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		<title>Roteyja: Turns of War</title>
		<link>http://www.allegro.cc/forums/view/596865</link>
		<description>Allegro.cc Forum Thread</description>
		<webMaster>matthew@allegro.cc (Matthew Leverton)</webMaster>
		<lastBuildDate>Wed, 02 Jul 2008 03:46:57 +0000</lastBuildDate>
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		<description><![CDATA[<div class="mockup v2"><p>Hey guys,</p><p>I didn&#39;t want to demo this until it was near completion, but as I&#39;m using it as part of my applications to various games studios, I&#39;d really appreciate it if you could test that it works on your machine (Windows XP / Vista). Please tell me if it runs smoothly, the fps, and whether or not the mouse feels ok. </p><p>Also, please give me your opinion of whether or not it&#39;d make a decent demo.. or if you think it&#39;s a bit naff tell me why.</p><p>Thanks in advance.</p><p>Here&#39;s a screenie too:</p><p><span class="remote-thumbnail"><span class="json">{"name":"595738 ","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/3\/e\/3e625491e7bb14f1d47113abe2b4bea8.jpg","w":1024,"h":768,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/3\/e\/3e625491e7bb14f1d47113abe2b4bea8"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/3/e/3e625491e7bb14f1d47113abe2b4bea8-240.jpg" alt="595738 " width="240" height="180" /></span></p><p><a href="http://www.allegro.cc/files/attachment/595744"> Download </a>
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		<author>no-reply@allegro.cc (james_lohr)</author>
		<pubDate>Sat, 28 Jun 2008 04:05:35 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title">Quote:</div><div class="quote"><p>
Error messages: <br />Failed to set graphics mode: allegro_error: Unable to find a suitable graphics driver, allegro_gl_error: Render Method requirement not met
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<img src="http://www.allegro.cc/forums/smileys/huh.gif" alt="???" /><br />Unable to start the exe. WinXP.
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		<author>no-reply@allegro.cc (Seppl)</author>
		<pubDate>Sat, 28 Jun 2008 04:12:44 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Screenshot looks very promising. Downloading right now, will try it first thing tomorrow morning <img src="http://www.allegro.cc/forums/smileys/smiley.gif" alt=":)" /> ... even before my fourth cup of coffee.
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		<author>no-reply@allegro.cc (Indeterminatus)</author>
		<pubDate>Sat, 28 Jun 2008 04:15:01 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title">Quote:</div><div class="quote"><p>
<img src="http://www.allegro.cc/forums/smileys/huh.gif" alt="???" /><br />Unable to start the exe. WinXP.
</p></div></div><p>

Bugger. <img src="http://www.allegro.cc/forums/smileys/sad.gif" alt=":(" /></p><p>Could you try replacing the exe with the one attached and see if that works? I&#39;ll also update the original attachment.
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		<author>no-reply@allegro.cc (james_lohr)</author>
		<pubDate>Sat, 28 Jun 2008 04:27:52 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Aw man...I&#39;m getting the same thing as Seppl.  (WinXP, too)</p><p>Looks pretty!
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		<author>no-reply@allegro.cc (Anomie)</author>
		<pubDate>Sat, 28 Jun 2008 04:51:39 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p><img src="http://www.allegro.cc/forums/smileys/undecided.gif" alt=":-/" /></p><p>It&#39;s now in windowed mode, maybe that will work.  Does your monitor / graphics card support 1024x768?
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		<author>no-reply@allegro.cc (james_lohr)</author>
		<pubDate>Sat, 28 Jun 2008 05:04:22 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Works great!  Looks very nice and polished (love the little scroll in the castle menu, and the card movements for the battle scenes).  I didn&#39;t have much of an idea of what was going on (just clicked around on stuff...), so a tutorial level or something like that would be nice (though purely as a portrayal of your abilities, it&#39;s great).</p><p>I wonder why it wouldn&#39;t work fullscreen... I run my desktop at 1600x1200x32, so I can&#39;t imagine that was the problem...</p><p>(also...was the world rotating after every turn?)</p><p>Hopefully I&#39;ll be able to offer more of an opinion of it as a game in a little while.</p><p>Oh, and I got nice fps (mid-sixties) on relatively low-end hardware.
