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Krampus GT [KrampusHack 2021]
SiegeLord
Member #7,827
October 2006
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KrampusGT

A sequel to Krampus Z from a few years ago.

On Christmas Eve, Santa is preparing to load his sleigh with presents only to find that they have been stolen! With his trusty sidekick, Cyber Rude-Olf, he sets out to return them to their rightful place and save Christmas.

Controls

Also see options.cfg for controlling audio/mouse sensitivity.

  • Mouse/Left/Right - Turn

  • Mouse Left Button/Space - Shoot

  • W/A/S/D - Strafe

  • E - Enter/Exit vehicle

  • Escape - Quit

Download

Fixed Windows Binary + Source
Buggy Compeotition Version Windows Binary + Source

Screenshots

https://i.imgur.com/o600QcT.jpg
https://i.imgur.com/7ceZJ84.jpg

"For in much wisdom is much grief: and he that increases knowledge increases sorrow."-Ecclesiastes 1:18
[SiegeLord's Abode][Codes]:[DAllegro5]:[RustAllegro]

amarillion
Member #940
January 2001
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I've only played briefly so far, but this is an awesome piece of work! A quality entry, very playable.

It's a 3D game on flat grid-based levels, a bit like Wolfenstein 3D (but there are some slanted walls so it's not completely similar). The way enemies spawn in waves reminds me also of Doom 2016. You seem to have made a solid engine in a short amount of time. How much of the engine did you already have in place before the competition?

Haven't reached the end yet, I'll go play it some more...

SiegeLord
Member #7,827
October 2006
avatar

How much of the engine did you already have in place before the competition?

Basically none, actually! I had a few utilities from other places, but otherwise the game part was all from scratch.

Quote:

but there are some slanted walls so it's not completely similar

I wanted to do fully vertical walls, but because the camera is behind the player, it would have clipped through and I'd have to solve that somehow. Instead, I just added the slants which made the camera not clip anymore.

"For in much wisdom is much grief: and he that increases knowledge increases sorrow."-Ecclesiastes 1:18
[SiegeLord's Abode][Codes]:[DAllegro5]:[RustAllegro]

amarillion
Member #940
January 2001
avatar

I can't get past "Alluring blazes", the enemies are just overwhelming! And Rude-olf - ok the rockets are powerful but without the ability to strafe you're really just running straight into the crossfire.

Ok, I'll keep trying.

On the plus side, I found one secret with a blue armor piece.

GullRaDriel
Member #3,861
September 2003
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The controls are a bit hard, but what a nice entry !

It has different monsters, I particularly love the cat, special effects, and upgrading level. A total Doom1 effect, but with santa. Good job !

"Code is like shit - it only smells if it is not yours"
Allegro Wiki, full of examples and articles !!

Doctor Cop
Member #16,833
April 2018
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Great game. Really enjoyed every bit of it.

Edgar Reynaldo
Major Reynaldo
May 2007
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Wow SiegeLord. I'm floored. You did everything I asked for and more. I looked at your asset folder and you really put a lot of work into exporting those sprites and modeling stuff. A1 job, really.

8-)

SiegeLord
Member #7,827
October 2006
avatar

Glad you liked it!

"For in much wisdom is much grief: and he that increases knowledge increases sorrow."-Ecclesiastes 1:18
[SiegeLord's Abode][Codes]:[DAllegro5]:[RustAllegro]

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