IOTD: Screenshot from Delirium
Screenshot from Delirium, by Mika Halttunen
That's right, it is, indeed, a screenshot from my new game: Delirium.
Here's short description from game's page:
"Delirium is sort of an arcade/puzzle mixture. Its basic idea is rather simple: clear the level from blocks. In the top of the screen there are various colored blocks, or plates. You must get rid of those very same blocks in order to advance to the next level."
It's your basic puzzle game with those traditional puzzle game aspects: balls, blocks, bright colors, etc!
Delirium is 100% freeware; more information + downloads available at
I have to confess that this is a plain advertisement, and the game even doesn't have anything to do with Allegro, in fact (it's SDL-based).
However, before all of you get mad at me, let me state my humble reasons:
1. I want more people to play my game (of course, what did you expect? I'm just a programmer you know )
2. I learned to make games thanks to a library called Allegro. I have made several Allegro-based games, and I keep hoping there is at least a few members of this board who liked my games and would like to play my new ones (albeit SDL-based) also. Sniff..
Righty right, thanks for your time: if you like (or don't like ) Delirium, please drop me comments!
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