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		<author>no-reply@allegro.cc (Anomie)</author>
		<pubDate>Sat, 28 Jun 2008 05:16:33 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>It&#39;s amazing!! And it runs no problem, even as a 1024x768 window on a 1024x768 desktop (!) 32bpp.<br />Visually, it&#39;s stunning. I really like the details like the kind of smooth particles that give some animations to the atmosphere.<br />I&#39;m getting 45 fps, down to 35 in the worst cases, and visually it scrolls much better than these figures could tell.<br />Still using a P3 600Mhz with an AGP 2x video card. Running Win98.</p><p>As for a demo, the only thing that slows down the good impression is that it takes quite a few tries to do anything. I managed to move a knight, but I couldn&#39;t pass a castle, and the crossed swords didn&#39;t seem to get into the fight I expected.<br />I opened the castles menus and saw the character portraits (recruitments probably), I swapped cards in the units &quot;hand&quot;, I saw a battle where I choose which unit attacks which.</p><p>All these I would have seen much more quickly if there was for example a status bar that give info on what my mouse cursor is on, and the actions that will happen if I click either mouse buttons. Or, for a much smaller change: an &quot;record/playback&quot; feature that records your own mouse actions, and replays them as a tutorial.
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		<author>no-reply@allegro.cc (Audric)</author>
		<pubDate>Sat, 28 Jun 2008 05:50:46 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>It was too big to fit in this screen (not your fault) so all I can say is very nice and polished looking graphics.
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		<author>no-reply@allegro.cc (Trent Gamblin)</author>
		<pubDate>Sat, 28 Jun 2008 06:58:33 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>who did the graphics?
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		<author>no-reply@allegro.cc (Frank Griffin)</author>
		<pubDate>Sat, 28 Jun 2008 10:02:55 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Thanks for the feedback so far, I&#39;m glad it&#39;s at least running now. I think it will work in full screen mode too, it was just that I had some AGL_REQUIRE parameters (multi-sampling etc) set. I&#39;ll leave it in windowed mode for the moment though.</p><div class="quote_container"><div class="title">Quote:</div><div class="quote"><p>
who did the graphics?
</p></div></div><p>

Apart from the hero avatars, I did most of the graphics myself (well, my brother did a few pieces here and there).
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		<author>no-reply@allegro.cc (james_lohr)</author>
		<pubDate>Sat, 28 Jun 2008 12:05:33 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Hi James, this game looks very nice. I cannot seem to run it though. The game reports <br />~40 fps, but my mouse isn&#39;t being updated that many times. Its like my mouse is running at 1 fps because it skips and only really changes once per second. I am running Windows XP 1024x768x16. It looks very promising though and the visuals are very well done.
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		<author>no-reply@allegro.cc (Robert_Lengyel)</author>
		<pubDate>Sat, 28 Jun 2008 12:22:27 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Do you mind trying with your desktop at 32 bit colour please? - also, you&#39;ve made me realise that it&#39;s reporting the wrong fps, so thanks for that. <img src="http://www.allegro.cc/forums/smileys/smiley.gif" alt=":)" />
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		<author>no-reply@allegro.cc (james_lohr)</author>
		<pubDate>Sat, 28 Jun 2008 12:29:25 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>You guys put my art work to shame.<br />I wouldnt even call my drawing artwork since they tend to suck hehe.</p><p>I need to find someone like you guys for my project.
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		<author>no-reply@allegro.cc (Frank Griffin)</author>
		<pubDate>Sat, 28 Jun 2008 18:09:32 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>It&#39;s looking very nice, but I had no idea:
</p><ul><li><p><i>what</i> I was supposed to do (i.e., what the goal is),</p></li><li><p>or <i>how</i> I would go about that.</p></li></ul><p>

I was trying to click a few things, but ultimately, I was lost <img src="http://www.allegro.cc/forums/smileys/wink.gif" alt=";)" /></p><p>If you were to distribute it without any comments on it, make sure you include at least a readme pointing out the core game mechanics and how the interface works <img src="http://www.allegro.cc/forums/smileys/wink.gif" alt=";)" />
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		<author>no-reply@allegro.cc (Indeterminatus)</author>
		<pubDate>Sat, 28 Jun 2008 19:34:38 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>well, it wouldn&#39;t fit in my 1024x768 resolution and when I tried to move the mouse to the window title bar to move it further up it just scrolled about a mile into space.
