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Political Compass Update
bamccaig
Member #7,536
July 2006
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I feel like we haven't done this in forever. I'm too tired to try to find our last thread (the search tools are lacking, or maybe my memory is shit :D), but as I recall some years ago I used to be pretty much center. Something like (-1,-1) on a grid ranging from -10 to 10 on both axis. I just took the test today to see how I've changed (above[1]).

Try it yourself here: https://www.politicalcompass.org

References

  1. (-9.5,-8.56)
amarillion
Member #940
January 2001
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I got -5.8,-5.5

For a lot of questions I missed the "Neutral" option. There are things that I just don't feel that strongly about. Protectionism for example.

I dislike the binary, hyperpartisan, "you're with us or you're against us" thinking that's so common. It forces people to take extreme positions.

I like to reserve the right to say: it depends. Or: I just don't know, it's not my area of expertise.

LennyLen
Member #5,313
December 2004
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I'm about where I expected to be.

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bamccaig
Member #7,536
July 2006
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For a lot of questions I missed the "Neutral" option. There are things that I just don't feel that strongly about. Protectionism for example.

I dislike the binary, hyperpartisan, "you're with us or you're against us" thinking that's so common. People are forced to take a position, and then die on that hill defending that position, in everything.

I like to reserve the right to say: it depends. Or: I just don't know, it's not my area of expertise.

I agree with you on that. I had a few questions where I felt the same: neutral, but was forced to choose which side I would lean towards if forced, which was often an arbitrary conclusion. Often the answer is "if X then A else if Y then B else C", but there's no way to express that in these rigid questionnaires.

Stoned thought: I wonder if we could create an AI/ML that is able to understand arbitrary branches of conditions within a response. Essentially I guess it boils down to allowing humans to give any response they want: yes/no, a brief paragraph, or an essay; and the programming would figure out how to normalize the data into a simple and clean structure that it can reason about easily (or fuck it, if computers are there, then I guess just reason about the fuzzy human words instead, but the point being have your cake and eat it too).

amarillion
Member #940
January 2001
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bamccaig said:

I wonder if we could create an AI/ML that is able to understand arbitrary branches of conditions within a response.

Alternate thought: Can you design a game, in a fantasy setting, where you have to make moral choices (something simple, just a long branching dialog tree), and after a while the game knows your political preferences?

One could sell such a game for targeted political ads. "Shudder"

bamccaig
Member #7,536
July 2006
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Most certainly it's possible, and I would wager it has already been done, but probably never on a AAA scale. I do generally yearn for a game that judges my morality. I've always been obsessive about making moral choices in the GTA series, even from the 2D beginnings, at least when taking the game serious and not just venting steam on how long I can survive with how many stars. Sort of like I was always paranoid that I was being judged anyway and never wanted the possibility to be caught being naughty.

Insert: To clarify, I mean that I was paranoid that the game was secretly keeping track of actions I took in the open world, and knew whether I did bad things or not (i.e, paranoid thinking that murdering a bystander for no reason would be stored in the game save file). Which I think is why a game that actually could do that would appeal to me so much. I'm already going out of my way to avoid it, so it would be nice to be recognized by the game for it. :P

Being raised a Christian fucks with your head. :) Even though I haven't believed in God in 15+ years I still find myself acknowledging his existence and questioning his judgement of me. I don't consider this evidence that he exists, but rather evidence of mental illness resulting from the delusions that I was subjected to as a child. :P

Such a game would have to get it so perfect that I think it's infeasible to please a wide enough audience to make it profitable without making the judgement catered to the player somewhat (which might defeat the purpose). If there was an objective morality then I suppose the game could theoretically be based on that, but (a) that's probably not really a true thing, and (b) even if it were we couldn't trust the corporation making the game to know what it is, let alone remain true to it.

I do like how the Red Dead Redemption series sort of tries to track your morality. I think that more work should be done trying to do that in games. I don't think that it's something that should be tracked and reported to government or anything tyrannical like that. I just think that it's good for us as people to be reminded of morality while we're playing these games. I think that it's healthy to think of the morality of something, even though technically it's imaginary and doesn't matter. I should point out though that RDR2 actually forced me to make several immoral choices that I was opposed to. I was uncomfortable doing it and only did it to progress the story and continue playing, but I was very annoyed that Rockstar title was so constrained. I think that their intention was for the protagonist to be a bit more evil than is usually portrayed, and I think that's a great direction to go for the series and company, but nevertheless I think it went too far forcing immoral acts on the player in an otherwise open world. I don't care if the moral choices came with a penalty/burden that the immoral choices didn't. I would have made them anyway. I think that they could also accomplish more of the "evil" bits during cutscenes/FMV sequences without the player having to play such a forced part in them, as I think was done effectively in previous titles.

