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| OpenLayer and MSVC 8 |
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ixilom
Member #7,167
April 2006
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So, I've reinstalled windows, with MSVC8 ... skipped 7.1 .NET which I used before. Quote: C:\temp\build\openlayer\include\OpenLayer\Transforms.hpp(85) : error C2487: 'y' : member of dll interface class may not be declared with dll interface
WTF does that mean? @£$!%!!! [edit] [edit] ___________________________________________ |
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av0k23
Member #7,284
May 2006
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glad i am not alone in this |
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ixilom
Member #7,167
April 2006
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I posted this a bit before your post about MSVC and OpenLayer. ___________________________________________ |
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Neil Walker
Member #210
April 2000
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I've never used the new cmake version, but all I have done is created a new lib project, dumped in all the files and compiled. When I did that many moons ago I found a few bugs which I passed back to Flad and the others and assume they are in the new build (mainly faults with min/max in the standard template library). Why not just try that? Neil. wii:0356-1384-6687-2022, kart:3308-4806-6002. XBOX:chucklepie |
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ixilom
Member #7,167
April 2006
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I guess that would work aswell. The neat thing about cmake is that you can "point and click" customize OpenLayer for your liking, rather than reading the sources, figuring out which directives you need to change in order to disable/enable some features. Of course, you can do the same by hand but it takes more time. I'm one of those who would rather get stuff working ASAP and get working on my game. ___________________________________________ |
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