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So what is everyone up to?
tobing
Member #5,213
November 2004
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I'm trying to keep moving on my city builder game, but it's hard enough at times to find time to work on it...

Here's a recent screenshot:
{"name":"607482","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/0\/1\/016a6aba87c4a35bc362cbcd7b4440b4.jpg","w":1600,"h":900,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/0\/1\/016a6aba87c4a35bc362cbcd7b4440b4"}607482

Arthur Kalliokoski
Second in Command
February 2005
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I've been fiddling with the SantaHack game I was supposed to make for Fishcake time to time, but I lost the passwords to the Google Pages site I had for a blog. I've been taking a slight break for the past few days redoing a Mandelbrot set thingee in Allegro 5.

video

They all watch too much MSNBC... they get ideas.

Trent Gamblin
Member #261
April 2000
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I love the non-placeholder art you have Tobias, and Aurthur, it seems to perform quite well to start. Much better than anything I used to explore fractals back when I was using computers 10-15 years ago. :)

Arthur Kalliokoski
Second in Command
February 2005
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Much better than anything I used to explore fractals back when I was using computers 10-15 years ago. :)

Talk about a backhanded compliment! :-/

They all watch too much MSNBC... they get ideas.

Trent Gamblin
Member #261
April 2000
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I thought you might take it that way as I was typing... :/

It wasn't meant that way though. It's just that I haven't touched any fractal programs in ages so yours appears very fast in comparison to the ones I've used.

Arthur Kalliokoski
Second in Command
February 2005
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It's just using C, there's a "early out" algorithm for escaping the iteration limit early, and those square boxes are just enclosing areas of constant color. If I used sse it would be about three times faster (for floats, which this isn't using, maybe 1.5 times faster for doubles), and multithreading it would speak for itself, although a video capture would really eat into that (that's why there's a system monitor window, to show how much CPU ffmpeg is eating). If you want the source, just say so. Eventually I'd like to put those GPGPU demos to shame.

They all watch too much MSNBC... they get ideas.

Trent Gamblin
Member #261
April 2000
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Well I've always been interested in fractals, but not interested in learning the math or seeing the code. My head hurts already. :/

tobing
Member #5,213
November 2004
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I love the non-placeholder art you have Tobias

That's mostly by guinan, an active player and tester. 8-)

Thomas Fjellstrom
Member #476
June 2000
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tobing said:

That's mostly by guinan, an active player and tester.

{"name":"Guinan_reacting_on_Q.jpg","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/2\/d\/2d2a4ab6ce6949ede8b77bdcabbe31be.jpg","w":1243,"h":1080,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/2\/d\/2d2a4ab6ce6949ede8b77bdcabbe31be"}Guinan_reacting_on_Q.jpg

???

--
Thomas Fjellstrom - [website] - [email] - [Allegro Wiki] - [Allegro TODO]
"If you can't think of a better solution, don't try to make a better solution." -- weapon_S
"The less evidence we have for what we believe is certain, the more violently we defend beliefs against those who don't agree" -- https://twitter.com/neiltyson/status/592870205409353730

OICW
Member #4,069
November 2003
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I've built a new computer. Other than that I seem to fall behind schedule with my diploma thesis.

Update: Oh, and I'm trying to revive an old project of mine - turn base strategy game. By the way, tobing, nice screenshot. Same applies for Yodhe23. Can't wait till Sirocco releases that shooter game I've liked it the first time he posted it here.

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Bruce Perry
Member #270
April 2000

OICW said:

Oh, and I'm trying to revive an old project of mine - turn base strategy game.

We normally call those 'turntables' :)

At work, I'm in my second year working on the engine for an upcoming game. At home, I'm still practising on a MIDIBoard with EastWest Pianos, and haven't got around to working on any code for a while. I auditioned to play Rach 2 with the other orchestra I normally play violin in, and didn't make it - but they told me I've "got the sound" :) Other than that, I'm not sure where all the time's been going. I think I've been wasting it. ;D

--
Bruce "entheh" Perry [ Web site | DUMB | Set Up Us The Bomb !!! | Balls ]
Programming should be fun. That's why I hate C and C++.
The brxybrytl has you.

tobing
Member #5,213
November 2004
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Thomas Fjellstrom said:

???

guinan is her nickname in some forums, but of course not here, and she's not a developer...

Thomas Fjellstrom
Member #476
June 2000
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Did you see the image I posted? Startrek reference ftw.

--
Thomas Fjellstrom - [website] - [email] - [Allegro Wiki] - [Allegro TODO]
"If you can't think of a better solution, don't try to make a better solution." -- weapon_S
"The less evidence we have for what we believe is certain, the more violently we defend beliefs against those who don't agree" -- https://twitter.com/neiltyson/status/592870205409353730

tobing
Member #5,213
November 2004
avatar

Yes but I don't know much about Star Trek, so I need some explanation...

