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[KrampusHack 2019] Sokodragon |
Tharro
Member #17,282
January 2020
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And my entry for the KrampusHack 2019 {"name":"612272","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/1\/6\/1614dd7eaa864756fe9c159ecef7d114.png","w":807,"h":454,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/1\/6\/1614dd7eaa864756fe9c159ecef7d114"} Binaries: Sources: https://opslag.de/schobers/krampus19
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SiegeLord
Member #7,827
October 2006
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Maybe if the dragon had better drawn wings, he'd be able to hop over the lava! Just kidding, this was excellent! I liked the dragon, the controls were smooth, the UI really professional looking. There even was a settings menu and the game saved progress to the proper location! And amazingly to me, somehow the game was self-contained in one binary, and it was written in Go! Maybe I'm behind on the current state of Sokoban games, but I really liked the bit where you fill holes in with boulders. Actually... as I'm writing this, I remember that nethack had the same gameplay element. Overall, a great entry! "For in much wisdom is much grief: and he that increases knowledge increases sorrow."-Ecclesiastes 1:18 |
Tharro
Member #17,282
January 2020
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Thanks for the nice remarks! You don't want to know how many people commented "why can't it just fly to the egg" , guess you (and they) were right about that... Got the idea from Jonathan Blow's 'recent' efforts to make a Sokoban like game but most of my experience with it still comes from the old days: https://www.freegameempire.com/games/Sokoban (it apparently even predates NetHack ).
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amarillion
Member #940
January 2001
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Nice, this is a pretty decent sokoban clone! I managed to solve all four puzzles, but they aren't trivial, they do require some thought. (But I didn't get stuck on them like I'm stuck right now on "Baba is you") Here are my scores, who wants to try to beat these? Are you planning to add more levels? I found a small "bug" or misfeature - the dragon can get stuck if you release one cursor key AFTER pressing another cursor key. I.e. when switching directions too quickly, the dragon freezes. It's not a big problem, just a small annoyance. -- |
Tharro
Member #17,282
January 2020
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Wasn't planning on doing any work on it. But I've been tempted again by your response. Fixed the bug/changed behavior you mentioned and additionally the dragon is able to move on to the next tile when it pushed a block into the lava. Prepared the game for adding more level packs. And I'll try to add more levels soon (and write instructions how to create your own level packs :-)). If this is finished I'll make a new build. P.S. I've completed level 4 in 2 less steps (173).
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amarillion
Member #940
January 2001
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Tharro said: Wasn't planning on doing any work on it. But I've been tempted again by your response. I think it should be possible to make more difficult levels. Real stumpers. That's the challenge of course! -- |
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