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IOTD: Fractal Landscape
Fractal Landscape, by Bjørn Lindeijer
This demo is a much extended version of an assignment we (Bjørn and Laurens) had to do for Computer Graphics. As it uses OpenGL, it could be used together with AllegroGL, though some code will need to be adapted as it currently uses GLUT. A Windows binary can be downloaded here. (together with source code, which compiles on Linux too) Basically, this should show people that it isn't all that difficult to generate a cool looking landscape, and that fractals do not need to be complicated at all. It could also be a nice OpenGL example, though it would need to be better commented as such. This section is only available to registered Allegro.cc members.
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