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Sweep Fighter |
tiesuerioto
Member #16,863
June 2018
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My attempt at making a simple fighting game. I'm not great at programming or drawing, so it isn't much to look at, but I finally got it to a point where it doesn't freeze every other time I try to run it, so I tried uploading it. It can be downloaded from here if you're interested. Screenshot: Edit: Added windows build. |
Frank Drebin
Member #2,987
December 2002
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OK so I cannot say that I am a big fan of the game idea but technically everything works for me I'm wondering if there is a way to cancel the round before the time is up... Also, why is your allegro.dll only 1.5 MB whereas mine is around 17 MB |
tiesuerioto
Member #16,863
June 2018
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>OK so I cannot say that I am a big fan of the game idea >I'm wondering if there is a way to cancel the round before the time is up... >Also, why is your allegro.dll only 1.5 MB whereas mine is around 17 MB |
Frank Drebin
Member #2,987
December 2002
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tiesuerioto said: Can you elaborate? I think what confuses me is the combination of the anime-style characters/the setting and that it is is a fighting game in a Street Fighter style... But I can only speak for myself and according to the name of the game this is exactly what you intended to do... Besides that the game is quite polished... Quote: Maybe because I didn't include everything in it--mostly just what the game needed to run? Ah so this means you didn't use the precompiled binaries but you compiled them yourself. I was not aware that you can select only the stuff that you actually need. Is this explained in the manual? |
Chris Katko
Member #1,881
January 2002
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Frank Drebin said: I think what confuses me is the combination of the anime-style characters/the setting and that it is is a fighting game in a Street Fighter style... Have you never seen anime fighters before? There's like, literally hundreds on Steam. -----sig: |
tiesuerioto
Member #16,863
June 2018
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Frank Drebin said: I think what confuses me is the combination of the anime-style characters/the setting and that it is is a fighting game in a Street Fighter style... I guess SF tries to be (relatively) more realistic. Maybe there aren't enough airdashes in this game... Frank Drebin said: I was not aware that you can select only the stuff that you actually need. Is this explained in the manual? I didn't really choose what I needed. I think if you don't have certain dependencies, they're just skipped in the building process. |
Frank Drebin
Member #2,987
December 2002
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Haha - I just needed to google Airdashes but now I understand I think I am going to compile Allegro myself to see what size comes out. So the game is finished or you gonna add some features still? |
Edgar Reynaldo
Major Reynaldo
May 2007
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The size of the dll depends on which addons were enabled during the build. My Website! | EAGLE GUI Library Demos | My Deviant Art Gallery | Spiraloid Preview | A4 FontMaker | Skyline! (Missile Defense) Eagle and Allegro 5 binaries | Older Allegro 4 and 5 binaries | Allegro 5 compile guide |
tiesuerioto
Member #16,863
June 2018
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Frank Drebin said: So the game is finished or you gonna add some features still? I plan on adding a few more things. |
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