumbnail"><span class="json">{"name":"600118","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/c\/7\/c77800a73e75ee37b963ac8b88adb65b.png","w":1018,"h":593,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/c\/7\/c77800a73e75ee37b963ac8b88adb65b"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/c/7/c77800a73e75ee37b963ac8b88adb65b-240.jpg" alt="600118" width="240" height="139" /></span></p><p>You could probably turn this into an iPhone game and rip a bunch of suckers off 99 cents at a time.
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		<author>no-reply@allegro.cc (Matthew Leverton)</author>
		<pubDate>Mon, 28 Dec 2009 12:06:08 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Cool! After seeing some of the &quot;win&quot; screenshots posted here, I actually tried to figure out how to win the game before realizing those screenshots are Photoshoped. <img src="http://www.allegro.cc/forums/smileys/tongue.gif" alt=":P" />
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		<author>no-reply@allegro.cc (Fishcake)</author>
		<pubDate>Mon, 28 Dec 2009 14:35:55 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>So can it do this yet:</p><p><div class="media-player youtube"><div style="margin: 1em 2em; background: url(/images/movie.png); width: 180px; height: 100px; text-align: center;"><a href="http://www.allegro.cc//www.youtube.com/watch?v=iP4LOU-dvgg" target="_blank"><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/object/4/3/434b6f1364a51fcb314ad92bddf1f6a9.jpg" border="0" alt="video" title="Click to play video" /></a></div></div></p><p><img src="http://www.allegro.cc/forums/smileys/huh.gif" alt="???" />
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		<author>no-reply@allegro.cc (Matthew Leverton)</author>
		<pubDate>Wed, 30 Dec 2009 11:56:12 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title"><a href="http://www.allegro.cc/forums/thread/602636/845054#target">Matthew Leverton</a> said:</div><div class="quote"><p>So can it do this yet:</p></div></div><p>That would be the next iteration, I suppose. <img src="http://www.allegro.cc/forums/smileys/wink.gif" alt=";)" /></p><p>I do have another composition program called FullScore.  It&#39;s the <i>real</i> workhorse. <img src="http://www.allegro.cc/forums/smileys/cool.gif" alt="8-)" />  It&#39;s finally stable enough that I was able to use it to compose the music for the latest trailer I worked on:</p><p><div class="media-player youtube"><div style="margin: 1em 2em; background: url(/images/movie.png); width: 180px; height: 100px; text-align: center;"><a href="http://www.allegro.cc//www.youtube.com/watch?v=-b0xrYqK0MM" target="_blank"><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/object/1/2/1201ee8f9cd9da5915f4b4acc84bb33c.jpg" border="0" alt="video" title="Click to play video" /></a></div></div></p><p>Using it, I was able to write everyhing in almost a 10th of the time.  Everything is only 1 or 2 keystrokes or mouse clicks away.  I&#39;d post screenshots of the program and all that stuff but I&#39;m a hotel room.
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		<author>no-reply@allegro.cc (Mark Oates)</author>
		<pubDate>Wed, 30 Dec 2009 20:31:40 +0000</pubDate>
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