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		<author>no-reply@allegro.cc (Neil Walker)</author>
		<pubDate>Sat, 28 Jun 2008 20:50:52 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>In general:  left-click is <i>selection</i>,right-click is <i>action</i>. To move a hero, select it, then right-click to select a location to move to, right click that location again to actually mover their. To attack another hero, right click it if it is in range.  </p><p>I thought that would be obvious enough for the user to work out in 1 minute. <img src="http://www.allegro.cc/forums/smileys/tongue.gif" alt=":P" /> It&#39;s far from being a playable game, it&#39;s just meant to give a couple of minutes of messing around. But you&#39;re right, for it to be a serious demo it should have some sort of tutorial.. I just don&#39;t have the time for that. <img src="http://www.allegro.cc/forums/smileys/sad.gif" alt=":(" /></p><p>The game play and strategy is going to revolve around the fact that the world is constantly rotating - you need to plan the timing of your attacks to take advantage of this because trajectories and hero movement is affected by the slope of the landscape.  There&#39;s not enough of a game in place to really see this yet, but maybe you can get a feeling of what it might be like... with a bit of imagination <img src="http://www.allegro.cc/forums/smileys/smiley.gif" alt=":)" />
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		<author>no-reply@allegro.cc (james_lohr)</author>
		<pubDate>Sat, 28 Jun 2008 21:57:34 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Alright, there were a few things that I wanted to say before, but I figured I&#39;d play it some more and include my little thoughts...but...there isn&#39;t really a whole lot for me to say.  The game looks great, plays really nicely (once you figure out what&#39;s going on), and the &#39;rotating world&#39; is a really interesting twist.</p><p>My little thoughts:</p><p>1. The little health gem/circle thing on the cards blends in with the cards...maybe a green tint?  Or fading from green to red as their health is lowered?  It took me a while to realize that they were relevant, and not just there for decoration. (that could definitely just be me though)</p><p>2. Lower-left minimap thing is awesome.  Zooms in and out, right-click to drag the view around...I did encounter a weird bug with the camera, though.  When switching from player two to player one, the view moved against the left wall of the bounding circle thing that&#39;s surrounding the world.  (this&#39;d be where I finally played with the minimap)  I had to scroll back to where my people were, and every turn after that, the player one view would always start as far to the left as possible.  I shut the game down, ran it again, and haven&#39;t been able to reproduce it since.</p><p>3. Soldiers that I defeated (I think...I destroyed all their cards) just seemed to stand there...dunno what&#39;s up with that...</p><p>Not really my kind of game, but I can say it&#39;s a good idea executed very well!
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		<author>no-reply@allegro.cc (Anomie)</author>
		<pubDate>Sat, 28 Jun 2008 23:42:29 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>ok, now it works. And I&#39;m very impressed. Yeah... Everything I could say is mentioned already.</p><p>67 fps<br />WinXP<br />Athlon XP 2400+<br />Radeon 9600pro
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		<author>no-reply@allegro.cc (Seppl)</author>
		<pubDate>Sun, 29 Jun 2008 20:18:42 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Thanks for the feedback. <img src="http://www.allegro.cc/forums/smileys/smiley.gif" alt=":)" />
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		<author>no-reply@allegro.cc (james_lohr)</author>
		<pubDate>Sun, 29 Jun 2008 20:33:03 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>I know it isn&#39;t exactly on topic but I feel it needs to be implied.<br />I won&#39;t be playing for obvious reasons.
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		<author>no-reply@allegro.cc (James Stanley)</author>
		<pubDate>Tue, 01 Jul 2008 23:01:00 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>66 fps<br />WinXP<br />AMD Athlon 64 X2 4600+<br />GeForce 8800 GT<br />2 gig RAM</p><p>(I have yet to try it under Wine)
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		<author>no-reply@allegro.cc (Timorg)</author>
		<pubDate>Tue, 01 Jul 2008 23:38:29 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title">Quote:</div><div class="quote"><p>
Please tell me if it runs smoothly, the fps, and whether or not the mouse feels ok.
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It ran smoothly, mouse OK, ~20 - 23 fps, didn&#39;t know what to do otherwise.<br />Win XP SP2, Sempron64, Nvidia 5500FX, Via chipset, 1Gb memory.
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		<author>no-reply@allegro.cc (Arthur Kalliokoski)</author>
		<pubDate>Wed, 02 Jul 2008 03:46:57 +0000</pubDate>
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