Does it work on macOS 12.0 Monterey?
I currently use Allegro on my Intel-based Macbook Pro / macOS 10.14, but thinking to move to M1-based Macbook.
Knowing that OpenGL is deprecated on macOS for a while already, I wonder if it would be possible for me to build / run my Allegro-based game under macOS 12.0?
Anyone has any experience compiling/running Allegro on the M1-based Macs?
The game is this:
I develop it on Mac and then build for Win.
Thread #618564. Printed from Allegro.cc
It works fine on the M1 on Big Sur and Monterey.