Edit: ah I see, google is telling me a lot about guinan. So it seems that she's a fan of Star Trek (which is something I should have guessed anyway).

Thomas Fjellstrom
Member #476
June 2000
avatar

Guinan is a character on StarTrek played by Whoopi Goldberg. Whoopi Goldberg is a comedian and actress who is a big fan of StarTrek.

--
Thomas Fjellstrom - [website] - [email] - [Allegro Wiki] - [Allegro TODO]
"If you can't think of a better solution, don't try to make a better solution." -- weapon_S
"The less evidence we have for what we believe is certain, the more violently we defend beliefs against those who don't agree" -- https://twitter.com/neiltyson/status/592870205409353730

LennyLen
Member #5,313
December 2004
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Guinan is a character on StarTrek played by Whoopi Goldberg. Whoopi Goldberg is a comedian and actress who is a big fan of StarTrek.

I think Tobing was referring to the person he knows who uses the Guinan moniker, and not the character played by Whoopi Goldberg.

The Master
Member #4,498
April 2004
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Hey, I've made some massive advances with the RPG engine I've been working on forever. Got entities, collisions, multi-layered multi-level maps, GUI, scripting engine, engine variables, teleportation between maps, particles... A lot, and managed to do it in only two months. I wonder how much I'd have done if I wasn't also trying to complete three research papers...

Anyway, working on a demo to show off most of the functionality, which is actually enough to make a pretty nice puzzle/adventure game. It needs a battle system, save capability, character stats database (I intend to use Sqlite for that), and enough time to put an actual game together, instead of just an engine.

I've attached some screen caps.

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{"name":"607488","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/3\/f\/3fe1ee9981689d6a603f257769e2a277.png","w":648,"h":516,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/3\/f\/3fe1ee9981689d6a603f257769e2a277"}607488

We can only do what we feel is right each moment as we live it.

axilmar
Member #1,204
April 2001

Just updated my ALX library to compile with gcc. See sig for link.

tobing
Member #5,213
November 2004
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Guinan is a character on StarTrek played by Whoopi Goldberg.

Much to learn I still have.

LennyLen said:

I think Tobing was referring to the person he knows who uses the Guinan moniker, and not the character played by Whoopi Goldberg.

Exactly. Which is also the reason to write that name in all lowercase letters like guinan or tobing, btw.

Dizzy Egg
Member #10,824
March 2009
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This is my project, although for the past few months all I've done is make the odd graphic, so nothing that new here:

video

EDIT:

Also, wow! I mean....wow. You get to a point sometimes when you start to believe the hype that a.cc is all about the mouth with no trousers and then BAM, you realise that a.cc is FULL of talent producing quality start-ups with A5 (and A4 of course x).

Also, Trent is quickly becoming one of my heroes, handsome and clever, probably why we get along we're so alike.

----------------------------------------------------
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https://soundcloud.com/dont-rob-the-machina

Neil Roy
Member #2,229
April 2002
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Dizzy Egg, nice game. I still have that little executable you provided from another thread. I am very impressed at your graphics and use of blending.

Love the song, I recognized sound effects from Berzerk and Impossible Mission in there. Nicely done. :)

Trent: Love the videos! Nicer transitions. Egbert? Ever play World of Warcraft? Egbert is my favourite pet in that game. :)

---
“I love you too.” - last words of Wanda Roy

Trent Gamblin
Member #261
April 2000
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I have not played WoW. One of my teammates came up with that name.

pkrcel
Member #14,001
February 2012

Two posts in a row propping for Dizzy here ;D

(Mostly for your wallpaper, should i be honest :P )

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If one had the eternity of time, one would do things later. - Johan Halmén

Neil Roy
Member #2,229
April 2002
avatar

I have not played WoW. One of my teammates came up with that name.

I present to you, Egbert...
{"name":"607495","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/1\/7\/1739fc1e44970eb20a592fa651f39c2f.jpg","w":800,"h":576,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/1\/7\/1739fc1e44970eb20a592fa651f39c2f"}607495

He's been in World of Warcraft since at least 2006, maybe earlier. It's one of my favourite pets, he is still in his shell and he will randomly run around all over the place. This is probably where your friend got the idea for the name anyhow. (Zoral is the name of my Mage in the game)

pkrcel said:

(Mostly for your wallpaper, should i be honest :P )

Agreed. I have seen at least two of his wallpapers and I must say, it makes his videos more interesting. :D

---
“I love you too.” - last words of Wanda Roy

Paul whoknows
Member #5,081
September 2004
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____

"The unlimited potential has been replaced by the concrete reality of what I programmed today." - Jordan Mechner.

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