Does it work on macOS 12.0 Monterey?


I currently use Allegro on my Intel-based Macbook Pro / macOS 10.14, but thinking to move to M1-based Macbook.

Knowing that OpenGL is deprecated on macOS for a while already, I wonder if it would be possible for me to build / run my Allegro-based game under macOS 12.0?

Anyone has any experience compiling/running Allegro on the M1-based Macs?

The game is this:

I develop it on Mac and then build for Win.

Todd Cope

It works fine on the M1 on Big Sur and Monterey.

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