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		<title>[SpeedHack] Zonic the Hog</title>
		<link>http://www.allegro.cc/forums/view/593261</link>
		<description>Allegro.cc Forum Thread</description>
		<webMaster>matthew@allegro.cc (Matthew Leverton)</webMaster>
		<lastBuildDate>Wed, 26 Sep 2007 07:07:23 +0000</lastBuildDate>
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		<description><![CDATA[<div class="mockup v2"><p>My SH2K7 entry.</p><p>http://www.allegro.cc/files/attachment/593232http://www.allegro.cc/files/attachment/593233http://www.allegro.cc/files/attachment/593234<br />http://www.allegro.cc/files/attachment/593235http://www.allegro.cc/files/attachment/593236http://www.allegro.cc/files/attachment/593237<br /><span class="remote-thumbnail"><span class="json">{"name":"593238","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/6\/c\/6cf905909e8f2be167fd91afc920c1b5.png","w":960,"h":600,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/6\/c\/6cf905909e8f2be167fd91afc920c1b5"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/6/c/6cf905909e8f2be167fd91afc920c1b5-240.jpg" alt="593238" width="240" height="150" /></span><span class="remote-thumbnail"><span class="json">{"name":"593239","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/c\/e\/ce81fdd4aefedc3f144a5231435438e6.png","w":960,"h":600,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/c\/e\/ce81fdd4aefedc3f144a5231435438e6"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/c/e/ce81fdd4aefedc3f144a5231435438e6-240.jpg" alt="593239" width="240" height="150" /></span><span class="remote-thumbnail"><span class="json">{"name":"593240","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/a\/8\/a8a27596b0deb4228b75a5ba6a599490.png","w":960,"h":600,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/a\/8\/a8a27596b0deb4228b75a5ba6a599490"}</span><img src="http://www.allegro.cc//djungxnpq2nug.cloudfront.net/image/cache/a/8/a8a27596b0deb4228b75a5ba6a599490-240.jpg" alt="593240" width="240" height="150" /></span></p><p><a href="http://www.speedhack.allegro.cc/entry/9/562">Download original source and data.</a><br /><a href="http://stevenvi.zendurl.com/games/zonic_win.zip">Download win32 binary.</a></p><p>You control a pig which runs real fast.  The goal is to collect as much food as you can.  I personally find it to be quite entertaining, though there&#39;s nowhere near enough levels.  I would love some feedback on it.</p><p>Spacebar jumps, arrow keys run around.  Yum yum.
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		<author>no-reply@allegro.cc (StevenVI)</author>
		<pubDate>Mon, 17 Sep 2007 23:46:24 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>This game sure got a lot better since the first binary you posted. I like it.</p><p>I can&#39;t beat level 3, though, even ignoring all the food. <img src="http://www.allegro.cc/forums/smileys/sad.gif" alt=":(" />
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		<author>no-reply@allegro.cc (Rodrigo Monteiro)</author>
		<pubDate>Tue, 18 Sep 2007 00:05:51 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>I player and I liked it, pretty fun, has potential to be a full more depth game.
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		<author>no-reply@allegro.cc (kronoman)</author>
		<pubDate>Tue, 18 Sep 2007 00:14:55 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>I like the Sonic style and the farm theme. The game play feels smooth, but it would be more fun with obstacles, like the farmer Ted running around trying to stop you.
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		<author>no-reply@allegro.cc (Næssén)</author>
		<pubDate>Tue, 18 Sep 2007 00:35:45 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>I really like that &quot;3d&quot; look of the ground (other than that, the graphics aren&#39;t too great, but I guess I can&#39;t really down-rate you for that because I&#39;m not much of an artist either). The gameplay is solid, but I found it to be way too easy, thus not as fun as it could have been. I just held down Right and Space, and easily beat every level. As Næssén said, it would be a lot better with obstacles, or even some enemies running around here or there.</p><p>EDIT-- I&#39;m tired... Earlier, and it was quoted, I said &#39;Left&#39;, but I meant &#39;Right&#39;.
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		<author>no-reply@allegro.cc (Jeff Bernard)</author>
		<pubDate>Tue, 18 Sep 2007 00:49:54 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title">Quote:</div><div class="quote"><p>
I just held down Left and Space, and easily beat every level. As Næssén said, it would be a lot better with obstacles, or even some enemies running around here or there.
</p></div></div><p>

Oh... you&#39;re right... Just beat the game doing that. <img src="http://www.allegro.cc/forums/smileys/tongue.gif" alt=":P" /></p><p>I have to complain about the spam at the end of the program using IE instead of Firefox, though. <img src="http://www.allegro.cc/forums/smileys/tongue.gif" alt=":P" />
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		<author>no-reply@allegro.cc (Rodrigo Monteiro)</author>
		<pubDate>Tue, 18 Sep 2007 00:56:36 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><div class="quote_container"><div class="title">Quote:</div><div class="quote"><p>
I have to complain about the spam at the end of the program using IE instead of Firefox, though. <img src="http://www.allegro.cc/forums/smileys/tongue.gif" alt=":P" />
</p></div></div><p>That was my extra bit of evilness.  I have already removed it from the source on my machine for all future versions.  <img src="http://www.allegro.cc/forums/smileys/tongue.gif" alt=":P" />  The Windows binary currently represents the exact SH version, but I will replace it .... eventually.
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		<author>no-reply@allegro.cc (StevenVI)</author>
		<pubDate>Tue, 18 Sep 2007 02:38:22 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>This game is great! The best thing is the sound effect when the hog jumps. It fits perfectly.
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		<author>no-reply@allegro.cc (Simon Parzer)</author>
		<pubDate>Tue, 18 Sep 2007 03:10:50 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Sweet entry!  I liked it.
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		<author>no-reply@allegro.cc (MelanomaSky)</author>
		<pubDate>Tue, 18 Sep 2007 09:19:56 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>I loved Sonic (especially the first game) and your entry captures the gameplay of the SEGA games in a very accurate way.<br />I liked the dialog scenes and the hog sprites are also quite neat and well animated.<br />Good job <img src="http://www.allegro.cc/forums/smileys/smiley.gif" alt=":)" />
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		<author>no-reply@allegro.cc (microcat)</author>
		<pubDate>Thu, 20 Sep 2007 17:00:26 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Hi,</p><p>The concept has potential, but I found there was not much depth to the gameplay. All I seemed to be doing was collecting food. As others have said, some obstacles and hazards would make a good addition. I do like the pseudo-3d effect of the ground.</p><p>If you hold down a key too long while reading the dialog, you end up whizzing through the dialog. Also, if holding down the right arrow when you reach the end of level, you whizz through the dialog. The game should at least wait until the right key has been released before the first screen of post-game dialog is advanced to the next screen. One way of acomplishing this is instead of using the keyboard-buffer, check to see if a key is pressed by checking to see if it was not pressed the previous time the key-press was checked.</p><p>Oh, and by the way, the binary package should include readme.txt</p><p>AE.
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		<author>no-reply@allegro.cc (Andrei Ellman)</author>
		<pubDate>Wed, 26 Sep 2007 04:23:22 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>funny, but why the player is so advanced on the screen? (more to the right than left)</p><p>i found the terrain very interesting also =)
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		<author>no-reply@allegro.cc (valdir salgueiro)</author>
		<pubDate>Wed, 26 Sep 2007 07:07:23 +0000</pubDate>
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