IOTD: Marduk Project - Megaman X Legacy
Marduk Project - Megaman X Legacy, by The Master
This is a snapshot from the test of my new platform engine called Marduk. This will be used in my upcoming game saga Megaman X Legacy.
The engine is written with Allegro 4, and uses some midi looping code I've written myself. It has taken me seven months to write and I'm still patching it for bugs. You can expect a final release of the first game in this series on the depot very early 2006.
I've used game sprites ripped from the Megaman X games (courtesy of Capcom and Shyguy Kingdom). But the backgrounds and levels used in the games are drawn by me.
The engine was made with Microsoft Visual C++ .NET, which explains why I've taken so long to get coding. You see, the new compiler and Allegro took a while to get used to each other. But now that everything is settled I can now make some proper games.
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