I will say this though: the Trevor character from GTA 5 not only saved that dumpster fire game from sucking, but also pushed my own morality and helped me to better understand myself. There are some things that you can't know about yourself until you let go of societal expectations and allow yourself to just be free. I think that's why Trevor was so refreshing, particularly in the political climate that we've been swimming in. He breaks all of the rules, and is beyond anyone's reason. He is primitive and he is raw, but he's still calculated and cunning. I loved it.

Elias
Member #358
May 2000

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Some questions felt a bit misleading, but result seems about as expected. I grew up with no TV and not caring about politics so I always answer these more from a "good vs evil" perspective instead of left/right :)

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MiquelFire
Member #3,110
January 2003
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IIRC, the three characters in GTA V are meant to be the three types of GTA players. I can't remember the details of how it broke down, however.

---
Febreze (and other air fresheners actually) is just below perfumes/colognes, and that's just below dead skunks in terms of smells that offend my nose.
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If anyone is of the opinion that there is no systemic racism in America, they're either blind, stupid, or racist too. ~Edgar Reynaldo

RmBeer2
Member #16,660
April 2017
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I don't understand!! this game is stupid!!!! I do not like it... :(

It's more easier to handle the AD&D alignment table...

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Arthur Kalliokoski
Second in Command
February 2005
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https://www.politicalcompass.org/chart?ec=3.5&soc=-0.87

I don't know why that link won't display, if I copy it into another tab it shows up fine, but OTOH it doesn't end in an image format extension.

I also wished for a neutral option, and probably would have selected it maybe 20% of the time.

If someone had been watching over my shoulder, they probably would have exclaimed "What??!? Why did you click that answer when you clicked <some other answer> earlier?"

I think I'm getting old-timers disease.

They all watch too much MSNBC... they get ideas.

Eric Johnson
Member #14,841
January 2013
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Curious.

Economic Left/Right: 2.0
Social Libertarian/Authoritarian: -0.05
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torhu
Member #2,727
September 2002
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There is also 8values, with four axes instead of just two.

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bamccaig
Member #7,536
July 2006
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torhu said:

There is also 8values, with four axes instead of just two.

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Economic Axis: Socialist
  Equality: 86.5%
  Markets: 13.5%

Diplomatic Axis: Internationalist
  Nation: 21.1%
  World: 78.9%

Civil Axis: Liberal
  Liberty: 71.0%
  Authority: 29.0%

Societal Axis: Very Progressive
  Tradition: 24.0%
  Progress: 76.0%

Erin Maus
Member #7,537
July 2006
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Not surprised. 8-)

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they / she

torhu
Member #2,727
September 2002
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Far-Left libertarians: people that think that Robin Hood is a scaleable scenario ::)

LennyLen
Member #5,313
December 2004
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Matthew Leverton
Supreme Loser
January 1999
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How the questions are worded can make too big of a difference though in these types of tests. If someone asks me a question like "foo should always be bar" then I'm likely to strongly disagree regardless of the statement even though I may strongly agree to "foo should usually or sometimes be bar".

I prefer scenario questions where you pick which outcome you prefer as it makes you actually think through and go beyond a general pithy saying that you think you agree with but may not actually in practice.

torhu
Member #2,727
September 2002
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I think a general problem is that people assume that the Western world is the whole world, while it's really a minority, at least in terms of population. If you look at what dominates in the rest of the world, it's a nice mix of dictatorships and just people trying to survive any way they can. And democracies like Japan, South Korea, Japan, Israel, and several countries in Africa being surrounded by totalitarian regimes.

Matthew Leverton
Supreme Loser
January 1999
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Right. I would view these types of classifications within the lens of the "western world".

torhu
Member #2,727
September 2002
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Right. I would view these types of classifications within the lens of the "western world".

Yes, because the people who made them live in the Western world, like you do.

Bob Keane
Member #7,342
June 2006

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Apparently I am not unique.

By reading this sig, I, the reader, agree to render my soul to Bob Keane. I, the reader, understand this is a legally binding contract and freely render my soul.
"Love thy neighbor as much as you love yourself means be nice to the people next door. Everyone else can go to hell. Missy Cooper.
The advantage to learning something on your own is that there is no one there to tell you something can't be done.

torhu
Member #2,727
September 2002
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Try the 8values test, it's more useful :-*

Bob Keane
Member #7,342
June 2006

Okay, where am I now?

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I've always considered myself a moderate, but both tests put me in the liberal column. At least I'm progressive. Some of the questions had gray areas. For example, "it is always important to maintain law and order". But shouldn't it apply to officers on the job? For example Shooting a man 31 times, and a bystander was also wounded by the officers.

By reading this sig, I, the reader, agree to render my soul to Bob Keane. I, the reader, understand this is a legally binding contract and freely render my soul.
"Love thy neighbor as much as you love yourself means be nice to the people next door. Everyone else can go to hell. Missy Cooper.
The advantage to learning something on your own is that there is no one there to tell you something can't be done.

torhu
Member #2,727
September 2002
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Bob Keane said:

Okay, where am I now?

Literally Hitler, I'd say ;D

Eric Johnson
Member #14,841
January 2013
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