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		<title>How - Let user load bmp at runtime</title>
		<link>http://www.allegro.cc/forums/view/590664</link>
		<description>Allegro.cc Forum Thread</description>
		<webMaster>matthew@allegro.cc (Matthew Leverton)</webMaster>
		<lastBuildDate>Thu, 22 Mar 2007 19:03:55 +0000</lastBuildDate>
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		<description><![CDATA[<div class="mockup v2"><p>I&#39;m using C (DevC++) and Allegro. <br />I would like to make it possible for the user to take a bmp from any source other than the program and load it into the game as a background image. <br />How can I do this ?
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		<author>no-reply@allegro.cc (ing)</author>
		<pubDate>Thu, 22 Mar 2007 12:55:12 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>1. Get input from user.<br />2. Validate that the input represents a vaild path to a valid bmp.<br />3. Call load_bitmap() using the user input.<br />4. Replace the current background with the new one.<br />5. Profit!
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		<author>no-reply@allegro.cc (Rampage)</author>
		<pubDate>Thu, 22 Mar 2007 12:57:03 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>Yes, well it&#39;s quite obvious that you would want input from the user since it&#39;s the user that&#39;s supposed to load the picture.<br />My Q was, how do I do this.
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		<author>no-reply@allegro.cc (ing)</author>
		<pubDate>Thu, 22 Mar 2007 19:01:55 +0000</pubDate>
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		<description><![CDATA[<div class="mockup v2"><p>You can use:<span class="source-code"><a href="http://www.allegro.cc/manual/file_select_ex" target="_blank"><span class="a">file_select_ex</span></a></span>
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		<author>no-reply@allegro.cc (CGamesPlay)</author>
		<pubDate>Thu, 22 Mar 2007 19:03:55 +0000</pubDate>
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